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@@ -117,3 +117,23 @@ backend, имитируя смену DNS; API-ответы не подменяю
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ответа применяется только для проверки блокировки кнопки. До пользовательских
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flow запускаются PostgreSQL/race-регрессии возврата и реального HTTP-применения.
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Работающие серверы не меняются; фактическая загрузка ZIP 1 ГиБ не проверяется.
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### Учёт устройств (этап 12)
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`python3 tests/venue/flow.py --browser` проверяет реальный публичный heartbeat,
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права чтения, prod/venue, UUID и сочетания полей, неверные credentials,
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отменённое участие, смену/очистку контекста, фильтр игры и отсутствие секретов.
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Firefox проверяет игрока, организатора и экран в отдельных вкладках одного
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профиля, привязку экрана, SPA-навигацию, новые подключения при перезагрузке,
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остановку heartbeat, восстановление сети и повторную регистрацию через
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интервал после перезапуска backend. Прогон изолирован от работающих серверов.
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Границы 60 секунд/15 минут, лимит 1024, конкурентное чтение/обновление и
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безопасное ограничение User-Agent проверяются тестами сервиса с управляемыми
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часами (`go test -race ./internal/services/device_presence_service ./internal/app`).
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Фронтенд self-check: `node src/utils/__tests__/deviceID.test.ts`,
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`node src/stores/__tests__/devicePresence.test.ts` и
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`node src/composables/__tests__/devicePresence.test.ts`: временный UUID,
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отозванные lifecycle-контексты, отсутствие параллельных heartbeat,
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остановка после `enabled=false`, повтор ошибок по интервалу и независимость
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публичных credentials от JWT. Нагрузочный и аппаратный прогоны не включены.
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@@ -0,0 +1,60 @@
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"""Stage 12 API checks in the disposable real venue."""
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import json
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import uuid
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from flow import API, run, wait_for
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def check_devices(stand, data):
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venue, prod = stand.apis['venue'], stand.apis['prod']
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public = API(venue.base)
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request = {'deviceID': str(uuid.uuid4()), 'connectionID': str(uuid.uuid4())}
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disabled = API(prod.base).request('/api/devices/heartbeat', {})
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assert disabled['enabled'] is False and disabled['serverTime']
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prod.request('/api/devices', expected=400)
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public.request('/api/devices', expected=401)
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assert public.request('/api/devices/heartbeat', request)['enabled'] is True
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public.request('/api/devices/heartbeat', request)
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devices = venue.request('/api/devices')['devices']
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assert len(devices) == 1 and len(devices[0]['connections']) == 1
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original = devices[0]['connections'][0]
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public.request('/api/devices/heartbeat', {**request, 'organizerGameID': data['game']}, expected=401)
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public.request('/api/devices/heartbeat', {**request, 'deviceID': 'bad'}, expected=400)
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for fields in ({'teamID': 0, 'password': 'secret'}, {'password': 'secret'}, {'screenID': '3'},
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{'organizerGameID': data['game'], 'teamID': 1, 'password': 'secret'},
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{'screenID': 'not-an-ID', 'accessToken': 'secret'}):
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public.request('/api/devices/heartbeat', {**request, **fields}, expected=400)
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team = data['teams'][0]
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public.request('/api/devices/heartbeat', {**request, 'teamID': team['ID'], 'password': 'invalid'}, expected=404)
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cancelled = data['teams'][2]
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public.request('/api/devices/heartbeat', {**request, 'teamID': cancelled['ID'], 'password': cancelled['password']}, expected=404)
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public.request('/api/devices/heartbeat', {**request, 'screenID': '2147483647', 'accessToken': 'invalid'}, expected=401)
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assert venue.request('/api/devices')['devices'][0]['connections'][0] == original
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public.request('/api/devices/heartbeat', {**request, 'teamID': team['ID'], 'password': team['password']})
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tab = {**request, 'connectionID': str(uuid.uuid4()), 'organizerGameID': data['game']}
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venue.request('/api/devices/heartbeat', tab)
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screen = public.request('/api/screens', {})
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venue.request(f'/api/screens/{screen["screenID"]}/bind', {**screen, 'gameID': data['game']})
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screen_tab = {**request, 'connectionID': str(uuid.uuid4()), **screen}
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public.request('/api/devices/heartbeat', screen_tab)
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devices = venue.request('/api/devices?gameID=' + str(data['game']))['devices']
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assert len(devices) == 1 and len(devices[0]['connections']) == 3
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assert {c['kind'] for c in devices[0]['connections']} == {'organizer', 'team', 'screen'}
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serialized = json.dumps(devices)
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for secret in (team['password'], screen['accessToken'], 'password', 'accessToken', 'email', 'URL'):
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assert secret not in serialized
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public.request('/api/devices/heartbeat', request)
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assert len(venue.request('/api/devices?gameID=' + str(data['game']))['devices'][0]['connections']) == 2
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browser = next(c for c in venue.request('/api/devices')['devices'][0]['connections'] if c['ID'] == request['connectionID'])
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assert browser['kind'] == 'browser' and not any(browser.get(key) for key in ('gameID', 'teamID', 'screenID'))
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# The stand uses the same test-only JWT signing key for both servers.
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reader = API(venue.base)
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reader.token = prod.token
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assert reader.request('/api/devices')['devices']
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run('docker', 'stop', stand.name + '-venue-app')
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run('docker', 'start', stand.name + '-venue-app')
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wait_for(lambda: public.request('/api/test/ping') == {}, 'presence backend restart')
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assert not venue.request('/api/devices')['devices']
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public.request('/api/devices/heartbeat', request)
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assert len(venue.request('/api/devices')['devices']) == 1
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print('PASS: stage 12 public API, UUID/context validation, credentials/cancellation, tabs/filter/clearing, safe output, prod/venue and backend restart', flush=True)
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@@ -406,6 +406,8 @@ def main():
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(stand.directory / f'game-{data["game"]}.zip').write_bytes(package)
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imported = stand.apis['venue'].request('/api/games/import', package)
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assert imported['gameID'] == data['game'] and not imported['repeated']
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from device_presence import check_devices
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check_devices(stand, fixtures[0])
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for data in fixtures:
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exercise(stand, data)
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if args.results:
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@@ -98,6 +98,65 @@ def check_browser_flow(stand, fixtures):
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click('Вход')
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wait("location.pathname==='/office'", 'login')
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def check_presence(data):
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from flow import run, wait_for
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api = stand.apis['venue']
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device_id = js("return localStorage.getItem('evening-detective-device-ID')")
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assert device_id
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def connections():
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devices = api.request('/api/devices')['devices']
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return next((d['connections'] for d in devices if d['ID'] == device_id), [])
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def has_kind(kind):
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return any(c['kind'] == kind for c in connections())
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wait_for(lambda: has_kind('organizer'), 'organizer presence')
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organizer_window = command('WebDriver:GetWindowHandle')
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if isinstance(organizer_window, dict):
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organizer_window = organizer_window['value']
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team_window = command('WebDriver:NewWindow', {'type': 'tab'})['handle']
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command('WebDriver:SwitchToWindow', {'handle': team_window})
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captain = data['teams'][0]
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navigate(f'/team-story/{captain["ID"]}?password={urllib.parse.quote(captain["password"])}')
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wait_for(lambda: has_kind('team'), 'player presence')
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screen_window = command('WebDriver:NewWindow', {'type': 'tab'})['handle']
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command('WebDriver:SwitchToWindow', {'handle': screen_window})
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navigate('/screen')
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wait_for(lambda: has_kind('screen'), 'screen presence')
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screen_connection = next(c for c in connections() if c['kind'] == 'screen')
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# Bind the actual browser session, whose credentials stay inside the browser.
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saved = js("return JSON.parse(sessionStorage.getItem('evening-detective-screen-session'))")
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assert saved['screenID'] == str(screen_connection['screenID'])
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api.request(f'/api/screens/{saved["screenID"]}/bind', {**saved, 'gameID': data['game']})
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js("window.dispatchEvent(new Event('online'));return true;")
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wait_for(lambda: any(c['ID'] == screen_connection['ID'] and c.get('gameID') == data['game'] for c in connections()), 'bound screen presence')
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assert {c['kind'] for c in connections()} >= {'organizer', 'team', 'screen'}
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command('WebDriver:CloseWindow')
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command('WebDriver:SwitchToWindow', {'handle': team_window})
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command('WebDriver:CloseWindow')
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command('WebDriver:SwitchToWindow', {'handle': organizer_window})
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old_id = next(c['ID'] for c in connections() if c['kind'] == 'organizer')
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click('Главная')
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wait("location.pathname==='/'", 'SPA navigation')
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wait_for(lambda: any(c['ID'] == old_id and c['kind'] == 'browser' for c in connections()), 'SPA clears context on same connection')
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# Drop only heartbeat requests; gameplay and authorization remain live.
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js("window.presenceFetch=window.fetch;window.fetch=(url,options)=>String(url).includes('/devices/heartbeat')?Promise.reject(new Error('test offline')):window.presenceFetch(url,options);return true;")
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before = next(c['lastSeenAt'] for c in connections() if c['ID'] == old_id)
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time.sleep(22)
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assert next(c['lastSeenAt'] for c in connections() if c['ID'] == old_id) == before
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js("window.fetch=window.presenceFetch;window.dispatchEvent(new Event('online'));return true;")
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wait_for(lambda: next(c['lastSeenAt'] for c in connections() if c['ID'] == old_id) != before, 'network recovery')
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run('docker', 'stop', stand.name + '-venue-app')
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run('docker', 'start', stand.name + '-venue-app')
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wait_for(lambda: api.request('/api/test/ping') == {}, 'browser backend restart')
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wait_for(lambda: any(c['ID'] == old_id for c in connections()), 'automatic interval re-registration', 30)
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navigate(f'/games/{data["game"]}')
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wait_for(lambda: has_kind('organizer'), 'reloaded organizer presence')
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new_id = next(c['ID'] for c in connections() if c['kind'] == 'organizer')
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assert new_id != old_id and js("return localStorage.getItem('evening-detective-device-ID')") == device_id
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print('PASS: stage 12 real Firefox organizer/player/screen, grouped tabs, SPA context clearing, reload UUID, stopped heartbeat/network recovery and interval re-registration after restart', flush=True)
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command('WebDriver:NewSession', {'capabilities': {'alwaysMatch': {'acceptInsecureCerts': True}}})
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for width, data in zip((1440, 390), fixtures, strict=True):
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game, captain = data['game'], data['teams'][0]
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@@ -132,6 +191,8 @@ def check_browser_flow(stand, fixtures):
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assert js("return document.querySelector('[role=dialog]').contains(document.activeElement)"), 'Modal lost keyboard focus'
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click('Открыть игру')
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wait(f"location.pathname==='/games/{game}'", 'open imported game')
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if width == 1440:
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check_presence(data)
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navigate(f'/games/{game}?tab=payment')
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wait("document.body.innerText.includes('Проверить билет')", 'ticket checking')
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click('Проверить билет')
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