// Code generated by protoc-gen-go-grpc. DO NOT EDIT.
// versions:
// - protoc-gen-go-grpc v1.6.2
// - protoc             v7.35.1
// source: main.proto

package proto

import (
	context "context"
	httpbody "google.golang.org/genproto/googleapis/api/httpbody"
	grpc "google.golang.org/grpc"
	codes "google.golang.org/grpc/codes"
	status "google.golang.org/grpc/status"
)

// This is a compile-time assertion to ensure that this generated file
// is compatible with the grpc package it is being compiled against.
// Requires gRPC-Go v1.64.0 or later.
const _ = grpc.SupportPackageIsVersion9

const (
	EveningDetectiveServer_Ping_FullMethodName                    = "/crabs.evening_detective_server.EveningDetectiveServer/Ping"
	EveningDetectiveServer_Echo_FullMethodName                    = "/crabs.evening_detective_server.EveningDetectiveServer/Echo"
	EveningDetectiveServer_Signup_FullMethodName                  = "/crabs.evening_detective_server.EveningDetectiveServer/Signup"
	EveningDetectiveServer_RefreshPassword_FullMethodName         = "/crabs.evening_detective_server.EveningDetectiveServer/RefreshPassword"
	EveningDetectiveServer_Login_FullMethodName                   = "/crabs.evening_detective_server.EveningDetectiveServer/Login"
	EveningDetectiveServer_Refresh_FullMethodName                 = "/crabs.evening_detective_server.EveningDetectiveServer/Refresh"
	EveningDetectiveServer_DeleteAccount_FullMethodName           = "/crabs.evening_detective_server.EveningDetectiveServer/DeleteAccount"
	EveningDetectiveServer_GetTerms_FullMethodName                = "/crabs.evening_detective_server.EveningDetectiveServer/GetTerms"
	EveningDetectiveServer_GetPrivacy_FullMethodName              = "/crabs.evening_detective_server.EveningDetectiveServer/GetPrivacy"
	EveningDetectiveServer_GetConsent_FullMethodName              = "/crabs.evening_detective_server.EveningDetectiveServer/GetConsent"
	EveningDetectiveServer_GetUsers_FullMethodName                = "/crabs.evening_detective_server.EveningDetectiveServer/GetUsers"
	EveningDetectiveServer_GetUserById_FullMethodName             = "/crabs.evening_detective_server.EveningDetectiveServer/GetUserById"
	EveningDetectiveServer_GetMe_FullMethodName                   = "/crabs.evening_detective_server.EveningDetectiveServer/GetMe"
	EveningDetectiveServer_AddUserRole_FullMethodName             = "/crabs.evening_detective_server.EveningDetectiveServer/AddUserRole"
	EveningDetectiveServer_DeleteUserRole_FullMethodName          = "/crabs.evening_detective_server.EveningDetectiveServer/DeleteUserRole"
	EveningDetectiveServer_GetPermissions_FullMethodName          = "/crabs.evening_detective_server.EveningDetectiveServer/GetPermissions"
	EveningDetectiveServer_UploadFile_FullMethodName              = "/crabs.evening_detective_server.EveningDetectiveServer/UploadFile"
	EveningDetectiveServer_DownloadFile_FullMethodName            = "/crabs.evening_detective_server.EveningDetectiveServer/DownloadFile"
	EveningDetectiveServer_AddScenario_FullMethodName             = "/crabs.evening_detective_server.EveningDetectiveServer/AddScenario"
	EveningDetectiveServer_GetMyScenarios_FullMethodName          = "/crabs.evening_detective_server.EveningDetectiveServer/GetMyScenarios"
	EveningDetectiveServer_GetScenariosCatalog_FullMethodName     = "/crabs.evening_detective_server.EveningDetectiveServer/GetScenariosCatalog"
	EveningDetectiveServer_GetFullScenario_FullMethodName         = "/crabs.evening_detective_server.EveningDetectiveServer/GetFullScenario"
	EveningDetectiveServer_GetScenario_FullMethodName             = "/crabs.evening_detective_server.EveningDetectiveServer/GetScenario"
	EveningDetectiveServer_UpdateScenario_FullMethodName          = "/crabs.evening_detective_server.EveningDetectiveServer/UpdateScenario"
	EveningDetectiveServer_PublicScenario_FullMethodName          = "/crabs.evening_detective_server.EveningDetectiveServer/PublicScenario"
	EveningDetectiveServer_DraftScenario_FullMethodName           = "/crabs.evening_detective_server.EveningDetectiveServer/DraftScenario"
	EveningDetectiveServer_DeleteScenario_FullMethodName          = "/crabs.evening_detective_server.EveningDetectiveServer/DeleteScenario"
	EveningDetectiveServer_AddScenarioPlace_FullMethodName        = "/crabs.evening_detective_server.EveningDetectiveServer/AddScenarioPlace"
	EveningDetectiveServer_UpdateScenarioPlace_FullMethodName     = "/crabs.evening_detective_server.EveningDetectiveServer/UpdateScenarioPlace"
	EveningDetectiveServer_DeleteScenarioPlace_FullMethodName     = "/crabs.evening_detective_server.EveningDetectiveServer/DeleteScenarioPlace"
	EveningDetectiveServer_UpdateScenarioIntro_FullMethodName     = "/crabs.evening_detective_server.EveningDetectiveServer/UpdateScenarioIntro"
	EveningDetectiveServer_DownloadScenarioArchive_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/DownloadScenarioArchive"
	EveningDetectiveServer_UploadScenarioArchive_FullMethodName   = "/crabs.evening_detective_server.EveningDetectiveServer/UploadScenarioArchive"
	EveningDetectiveServer_AddGame_FullMethodName                 = "/crabs.evening_detective_server.EveningDetectiveServer/AddGame"
	EveningDetectiveServer_GetGames_FullMethodName                = "/crabs.evening_detective_server.EveningDetectiveServer/GetGames"
	EveningDetectiveServer_GetGame_FullMethodName                 = "/crabs.evening_detective_server.EveningDetectiveServer/GetGame"
	EveningDetectiveServer_UpdateGame_FullMethodName              = "/crabs.evening_detective_server.EveningDetectiveServer/UpdateGame"
	EveningDetectiveServer_StartGame_FullMethodName               = "/crabs.evening_detective_server.EveningDetectiveServer/StartGame"
	EveningDetectiveServer_PauseGame_FullMethodName               = "/crabs.evening_detective_server.EveningDetectiveServer/PauseGame"
	EveningDetectiveServer_PlayGame_FullMethodName                = "/crabs.evening_detective_server.EveningDetectiveServer/PlayGame"
	EveningDetectiveServer_FinishGame_FullMethodName              = "/crabs.evening_detective_server.EveningDetectiveServer/FinishGame"
	EveningDetectiveServer_ResetGame_FullMethodName               = "/crabs.evening_detective_server.EveningDetectiveServer/ResetGame"
	EveningDetectiveServer_DeleteGame_FullMethodName              = "/crabs.evening_detective_server.EveningDetectiveServer/DeleteGame"
	EveningDetectiveServer_AddTeam_FullMethodName                 = "/crabs.evening_detective_server.EveningDetectiveServer/AddTeam"
	EveningDetectiveServer_UpdateTeam_FullMethodName              = "/crabs.evening_detective_server.EveningDetectiveServer/UpdateTeam"
	EveningDetectiveServer_DeleteTeam_FullMethodName              = "/crabs.evening_detective_server.EveningDetectiveServer/DeleteTeam"
	EveningDetectiveServer_GiveTeamApplications_FullMethodName    = "/crabs.evening_detective_server.EveningDetectiveServer/GiveTeamApplications"
	EveningDetectiveServer_GetTeamStory_FullMethodName            = "/crabs.evening_detective_server.EveningDetectiveServer/GetTeamStory"
	EveningDetectiveServer_AddTeamAction_FullMethodName           = "/crabs.evening_detective_server.EveningDetectiveServer/AddTeamAction"
	EveningDetectiveServer_DeleteLastTeamAction_FullMethodName    = "/crabs.evening_detective_server.EveningDetectiveServer/DeleteLastTeamAction"
)

// EveningDetectiveServerClient is the client API for EveningDetectiveServer service.
//
// For semantics around ctx use and closing/ending streaming RPCs, please refer to https://pkg.go.dev/google.golang.org/grpc/?tab=doc#ClientConn.NewStream.
type EveningDetectiveServerClient interface {
	Ping(ctx context.Context, in *PingReq, opts ...grpc.CallOption) (*PingRsp, error)
	Echo(ctx context.Context, in *EchoReq, opts ...grpc.CallOption) (*EchoRsp, error)
	Signup(ctx context.Context, in *SignupReq, opts ...grpc.CallOption) (*SignupRsp, error)
	RefreshPassword(ctx context.Context, in *RefreshPasswordReq, opts ...grpc.CallOption) (*RefreshPasswordRsp, error)
	Login(ctx context.Context, in *LoginReq, opts ...grpc.CallOption) (*LoginRsp, error)
	Refresh(ctx context.Context, in *RefreshReq, opts ...grpc.CallOption) (*RefreshRsp, error)
	DeleteAccount(ctx context.Context, in *DeleteAccountReq, opts ...grpc.CallOption) (*DeleteAccountRsp, error)
	GetTerms(ctx context.Context, in *GetTermsReq, opts ...grpc.CallOption) (*GetTermsRsp, error)
	GetPrivacy(ctx context.Context, in *GetPrivacyReq, opts ...grpc.CallOption) (*GetPrivacyRsp, error)
	GetConsent(ctx context.Context, in *GetConsentReq, opts ...grpc.CallOption) (*GetConsentRsp, error)
	GetUsers(ctx context.Context, in *GetUsersReq, opts ...grpc.CallOption) (*GetUsersRsp, error)
	GetUserById(ctx context.Context, in *GetUserByIdReq, opts ...grpc.CallOption) (*GetUserByIdRsp, error)
	GetMe(ctx context.Context, in *GetMeReq, opts ...grpc.CallOption) (*GetMeRsp, error)
	AddUserRole(ctx context.Context, in *AddUserRoleReq, opts ...grpc.CallOption) (*AddUserRoleRsp, error)
	DeleteUserRole(ctx context.Context, in *DeleteUserRoleReq, opts ...grpc.CallOption) (*DeleteUserRoleRsp, error)
	GetPermissions(ctx context.Context, in *GetPermissionsReq, opts ...grpc.CallOption) (*GetPermissionsRsp, error)
	UploadFile(ctx context.Context, in *UploadFileReq, opts ...grpc.CallOption) (*UploadFileRsp, error)
	DownloadFile(ctx context.Context, in *DownloadFileReq, opts ...grpc.CallOption) (*httpbody.HttpBody, error)
	AddScenario(ctx context.Context, in *AddScenarioReq, opts ...grpc.CallOption) (*AddScenarioRsp, error)
	GetMyScenarios(ctx context.Context, in *GetMyScenariosReq, opts ...grpc.CallOption) (*GetMyScenariosRsp, error)
	GetScenariosCatalog(ctx context.Context, in *GetScenariosCatalogReq, opts ...grpc.CallOption) (*GetScenariosCatalogRsp, error)
	GetFullScenario(ctx context.Context, in *GetScenarioReq, opts ...grpc.CallOption) (*GetScenarioRsp, error)
	GetScenario(ctx context.Context, in *GetScenarioReq, opts ...grpc.CallOption) (*GetScenarioRsp, error)
	UpdateScenario(ctx context.Context, in *UpdateScenarioReq, opts ...grpc.CallOption) (*UpdateScenarioRsp, error)
	PublicScenario(ctx context.Context, in *PublicScenarioReq, opts ...grpc.CallOption) (*PublicScenarioRsp, error)
	DraftScenario(ctx context.Context, in *DraftScenarioReq, opts ...grpc.CallOption) (*DraftScenarioRsp, error)
	DeleteScenario(ctx context.Context, in *DeleteScenarioReq, opts ...grpc.CallOption) (*DeleteScenarioRsp, error)
	AddScenarioPlace(ctx context.Context, in *AddScenarioPlaceReq, opts ...grpc.CallOption) (*AddScenarioPlaceRsp, error)
	UpdateScenarioPlace(ctx context.Context, in *UpdateScenarioPlaceReq, opts ...grpc.CallOption) (*UpdateScenarioPlaceRsp, error)
	DeleteScenarioPlace(ctx context.Context, in *DeleteScenarioPlaceReq, opts ...grpc.CallOption) (*DeleteScenarioPlaceRsp, error)
	UpdateScenarioIntro(ctx context.Context, in *UpdateScenarioIntroReq, opts ...grpc.CallOption) (*UpdateScenarioIntroRsp, error)
	DownloadScenarioArchive(ctx context.Context, in *DownloadScenarioArchiveReq, opts ...grpc.CallOption) (*httpbody.HttpBody, error)
	UploadScenarioArchive(ctx context.Context, in *httpbody.HttpBody, opts ...grpc.CallOption) (*UploadScenarioArchiveRsp, error)
	AddGame(ctx context.Context, in *AddGameReq, opts ...grpc.CallOption) (*AddGameRsp, error)
	GetGames(ctx context.Context, in *GetGamesReq, opts ...grpc.CallOption) (*GetGamesRsp, error)
	GetGame(ctx context.Context, in *GetGameReq, opts ...grpc.CallOption) (*GetGameRsp, error)
	UpdateGame(ctx context.Context, in *UpdateGameReq, opts ...grpc.CallOption) (*UpdateGameRsp, error)
	StartGame(ctx context.Context, in *StartGameReq, opts ...grpc.CallOption) (*StartGameRsp, error)
	PauseGame(ctx context.Context, in *PauseGameReq, opts ...grpc.CallOption) (*PauseGameRsp, error)
	PlayGame(ctx context.Context, in *PlayGameReq, opts ...grpc.CallOption) (*PlayGameRsp, error)
	FinishGame(ctx context.Context, in *FinishGameReq, opts ...grpc.CallOption) (*FinishGameRsp, error)
	ResetGame(ctx context.Context, in *ResetGameReq, opts ...grpc.CallOption) (*ResetGameRsp, error)
	DeleteGame(ctx context.Context, in *DeleteGameReq, opts ...grpc.CallOption) (*DeleteGameRsp, error)
	AddTeam(ctx context.Context, in *AddTeamReq, opts ...grpc.CallOption) (*AddTeamRsp, error)
	UpdateTeam(ctx context.Context, in *UpdateTeamReq, opts ...grpc.CallOption) (*UpdateTeamRsp, error)
	DeleteTeam(ctx context.Context, in *DeleteTeamReq, opts ...grpc.CallOption) (*DeleteTeamRsp, error)
	GiveTeamApplications(ctx context.Context, in *GiveTeamApplicationsReq, opts ...grpc.CallOption) (*GiveTeamApplicationsRsp, error)
	GetTeamStory(ctx context.Context, in *GetTeamStoryReq, opts ...grpc.CallOption) (*GetTeamStoryRsp, error)
	AddTeamAction(ctx context.Context, in *AddTeamActionReq, opts ...grpc.CallOption) (*AddTeamActionRsp, error)
	DeleteLastTeamAction(ctx context.Context, in *DeleteLastTeamActionReq, opts ...grpc.CallOption) (*DeleteLastTeamActionRsp, error)
}

type eveningDetectiveServerClient struct {
	cc grpc.ClientConnInterface
}

func NewEveningDetectiveServerClient(cc grpc.ClientConnInterface) EveningDetectiveServerClient {
	return &eveningDetectiveServerClient{cc}
}

func (c *eveningDetectiveServerClient) Ping(ctx context.Context, in *PingReq, opts ...grpc.CallOption) (*PingRsp, error) {
	cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
	out := new(PingRsp)
	err := c.cc.Invoke(ctx, EveningDetectiveServer_Ping_FullMethodName, in, out, cOpts...)
	if err != nil {
		return nil, err
	}
	return out, nil
}

func (c *eveningDetectiveServerClient) Echo(ctx context.Context, in *EchoReq, opts ...grpc.CallOption) (*EchoRsp, error) {
	cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
	out := new(EchoRsp)
	err := c.cc.Invoke(ctx, EveningDetectiveServer_Echo_FullMethodName, in, out, cOpts...)
	if err != nil {
		return nil, err
	}
	return out, nil
}

func (c *eveningDetectiveServerClient) Signup(ctx context.Context, in *SignupReq, opts ...grpc.CallOption) (*SignupRsp, error) {
	cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
	out := new(SignupRsp)
	err := c.cc.Invoke(ctx, EveningDetectiveServer_Signup_FullMethodName, in, out, cOpts...)
	if err != nil {
		return nil, err
	}
	return out, nil
}

func (c *eveningDetectiveServerClient) RefreshPassword(ctx context.Context, in *RefreshPasswordReq, opts ...grpc.CallOption) (*RefreshPasswordRsp, error) {
	cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
	out := new(RefreshPasswordRsp)
	err := c.cc.Invoke(ctx, EveningDetectiveServer_RefreshPassword_FullMethodName, in, out, cOpts...)
	if err != nil {
		return nil, err
	}
	return out, nil
}

func (c *eveningDetectiveServerClient) Login(ctx context.Context, in *LoginReq, opts ...grpc.CallOption) (*LoginRsp, error) {
	cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
	out := new(LoginRsp)
	err := c.cc.Invoke(ctx, EveningDetectiveServer_Login_FullMethodName, in, out, cOpts...)
	if err != nil {
		return nil, err
	}
	return out, nil
}

func (c *eveningDetectiveServerClient) Refresh(ctx context.Context, in *RefreshReq, opts ...grpc.CallOption) (*RefreshRsp, error) {
	cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
	out := new(RefreshRsp)
	err := c.cc.Invoke(ctx, EveningDetectiveServer_Refresh_FullMethodName, in, out, cOpts...)
	if err != nil {
		return nil, err
	}
	return out, nil
}

func (c *eveningDetectiveServerClient) DeleteAccount(ctx context.Context, in *DeleteAccountReq, opts ...grpc.CallOption) (*DeleteAccountRsp, error) {
	cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
	out := new(DeleteAccountRsp)
	err := c.cc.Invoke(ctx, EveningDetectiveServer_DeleteAccount_FullMethodName, in, out, cOpts...)
	if err != nil {
		return nil, err
	}
	return out, nil
}

func (c *eveningDetectiveServerClient) GetTerms(ctx context.Context, in *GetTermsReq, opts ...grpc.CallOption) (*GetTermsRsp, error) {
	cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
	out := new(GetTermsRsp)
	err := c.cc.Invoke(ctx, EveningDetectiveServer_GetTerms_FullMethodName, in, out, cOpts...)
	if err != nil {
		return nil, err
	}
	return out, nil
}

func (c *eveningDetectiveServerClient) GetPrivacy(ctx context.Context, in *GetPrivacyReq, opts ...grpc.CallOption) (*GetPrivacyRsp, error) {
	cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
	out := new(GetPrivacyRsp)
	err := c.cc.Invoke(ctx, EveningDetectiveServer_GetPrivacy_FullMethodName, in, out, cOpts...)
	if err != nil {
		return nil, err
	}
	return out, nil
}

func (c *eveningDetectiveServerClient) GetConsent(ctx context.Context, in *GetConsentReq, opts ...grpc.CallOption) (*GetConsentRsp, error) {
	cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
	out := new(GetConsentRsp)
	err := c.cc.Invoke(ctx, EveningDetectiveServer_GetConsent_FullMethodName, in, out, cOpts...)
	if err != nil {
		return nil, err
	}
	return out, nil
}

func (c *eveningDetectiveServerClient) GetUsers(ctx context.Context, in *GetUsersReq, opts ...grpc.CallOption) (*GetUsersRsp, error) {
	cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
	out := new(GetUsersRsp)
	err := c.cc.Invoke(ctx, EveningDetectiveServer_GetUsers_FullMethodName, in, out, cOpts...)
	if err != nil {
		return nil, err
	}
	return out, nil
}

func (c *eveningDetectiveServerClient) GetUserById(ctx context.Context, in *GetUserByIdReq, opts ...grpc.CallOption) (*GetUserByIdRsp, error) {
	cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
	out := new(GetUserByIdRsp)
	err := c.cc.Invoke(ctx, EveningDetectiveServer_GetUserById_FullMethodName, in, out, cOpts...)
	if err != nil {
		return nil, err
	}
	return out, nil
}

func (c *eveningDetectiveServerClient) GetMe(ctx context.Context, in *GetMeReq, opts ...grpc.CallOption) (*GetMeRsp, error) {
	cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
	out := new(GetMeRsp)
	err := c.cc.Invoke(ctx, EveningDetectiveServer_GetMe_FullMethodName, in, out, cOpts...)
	if err != nil {
		return nil, err
	}
	return out, nil
}

func (c *eveningDetectiveServerClient) AddUserRole(ctx context.Context, in *AddUserRoleReq, opts ...grpc.CallOption) (*AddUserRoleRsp, error) {
	cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
	out := new(AddUserRoleRsp)
	err := c.cc.Invoke(ctx, EveningDetectiveServer_AddUserRole_FullMethodName, in, out, cOpts...)
	if err != nil {
		return nil, err
	}
	return out, nil
}

func (c *eveningDetectiveServerClient) DeleteUserRole(ctx context.Context, in *DeleteUserRoleReq, opts ...grpc.CallOption) (*DeleteUserRoleRsp, error) {
	cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
	out := new(DeleteUserRoleRsp)
	err := c.cc.Invoke(ctx, EveningDetectiveServer_DeleteUserRole_FullMethodName, in, out, cOpts...)
	if err != nil {
		return nil, err
	}
	return out, nil
}

func (c *eveningDetectiveServerClient) GetPermissions(ctx context.Context, in *GetPermissionsReq, opts ...grpc.CallOption) (*GetPermissionsRsp, error) {
	cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
	out := new(GetPermissionsRsp)
	err := c.cc.Invoke(ctx, EveningDetectiveServer_GetPermissions_FullMethodName, in, out, cOpts...)
	if err != nil {
		return nil, err
	}
	return out, nil
}

func (c *eveningDetectiveServerClient) UploadFile(ctx context.Context, in *UploadFileReq, opts ...grpc.CallOption) (*UploadFileRsp, error) {
	cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
	out := new(UploadFileRsp)
	err := c.cc.Invoke(ctx, EveningDetectiveServer_UploadFile_FullMethodName, in, out, cOpts...)
	if err != nil {
		return nil, err
	}
	return out, nil
}

func (c *eveningDetectiveServerClient) DownloadFile(ctx context.Context, in *DownloadFileReq, opts ...grpc.CallOption) (*httpbody.HttpBody, error) {
	cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
	out := new(httpbody.HttpBody)
	err := c.cc.Invoke(ctx, EveningDetectiveServer_DownloadFile_FullMethodName, in, out, cOpts...)
	if err != nil {
		return nil, err
	}
	return out, nil
}

func (c *eveningDetectiveServerClient) AddScenario(ctx context.Context, in *AddScenarioReq, opts ...grpc.CallOption) (*AddScenarioRsp, error) {
	cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
	out := new(AddScenarioRsp)
	err := c.cc.Invoke(ctx, EveningDetectiveServer_AddScenario_FullMethodName, in, out, cOpts...)
	if err != nil {
		return nil, err
	}
	return out, nil
}

func (c *eveningDetectiveServerClient) GetMyScenarios(ctx context.Context, in *GetMyScenariosReq, opts ...grpc.CallOption) (*GetMyScenariosRsp, error) {
	cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
	out := new(GetMyScenariosRsp)
	err := c.cc.Invoke(ctx, EveningDetectiveServer_GetMyScenarios_FullMethodName, in, out, cOpts...)
	if err != nil {
		return nil, err
	}
	return out, nil
}

func (c *eveningDetectiveServerClient) GetScenariosCatalog(ctx context.Context, in *GetScenariosCatalogReq, opts ...grpc.CallOption) (*GetScenariosCatalogRsp, error) {
	cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
	out := new(GetScenariosCatalogRsp)
	err := c.cc.Invoke(ctx, EveningDetectiveServer_GetScenariosCatalog_FullMethodName, in, out, cOpts...)
	if err != nil {
		return nil, err
	}
	return out, nil
}

func (c *eveningDetectiveServerClient) GetFullScenario(ctx context.Context, in *GetScenarioReq, opts ...grpc.CallOption) (*GetScenarioRsp, error) {
	cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
	out := new(GetScenarioRsp)
	err := c.cc.Invoke(ctx, EveningDetectiveServer_GetFullScenario_FullMethodName, in, out, cOpts...)
	if err != nil {
		return nil, err
	}
	return out, nil
}

func (c *eveningDetectiveServerClient) GetScenario(ctx context.Context, in *GetScenarioReq, opts ...grpc.CallOption) (*GetScenarioRsp, error) {
	cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
	out := new(GetScenarioRsp)
	err := c.cc.Invoke(ctx, EveningDetectiveServer_GetScenario_FullMethodName, in, out, cOpts...)
	if err != nil {
		return nil, err
	}
	return out, nil
}

func (c *eveningDetectiveServerClient) UpdateScenario(ctx context.Context, in *UpdateScenarioReq, opts ...grpc.CallOption) (*UpdateScenarioRsp, error) {
	cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
	out := new(UpdateScenarioRsp)
	err := c.cc.Invoke(ctx, EveningDetectiveServer_UpdateScenario_FullMethodName, in, out, cOpts...)
	if err != nil {
		return nil, err
	}
	return out, nil
}

func (c *eveningDetectiveServerClient) PublicScenario(ctx context.Context, in *PublicScenarioReq, opts ...grpc.CallOption) (*PublicScenarioRsp, error) {
	cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
	out := new(PublicScenarioRsp)
	err := c.cc.Invoke(ctx, EveningDetectiveServer_PublicScenario_FullMethodName, in, out, cOpts...)
	if err != nil {
		return nil, err
	}
	return out, nil
}

func (c *eveningDetectiveServerClient) DraftScenario(ctx context.Context, in *DraftScenarioReq, opts ...grpc.CallOption) (*DraftScenarioRsp, error) {
	cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
	out := new(DraftScenarioRsp)
	err := c.cc.Invoke(ctx, EveningDetectiveServer_DraftScenario_FullMethodName, in, out, cOpts...)
	if err != nil {
		return nil, err
	}
	return out, nil
}

func (c *eveningDetectiveServerClient) DeleteScenario(ctx context.Context, in *DeleteScenarioReq, opts ...grpc.CallOption) (*DeleteScenarioRsp, error) {
	cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
	out := new(DeleteScenarioRsp)
	err := c.cc.Invoke(ctx, EveningDetectiveServer_DeleteScenario_FullMethodName, in, out, cOpts...)
	if err != nil {
		return nil, err
	}
	return out, nil
}

func (c *eveningDetectiveServerClient) AddScenarioPlace(ctx context.Context, in *AddScenarioPlaceReq, opts ...grpc.CallOption) (*AddScenarioPlaceRsp, error) {
	cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
	out := new(AddScenarioPlaceRsp)
	err := c.cc.Invoke(ctx, EveningDetectiveServer_AddScenarioPlace_FullMethodName, in, out, cOpts...)
	if err != nil {
		return nil, err
	}
	return out, nil
}

func (c *eveningDetectiveServerClient) UpdateScenarioPlace(ctx context.Context, in *UpdateScenarioPlaceReq, opts ...grpc.CallOption) (*UpdateScenarioPlaceRsp, error) {
	cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
	out := new(UpdateScenarioPlaceRsp)
	err := c.cc.Invoke(ctx, EveningDetectiveServer_UpdateScenarioPlace_FullMethodName, in, out, cOpts...)
	if err != nil {
		return nil, err
	}
	return out, nil
}

func (c *eveningDetectiveServerClient) DeleteScenarioPlace(ctx context.Context, in *DeleteScenarioPlaceReq, opts ...grpc.CallOption) (*DeleteScenarioPlaceRsp, error) {
	cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
	out := new(DeleteScenarioPlaceRsp)
	err := c.cc.Invoke(ctx, EveningDetectiveServer_DeleteScenarioPlace_FullMethodName, in, out, cOpts...)
	if err != nil {
		return nil, err
	}
	return out, nil
}

func (c *eveningDetectiveServerClient) UpdateScenarioIntro(ctx context.Context, in *UpdateScenarioIntroReq, opts ...grpc.CallOption) (*UpdateScenarioIntroRsp, error) {
	cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
	out := new(UpdateScenarioIntroRsp)
	err := c.cc.Invoke(ctx, EveningDetectiveServer_UpdateScenarioIntro_FullMethodName, in, out, cOpts...)
	if err != nil {
		return nil, err
	}
	return out, nil
}

func (c *eveningDetectiveServerClient) DownloadScenarioArchive(ctx context.Context, in *DownloadScenarioArchiveReq, opts ...grpc.CallOption) (*httpbody.HttpBody, error) {
	cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
	out := new(httpbody.HttpBody)
	err := c.cc.Invoke(ctx, EveningDetectiveServer_DownloadScenarioArchive_FullMethodName, in, out, cOpts...)
	if err != nil {
		return nil, err
	}
	return out, nil
}

func (c *eveningDetectiveServerClient) UploadScenarioArchive(ctx context.Context, in *httpbody.HttpBody, opts ...grpc.CallOption) (*UploadScenarioArchiveRsp, error) {
	cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
	out := new(UploadScenarioArchiveRsp)
	err := c.cc.Invoke(ctx, EveningDetectiveServer_UploadScenarioArchive_FullMethodName, in, out, cOpts...)
	if err != nil {
		return nil, err
	}
	return out, nil
}

func (c *eveningDetectiveServerClient) AddGame(ctx context.Context, in *AddGameReq, opts ...grpc.CallOption) (*AddGameRsp, error) {
	cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
	out := new(AddGameRsp)
	err := c.cc.Invoke(ctx, EveningDetectiveServer_AddGame_FullMethodName, in, out, cOpts...)
	if err != nil {
		return nil, err
	}
	return out, nil
}

func (c *eveningDetectiveServerClient) GetGames(ctx context.Context, in *GetGamesReq, opts ...grpc.CallOption) (*GetGamesRsp, error) {
	cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
	out := new(GetGamesRsp)
	err := c.cc.Invoke(ctx, EveningDetectiveServer_GetGames_FullMethodName, in, out, cOpts...)
	if err != nil {
		return nil, err
	}
	return out, nil
}

func (c *eveningDetectiveServerClient) GetGame(ctx context.Context, in *GetGameReq, opts ...grpc.CallOption) (*GetGameRsp, error) {
	cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
	out := new(GetGameRsp)
	err := c.cc.Invoke(ctx, EveningDetectiveServer_GetGame_FullMethodName, in, out, cOpts...)
	if err != nil {
		return nil, err
	}
	return out, nil
}

func (c *eveningDetectiveServerClient) UpdateGame(ctx context.Context, in *UpdateGameReq, opts ...grpc.CallOption) (*UpdateGameRsp, error) {
	cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
	out := new(UpdateGameRsp)
	err := c.cc.Invoke(ctx, EveningDetectiveServer_UpdateGame_FullMethodName, in, out, cOpts...)
	if err != nil {
		return nil, err
	}
	return out, nil
}

func (c *eveningDetectiveServerClient) StartGame(ctx context.Context, in *StartGameReq, opts ...grpc.CallOption) (*StartGameRsp, error) {
	cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
	out := new(StartGameRsp)
	err := c.cc.Invoke(ctx, EveningDetectiveServer_StartGame_FullMethodName, in, out, cOpts...)
	if err != nil {
		return nil, err
	}
	return out, nil
}

func (c *eveningDetectiveServerClient) PauseGame(ctx context.Context, in *PauseGameReq, opts ...grpc.CallOption) (*PauseGameRsp, error) {
	cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
	out := new(PauseGameRsp)
	err := c.cc.Invoke(ctx, EveningDetectiveServer_PauseGame_FullMethodName, in, out, cOpts...)
	if err != nil {
		return nil, err
	}
	return out, nil
}

func (c *eveningDetectiveServerClient) PlayGame(ctx context.Context, in *PlayGameReq, opts ...grpc.CallOption) (*PlayGameRsp, error) {
	cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
	out := new(PlayGameRsp)
	err := c.cc.Invoke(ctx, EveningDetectiveServer_PlayGame_FullMethodName, in, out, cOpts...)
	if err != nil {
		return nil, err
	}
	return out, nil
}

func (c *eveningDetectiveServerClient) FinishGame(ctx context.Context, in *FinishGameReq, opts ...grpc.CallOption) (*FinishGameRsp, error) {
	cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
	out := new(FinishGameRsp)
	err := c.cc.Invoke(ctx, EveningDetectiveServer_FinishGame_FullMethodName, in, out, cOpts...)
	if err != nil {
		return nil, err
	}
	return out, nil
}

func (c *eveningDetectiveServerClient) ResetGame(ctx context.Context, in *ResetGameReq, opts ...grpc.CallOption) (*ResetGameRsp, error) {
	cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
	out := new(ResetGameRsp)
	err := c.cc.Invoke(ctx, EveningDetectiveServer_ResetGame_FullMethodName, in, out, cOpts...)
	if err != nil {
		return nil, err
	}
	return out, nil
}

func (c *eveningDetectiveServerClient) DeleteGame(ctx context.Context, in *DeleteGameReq, opts ...grpc.CallOption) (*DeleteGameRsp, error) {
	cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
	out := new(DeleteGameRsp)
	err := c.cc.Invoke(ctx, EveningDetectiveServer_DeleteGame_FullMethodName, in, out, cOpts...)
	if err != nil {
		return nil, err
	}
	return out, nil
}

func (c *eveningDetectiveServerClient) AddTeam(ctx context.Context, in *AddTeamReq, opts ...grpc.CallOption) (*AddTeamRsp, error) {
	cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
	out := new(AddTeamRsp)
	err := c.cc.Invoke(ctx, EveningDetectiveServer_AddTeam_FullMethodName, in, out, cOpts...)
	if err != nil {
		return nil, err
	}
	return out, nil
}

func (c *eveningDetectiveServerClient) UpdateTeam(ctx context.Context, in *UpdateTeamReq, opts ...grpc.CallOption) (*UpdateTeamRsp, error) {
	cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
	out := new(UpdateTeamRsp)
	err := c.cc.Invoke(ctx, EveningDetectiveServer_UpdateTeam_FullMethodName, in, out, cOpts...)
	if err != nil {
		return nil, err
	}
	return out, nil
}

func (c *eveningDetectiveServerClient) DeleteTeam(ctx context.Context, in *DeleteTeamReq, opts ...grpc.CallOption) (*DeleteTeamRsp, error) {
	cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
	out := new(DeleteTeamRsp)
	err := c.cc.Invoke(ctx, EveningDetectiveServer_DeleteTeam_FullMethodName, in, out, cOpts...)
	if err != nil {
		return nil, err
	}
	return out, nil
}

func (c *eveningDetectiveServerClient) GiveTeamApplications(ctx context.Context, in *GiveTeamApplicationsReq, opts ...grpc.CallOption) (*GiveTeamApplicationsRsp, error) {
	cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
	out := new(GiveTeamApplicationsRsp)
	err := c.cc.Invoke(ctx, EveningDetectiveServer_GiveTeamApplications_FullMethodName, in, out, cOpts...)
	if err != nil {
		return nil, err
	}
	return out, nil
}

func (c *eveningDetectiveServerClient) GetTeamStory(ctx context.Context, in *GetTeamStoryReq, opts ...grpc.CallOption) (*GetTeamStoryRsp, error) {
	cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
	out := new(GetTeamStoryRsp)
	err := c.cc.Invoke(ctx, EveningDetectiveServer_GetTeamStory_FullMethodName, in, out, cOpts...)
	if err != nil {
		return nil, err
	}
	return out, nil
}

func (c *eveningDetectiveServerClient) AddTeamAction(ctx context.Context, in *AddTeamActionReq, opts ...grpc.CallOption) (*AddTeamActionRsp, error) {
	cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
	out := new(AddTeamActionRsp)
	err := c.cc.Invoke(ctx, EveningDetectiveServer_AddTeamAction_FullMethodName, in, out, cOpts...)
	if err != nil {
		return nil, err
	}
	return out, nil
}

func (c *eveningDetectiveServerClient) DeleteLastTeamAction(ctx context.Context, in *DeleteLastTeamActionReq, opts ...grpc.CallOption) (*DeleteLastTeamActionRsp, error) {
	cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
	out := new(DeleteLastTeamActionRsp)
	err := c.cc.Invoke(ctx, EveningDetectiveServer_DeleteLastTeamAction_FullMethodName, in, out, cOpts...)
	if err != nil {
		return nil, err
	}
	return out, nil
}

// EveningDetectiveServerServer is the server API for EveningDetectiveServer service.
// All implementations must embed UnimplementedEveningDetectiveServerServer
// for forward compatibility.
type EveningDetectiveServerServer interface {
	Ping(context.Context, *PingReq) (*PingRsp, error)
	Echo(context.Context, *EchoReq) (*EchoRsp, error)
	Signup(context.Context, *SignupReq) (*SignupRsp, error)
	RefreshPassword(context.Context, *RefreshPasswordReq) (*RefreshPasswordRsp, error)
	Login(context.Context, *LoginReq) (*LoginRsp, error)
	Refresh(context.Context, *RefreshReq) (*RefreshRsp, error)
	DeleteAccount(context.Context, *DeleteAccountReq) (*DeleteAccountRsp, error)
	GetTerms(context.Context, *GetTermsReq) (*GetTermsRsp, error)
	GetPrivacy(context.Context, *GetPrivacyReq) (*GetPrivacyRsp, error)
	GetConsent(context.Context, *GetConsentReq) (*GetConsentRsp, error)
	GetUsers(context.Context, *GetUsersReq) (*GetUsersRsp, error)
	GetUserById(context.Context, *GetUserByIdReq) (*GetUserByIdRsp, error)
	GetMe(context.Context, *GetMeReq) (*GetMeRsp, error)
	AddUserRole(context.Context, *AddUserRoleReq) (*AddUserRoleRsp, error)
	DeleteUserRole(context.Context, *DeleteUserRoleReq) (*DeleteUserRoleRsp, error)
	GetPermissions(context.Context, *GetPermissionsReq) (*GetPermissionsRsp, error)
	UploadFile(context.Context, *UploadFileReq) (*UploadFileRsp, error)
	DownloadFile(context.Context, *DownloadFileReq) (*httpbody.HttpBody, error)
	AddScenario(context.Context, *AddScenarioReq) (*AddScenarioRsp, error)
	GetMyScenarios(context.Context, *GetMyScenariosReq) (*GetMyScenariosRsp, error)
	GetScenariosCatalog(context.Context, *GetScenariosCatalogReq) (*GetScenariosCatalogRsp, error)
	GetFullScenario(context.Context, *GetScenarioReq) (*GetScenarioRsp, error)
	GetScenario(context.Context, *GetScenarioReq) (*GetScenarioRsp, error)
	UpdateScenario(context.Context, *UpdateScenarioReq) (*UpdateScenarioRsp, error)
	PublicScenario(context.Context, *PublicScenarioReq) (*PublicScenarioRsp, error)
	DraftScenario(context.Context, *DraftScenarioReq) (*DraftScenarioRsp, error)
	DeleteScenario(context.Context, *DeleteScenarioReq) (*DeleteScenarioRsp, error)
	AddScenarioPlace(context.Context, *AddScenarioPlaceReq) (*AddScenarioPlaceRsp, error)
	UpdateScenarioPlace(context.Context, *UpdateScenarioPlaceReq) (*UpdateScenarioPlaceRsp, error)
	DeleteScenarioPlace(context.Context, *DeleteScenarioPlaceReq) (*DeleteScenarioPlaceRsp, error)
	UpdateScenarioIntro(context.Context, *UpdateScenarioIntroReq) (*UpdateScenarioIntroRsp, error)
	DownloadScenarioArchive(context.Context, *DownloadScenarioArchiveReq) (*httpbody.HttpBody, error)
	UploadScenarioArchive(context.Context, *httpbody.HttpBody) (*UploadScenarioArchiveRsp, error)
	AddGame(context.Context, *AddGameReq) (*AddGameRsp, error)
	GetGames(context.Context, *GetGamesReq) (*GetGamesRsp, error)
	GetGame(context.Context, *GetGameReq) (*GetGameRsp, error)
	UpdateGame(context.Context, *UpdateGameReq) (*UpdateGameRsp, error)
	StartGame(context.Context, *StartGameReq) (*StartGameRsp, error)
	PauseGame(context.Context, *PauseGameReq) (*PauseGameRsp, error)
	PlayGame(context.Context, *PlayGameReq) (*PlayGameRsp, error)
	FinishGame(context.Context, *FinishGameReq) (*FinishGameRsp, error)
	ResetGame(context.Context, *ResetGameReq) (*ResetGameRsp, error)
	DeleteGame(context.Context, *DeleteGameReq) (*DeleteGameRsp, error)
	AddTeam(context.Context, *AddTeamReq) (*AddTeamRsp, error)
	UpdateTeam(context.Context, *UpdateTeamReq) (*UpdateTeamRsp, error)
	DeleteTeam(context.Context, *DeleteTeamReq) (*DeleteTeamRsp, error)
	GiveTeamApplications(context.Context, *GiveTeamApplicationsReq) (*GiveTeamApplicationsRsp, error)
	GetTeamStory(context.Context, *GetTeamStoryReq) (*GetTeamStoryRsp, error)
	AddTeamAction(context.Context, *AddTeamActionReq) (*AddTeamActionRsp, error)
	DeleteLastTeamAction(context.Context, *DeleteLastTeamActionReq) (*DeleteLastTeamActionRsp, error)
	mustEmbedUnimplementedEveningDetectiveServerServer()
}

// UnimplementedEveningDetectiveServerServer must be embedded to have
// forward compatible implementations.
//
// NOTE: this should be embedded by value instead of pointer to avoid a nil
// pointer dereference when methods are called.
type UnimplementedEveningDetectiveServerServer struct{}

func (UnimplementedEveningDetectiveServerServer) Ping(context.Context, *PingReq) (*PingRsp, error) {
	return nil, status.Error(codes.Unimplemented, "method Ping not implemented")
}
func (UnimplementedEveningDetectiveServerServer) Echo(context.Context, *EchoReq) (*EchoRsp, error) {
	return nil, status.Error(codes.Unimplemented, "method Echo not implemented")
}
func (UnimplementedEveningDetectiveServerServer) Signup(context.Context, *SignupReq) (*SignupRsp, error) {
	return nil, status.Error(codes.Unimplemented, "method Signup not implemented")
}
func (UnimplementedEveningDetectiveServerServer) RefreshPassword(context.Context, *RefreshPasswordReq) (*RefreshPasswordRsp, error) {
	return nil, status.Error(codes.Unimplemented, "method RefreshPassword not implemented")
}
func (UnimplementedEveningDetectiveServerServer) Login(context.Context, *LoginReq) (*LoginRsp, error) {
	return nil, status.Error(codes.Unimplemented, "method Login not implemented")
}
func (UnimplementedEveningDetectiveServerServer) Refresh(context.Context, *RefreshReq) (*RefreshRsp, error) {
	return nil, status.Error(codes.Unimplemented, "method Refresh not implemented")
}
func (UnimplementedEveningDetectiveServerServer) DeleteAccount(context.Context, *DeleteAccountReq) (*DeleteAccountRsp, error) {
	return nil, status.Error(codes.Unimplemented, "method DeleteAccount not implemented")
}
func (UnimplementedEveningDetectiveServerServer) GetTerms(context.Context, *GetTermsReq) (*GetTermsRsp, error) {
	return nil, status.Error(codes.Unimplemented, "method GetTerms not implemented")
}
func (UnimplementedEveningDetectiveServerServer) GetPrivacy(context.Context, *GetPrivacyReq) (*GetPrivacyRsp, error) {
	return nil, status.Error(codes.Unimplemented, "method GetPrivacy not implemented")
}
func (UnimplementedEveningDetectiveServerServer) GetConsent(context.Context, *GetConsentReq) (*GetConsentRsp, error) {
	return nil, status.Error(codes.Unimplemented, "method GetConsent not implemented")
}
func (UnimplementedEveningDetectiveServerServer) GetUsers(context.Context, *GetUsersReq) (*GetUsersRsp, error) {
	return nil, status.Error(codes.Unimplemented, "method GetUsers not implemented")
}
func (UnimplementedEveningDetectiveServerServer) GetUserById(context.Context, *GetUserByIdReq) (*GetUserByIdRsp, error) {
	return nil, status.Error(codes.Unimplemented, "method GetUserById not implemented")
}
func (UnimplementedEveningDetectiveServerServer) GetMe(context.Context, *GetMeReq) (*GetMeRsp, error) {
	return nil, status.Error(codes.Unimplemented, "method GetMe not implemented")
}
func (UnimplementedEveningDetectiveServerServer) AddUserRole(context.Context, *AddUserRoleReq) (*AddUserRoleRsp, error) {
	return nil, status.Error(codes.Unimplemented, "method AddUserRole not implemented")
}
func (UnimplementedEveningDetectiveServerServer) DeleteUserRole(context.Context, *DeleteUserRoleReq) (*DeleteUserRoleRsp, error) {
	return nil, status.Error(codes.Unimplemented, "method DeleteUserRole not implemented")
}
func (UnimplementedEveningDetectiveServerServer) GetPermissions(context.Context, *GetPermissionsReq) (*GetPermissionsRsp, error) {
	return nil, status.Error(codes.Unimplemented, "method GetPermissions not implemented")
}
func (UnimplementedEveningDetectiveServerServer) UploadFile(context.Context, *UploadFileReq) (*UploadFileRsp, error) {
	return nil, status.Error(codes.Unimplemented, "method UploadFile not implemented")
}
func (UnimplementedEveningDetectiveServerServer) DownloadFile(context.Context, *DownloadFileReq) (*httpbody.HttpBody, error) {
	return nil, status.Error(codes.Unimplemented, "method DownloadFile not implemented")
}
func (UnimplementedEveningDetectiveServerServer) AddScenario(context.Context, *AddScenarioReq) (*AddScenarioRsp, error) {
	return nil, status.Error(codes.Unimplemented, "method AddScenario not implemented")
}
func (UnimplementedEveningDetectiveServerServer) GetMyScenarios(context.Context, *GetMyScenariosReq) (*GetMyScenariosRsp, error) {
	return nil, status.Error(codes.Unimplemented, "method GetMyScenarios not implemented")
}
func (UnimplementedEveningDetectiveServerServer) GetScenariosCatalog(context.Context, *GetScenariosCatalogReq) (*GetScenariosCatalogRsp, error) {
	return nil, status.Error(codes.Unimplemented, "method GetScenariosCatalog not implemented")
}
func (UnimplementedEveningDetectiveServerServer) GetFullScenario(context.Context, *GetScenarioReq) (*GetScenarioRsp, error) {
	return nil, status.Error(codes.Unimplemented, "method GetFullScenario not implemented")
}
func (UnimplementedEveningDetectiveServerServer) GetScenario(context.Context, *GetScenarioReq) (*GetScenarioRsp, error) {
	return nil, status.Error(codes.Unimplemented, "method GetScenario not implemented")
}
func (UnimplementedEveningDetectiveServerServer) UpdateScenario(context.Context, *UpdateScenarioReq) (*UpdateScenarioRsp, error) {
	return nil, status.Error(codes.Unimplemented, "method UpdateScenario not implemented")
}
func (UnimplementedEveningDetectiveServerServer) PublicScenario(context.Context, *PublicScenarioReq) (*PublicScenarioRsp, error) {
	return nil, status.Error(codes.Unimplemented, "method PublicScenario not implemented")
}
func (UnimplementedEveningDetectiveServerServer) DraftScenario(context.Context, *DraftScenarioReq) (*DraftScenarioRsp, error) {
	return nil, status.Error(codes.Unimplemented, "method DraftScenario not implemented")
}
func (UnimplementedEveningDetectiveServerServer) DeleteScenario(context.Context, *DeleteScenarioReq) (*DeleteScenarioRsp, error) {
	return nil, status.Error(codes.Unimplemented, "method DeleteScenario not implemented")
}
func (UnimplementedEveningDetectiveServerServer) AddScenarioPlace(context.Context, *AddScenarioPlaceReq) (*AddScenarioPlaceRsp, error) {
	return nil, status.Error(codes.Unimplemented, "method AddScenarioPlace not implemented")
}
func (UnimplementedEveningDetectiveServerServer) UpdateScenarioPlace(context.Context, *UpdateScenarioPlaceReq) (*UpdateScenarioPlaceRsp, error) {
	return nil, status.Error(codes.Unimplemented, "method UpdateScenarioPlace not implemented")
}
func (UnimplementedEveningDetectiveServerServer) DeleteScenarioPlace(context.Context, *DeleteScenarioPlaceReq) (*DeleteScenarioPlaceRsp, error) {
	return nil, status.Error(codes.Unimplemented, "method DeleteScenarioPlace not implemented")
}
func (UnimplementedEveningDetectiveServerServer) UpdateScenarioIntro(context.Context, *UpdateScenarioIntroReq) (*UpdateScenarioIntroRsp, error) {
	return nil, status.Error(codes.Unimplemented, "method UpdateScenarioIntro not implemented")
}
func (UnimplementedEveningDetectiveServerServer) DownloadScenarioArchive(context.Context, *DownloadScenarioArchiveReq) (*httpbody.HttpBody, error) {
	return nil, status.Error(codes.Unimplemented, "method DownloadScenarioArchive not implemented")
}
func (UnimplementedEveningDetectiveServerServer) UploadScenarioArchive(context.Context, *httpbody.HttpBody) (*UploadScenarioArchiveRsp, error) {
	return nil, status.Error(codes.Unimplemented, "method UploadScenarioArchive not implemented")
}
func (UnimplementedEveningDetectiveServerServer) AddGame(context.Context, *AddGameReq) (*AddGameRsp, error) {
	return nil, status.Error(codes.Unimplemented, "method AddGame not implemented")
}
func (UnimplementedEveningDetectiveServerServer) GetGames(context.Context, *GetGamesReq) (*GetGamesRsp, error) {
	return nil, status.Error(codes.Unimplemented, "method GetGames not implemented")
}
func (UnimplementedEveningDetectiveServerServer) GetGame(context.Context, *GetGameReq) (*GetGameRsp, error) {
	return nil, status.Error(codes.Unimplemented, "method GetGame not implemented")
}
func (UnimplementedEveningDetectiveServerServer) UpdateGame(context.Context, *UpdateGameReq) (*UpdateGameRsp, error) {
	return nil, status.Error(codes.Unimplemented, "method UpdateGame not implemented")
}
func (UnimplementedEveningDetectiveServerServer) StartGame(context.Context, *StartGameReq) (*StartGameRsp, error) {
	return nil, status.Error(codes.Unimplemented, "method StartGame not implemented")
}
func (UnimplementedEveningDetectiveServerServer) PauseGame(context.Context, *PauseGameReq) (*PauseGameRsp, error) {
	return nil, status.Error(codes.Unimplemented, "method PauseGame not implemented")
}
func (UnimplementedEveningDetectiveServerServer) PlayGame(context.Context, *PlayGameReq) (*PlayGameRsp, error) {
	return nil, status.Error(codes.Unimplemented, "method PlayGame not implemented")
}
func (UnimplementedEveningDetectiveServerServer) FinishGame(context.Context, *FinishGameReq) (*FinishGameRsp, error) {
	return nil, status.Error(codes.Unimplemented, "method FinishGame not implemented")
}
func (UnimplementedEveningDetectiveServerServer) ResetGame(context.Context, *ResetGameReq) (*ResetGameRsp, error) {
	return nil, status.Error(codes.Unimplemented, "method ResetGame not implemented")
}
func (UnimplementedEveningDetectiveServerServer) DeleteGame(context.Context, *DeleteGameReq) (*DeleteGameRsp, error) {
	return nil, status.Error(codes.Unimplemented, "method DeleteGame not implemented")
}
func (UnimplementedEveningDetectiveServerServer) AddTeam(context.Context, *AddTeamReq) (*AddTeamRsp, error) {
	return nil, status.Error(codes.Unimplemented, "method AddTeam not implemented")
}
func (UnimplementedEveningDetectiveServerServer) UpdateTeam(context.Context, *UpdateTeamReq) (*UpdateTeamRsp, error) {
	return nil, status.Error(codes.Unimplemented, "method UpdateTeam not implemented")
}
func (UnimplementedEveningDetectiveServerServer) DeleteTeam(context.Context, *DeleteTeamReq) (*DeleteTeamRsp, error) {
	return nil, status.Error(codes.Unimplemented, "method DeleteTeam not implemented")
}
func (UnimplementedEveningDetectiveServerServer) GiveTeamApplications(context.Context, *GiveTeamApplicationsReq) (*GiveTeamApplicationsRsp, error) {
	return nil, status.Error(codes.Unimplemented, "method GiveTeamApplications not implemented")
}
func (UnimplementedEveningDetectiveServerServer) GetTeamStory(context.Context, *GetTeamStoryReq) (*GetTeamStoryRsp, error) {
	return nil, status.Error(codes.Unimplemented, "method GetTeamStory not implemented")
}
func (UnimplementedEveningDetectiveServerServer) AddTeamAction(context.Context, *AddTeamActionReq) (*AddTeamActionRsp, error) {
	return nil, status.Error(codes.Unimplemented, "method AddTeamAction not implemented")
}
func (UnimplementedEveningDetectiveServerServer) DeleteLastTeamAction(context.Context, *DeleteLastTeamActionReq) (*DeleteLastTeamActionRsp, error) {
	return nil, status.Error(codes.Unimplemented, "method DeleteLastTeamAction not implemented")
}
func (UnimplementedEveningDetectiveServerServer) mustEmbedUnimplementedEveningDetectiveServerServer() {
}
func (UnimplementedEveningDetectiveServerServer) testEmbeddedByValue() {}

// UnsafeEveningDetectiveServerServer may be embedded to opt out of forward compatibility for this service.
// Use of this interface is not recommended, as added methods to EveningDetectiveServerServer will
// result in compilation errors.
type UnsafeEveningDetectiveServerServer interface {
	mustEmbedUnimplementedEveningDetectiveServerServer()
}

func RegisterEveningDetectiveServerServer(s grpc.ServiceRegistrar, srv EveningDetectiveServerServer) {
	// If the following call panics, it indicates UnimplementedEveningDetectiveServerServer was
	// embedded by pointer and is nil.  This will cause panics if an
	// unimplemented method is ever invoked, so we test this at initialization
	// time to prevent it from happening at runtime later due to I/O.
	if t, ok := srv.(interface{ testEmbeddedByValue() }); ok {
		t.testEmbeddedByValue()
	}
	s.RegisterService(&EveningDetectiveServer_ServiceDesc, srv)
}

func _EveningDetectiveServer_Ping_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
	in := new(PingReq)
	if err := dec(in); err != nil {
		return nil, err
	}
	if interceptor == nil {
		return srv.(EveningDetectiveServerServer).Ping(ctx, in)
	}
	info := &grpc.UnaryServerInfo{
		Server:     srv,
		FullMethod: EveningDetectiveServer_Ping_FullMethodName,
	}
	handler := func(ctx context.Context, req interface{}) (interface{}, error) {
		return srv.(EveningDetectiveServerServer).Ping(ctx, req.(*PingReq))
	}
	return interceptor(ctx, in, info, handler)
}

func _EveningDetectiveServer_Echo_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
	in := new(EchoReq)
	if err := dec(in); err != nil {
		return nil, err
	}
	if interceptor == nil {
		return srv.(EveningDetectiveServerServer).Echo(ctx, in)
	}
	info := &grpc.UnaryServerInfo{
		Server:     srv,
		FullMethod: EveningDetectiveServer_Echo_FullMethodName,
	}
	handler := func(ctx context.Context, req interface{}) (interface{}, error) {
		return srv.(EveningDetectiveServerServer).Echo(ctx, req.(*EchoReq))
	}
	return interceptor(ctx, in, info, handler)
}

func _EveningDetectiveServer_Signup_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
	in := new(SignupReq)
	if err := dec(in); err != nil {
		return nil, err
	}
	if interceptor == nil {
		return srv.(EveningDetectiveServerServer).Signup(ctx, in)
	}
	info := &grpc.UnaryServerInfo{
		Server:     srv,
		FullMethod: EveningDetectiveServer_Signup_FullMethodName,
	}
	handler := func(ctx context.Context, req interface{}) (interface{}, error) {
		return srv.(EveningDetectiveServerServer).Signup(ctx, req.(*SignupReq))
	}
	return interceptor(ctx, in, info, handler)
}

func _EveningDetectiveServer_RefreshPassword_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
	in := new(RefreshPasswordReq)
	if err := dec(in); err != nil {
		return nil, err
	}
	if interceptor == nil {
		return srv.(EveningDetectiveServerServer).RefreshPassword(ctx, in)
	}
	info := &grpc.UnaryServerInfo{
		Server:     srv,
		FullMethod: EveningDetectiveServer_RefreshPassword_FullMethodName,
	}
	handler := func(ctx context.Context, req interface{}) (interface{}, error) {
		return srv.(EveningDetectiveServerServer).RefreshPassword(ctx, req.(*RefreshPasswordReq))
	}
	return interceptor(ctx, in, info, handler)
}

func _EveningDetectiveServer_Login_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
	in := new(LoginReq)
	if err := dec(in); err != nil {
		return nil, err
	}
	if interceptor == nil {
		return srv.(EveningDetectiveServerServer).Login(ctx, in)
	}
	info := &grpc.UnaryServerInfo{
		Server:     srv,
		FullMethod: EveningDetectiveServer_Login_FullMethodName,
	}
	handler := func(ctx context.Context, req interface{}) (interface{}, error) {
		return srv.(EveningDetectiveServerServer).Login(ctx, req.(*LoginReq))
	}
	return interceptor(ctx, in, info, handler)
}

func _EveningDetectiveServer_Refresh_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
	in := new(RefreshReq)
	if err := dec(in); err != nil {
		return nil, err
	}
	if interceptor == nil {
		return srv.(EveningDetectiveServerServer).Refresh(ctx, in)
	}
	info := &grpc.UnaryServerInfo{
		Server:     srv,
		FullMethod: EveningDetectiveServer_Refresh_FullMethodName,
	}
	handler := func(ctx context.Context, req interface{}) (interface{}, error) {
		return srv.(EveningDetectiveServerServer).Refresh(ctx, req.(*RefreshReq))
	}
	return interceptor(ctx, in, info, handler)
}

func _EveningDetectiveServer_DeleteAccount_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
	in := new(DeleteAccountReq)
	if err := dec(in); err != nil {
		return nil, err
	}
	if interceptor == nil {
		return srv.(EveningDetectiveServerServer).DeleteAccount(ctx, in)
	}
	info := &grpc.UnaryServerInfo{
		Server:     srv,
		FullMethod: EveningDetectiveServer_DeleteAccount_FullMethodName,
	}
	handler := func(ctx context.Context, req interface{}) (interface{}, error) {
		return srv.(EveningDetectiveServerServer).DeleteAccount(ctx, req.(*DeleteAccountReq))
	}
	return interceptor(ctx, in, info, handler)
}

func _EveningDetectiveServer_GetTerms_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
	in := new(GetTermsReq)
	if err := dec(in); err != nil {
		return nil, err
	}
	if interceptor == nil {
		return srv.(EveningDetectiveServerServer).GetTerms(ctx, in)
	}
	info := &grpc.UnaryServerInfo{
		Server:     srv,
		FullMethod: EveningDetectiveServer_GetTerms_FullMethodName,
	}
	handler := func(ctx context.Context, req interface{}) (interface{}, error) {
		return srv.(EveningDetectiveServerServer).GetTerms(ctx, req.(*GetTermsReq))
	}
	return interceptor(ctx, in, info, handler)
}

func _EveningDetectiveServer_GetPrivacy_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
	in := new(GetPrivacyReq)
	if err := dec(in); err != nil {
		return nil, err
	}
	if interceptor == nil {
		return srv.(EveningDetectiveServerServer).GetPrivacy(ctx, in)
	}
	info := &grpc.UnaryServerInfo{
		Server:     srv,
		FullMethod: EveningDetectiveServer_GetPrivacy_FullMethodName,
	}
	handler := func(ctx context.Context, req interface{}) (interface{}, error) {
		return srv.(EveningDetectiveServerServer).GetPrivacy(ctx, req.(*GetPrivacyReq))
	}
	return interceptor(ctx, in, info, handler)
}

func _EveningDetectiveServer_GetConsent_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
	in := new(GetConsentReq)
	if err := dec(in); err != nil {
		return nil, err
	}
	if interceptor == nil {
		return srv.(EveningDetectiveServerServer).GetConsent(ctx, in)
	}
	info := &grpc.UnaryServerInfo{
		Server:     srv,
		FullMethod: EveningDetectiveServer_GetConsent_FullMethodName,
	}
	handler := func(ctx context.Context, req interface{}) (interface{}, error) {
		return srv.(EveningDetectiveServerServer).GetConsent(ctx, req.(*GetConsentReq))
	}
	return interceptor(ctx, in, info, handler)
}

func _EveningDetectiveServer_GetUsers_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
	in := new(GetUsersReq)
	if err := dec(in); err != nil {
		return nil, err
	}
	if interceptor == nil {
		return srv.(EveningDetectiveServerServer).GetUsers(ctx, in)
	}
	info := &grpc.UnaryServerInfo{
		Server:     srv,
		FullMethod: EveningDetectiveServer_GetUsers_FullMethodName,
	}
	handler := func(ctx context.Context, req interface{}) (interface{}, error) {
		return srv.(EveningDetectiveServerServer).GetUsers(ctx, req.(*GetUsersReq))
	}
	return interceptor(ctx, in, info, handler)
}

func _EveningDetectiveServer_GetUserById_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
	in := new(GetUserByIdReq)
	if err := dec(in); err != nil {
		return nil, err
	}
	if interceptor == nil {
		return srv.(EveningDetectiveServerServer).GetUserById(ctx, in)
	}
	info := &grpc.UnaryServerInfo{
		Server:     srv,
		FullMethod: EveningDetectiveServer_GetUserById_FullMethodName,
	}
	handler := func(ctx context.Context, req interface{}) (interface{}, error) {
		return srv.(EveningDetectiveServerServer).GetUserById(ctx, req.(*GetUserByIdReq))
	}
	return interceptor(ctx, in, info, handler)
}

func _EveningDetectiveServer_GetMe_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
	in := new(GetMeReq)
	if err := dec(in); err != nil {
		return nil, err
	}
	if interceptor == nil {
		return srv.(EveningDetectiveServerServer).GetMe(ctx, in)
	}
	info := &grpc.UnaryServerInfo{
		Server:     srv,
		FullMethod: EveningDetectiveServer_GetMe_FullMethodName,
	}
	handler := func(ctx context.Context, req interface{}) (interface{}, error) {
		return srv.(EveningDetectiveServerServer).GetMe(ctx, req.(*GetMeReq))
	}
	return interceptor(ctx, in, info, handler)
}

func _EveningDetectiveServer_AddUserRole_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
	in := new(AddUserRoleReq)
	if err := dec(in); err != nil {
		return nil, err
	}
	if interceptor == nil {
		return srv.(EveningDetectiveServerServer).AddUserRole(ctx, in)
	}
	info := &grpc.UnaryServerInfo{
		Server:     srv,
		FullMethod: EveningDetectiveServer_AddUserRole_FullMethodName,
	}
	handler := func(ctx context.Context, req interface{}) (interface{}, error) {
		return srv.(EveningDetectiveServerServer).AddUserRole(ctx, req.(*AddUserRoleReq))
	}
	return interceptor(ctx, in, info, handler)
}

func _EveningDetectiveServer_DeleteUserRole_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
	in := new(DeleteUserRoleReq)
	if err := dec(in); err != nil {
		return nil, err
	}
	if interceptor == nil {
		return srv.(EveningDetectiveServerServer).DeleteUserRole(ctx, in)
	}
	info := &grpc.UnaryServerInfo{
		Server:     srv,
		FullMethod: EveningDetectiveServer_DeleteUserRole_FullMethodName,
	}
	handler := func(ctx context.Context, req interface{}) (interface{}, error) {
		return srv.(EveningDetectiveServerServer).DeleteUserRole(ctx, req.(*DeleteUserRoleReq))
	}
	return interceptor(ctx, in, info, handler)
}

func _EveningDetectiveServer_GetPermissions_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
	in := new(GetPermissionsReq)
	if err := dec(in); err != nil {
		return nil, err
	}
	if interceptor == nil {
		return srv.(EveningDetectiveServerServer).GetPermissions(ctx, in)
	}
	info := &grpc.UnaryServerInfo{
		Server:     srv,
		FullMethod: EveningDetectiveServer_GetPermissions_FullMethodName,
	}
	handler := func(ctx context.Context, req interface{}) (interface{}, error) {
		return srv.(EveningDetectiveServerServer).GetPermissions(ctx, req.(*GetPermissionsReq))
	}
	return interceptor(ctx, in, info, handler)
}

func _EveningDetectiveServer_UploadFile_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
	in := new(UploadFileReq)
	if err := dec(in); err != nil {
		return nil, err
	}
	if interceptor == nil {
		return srv.(EveningDetectiveServerServer).UploadFile(ctx, in)
	}
	info := &grpc.UnaryServerInfo{
		Server:     srv,
		FullMethod: EveningDetectiveServer_UploadFile_FullMethodName,
	}
	handler := func(ctx context.Context, req interface{}) (interface{}, error) {
		return srv.(EveningDetectiveServerServer).UploadFile(ctx, req.(*UploadFileReq))
	}
	return interceptor(ctx, in, info, handler)
}

func _EveningDetectiveServer_DownloadFile_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
	in := new(DownloadFileReq)
	if err := dec(in); err != nil {
		return nil, err
	}
	if interceptor == nil {
		return srv.(EveningDetectiveServerServer).DownloadFile(ctx, in)
	}
	info := &grpc.UnaryServerInfo{
		Server:     srv,
		FullMethod: EveningDetectiveServer_DownloadFile_FullMethodName,
	}
	handler := func(ctx context.Context, req interface{}) (interface{}, error) {
		return srv.(EveningDetectiveServerServer).DownloadFile(ctx, req.(*DownloadFileReq))
	}
	return interceptor(ctx, in, info, handler)
}

func _EveningDetectiveServer_AddScenario_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
	in := new(AddScenarioReq)
	if err := dec(in); err != nil {
		return nil, err
	}
	if interceptor == nil {
		return srv.(EveningDetectiveServerServer).AddScenario(ctx, in)
	}
	info := &grpc.UnaryServerInfo{
		Server:     srv,
		FullMethod: EveningDetectiveServer_AddScenario_FullMethodName,
	}
	handler := func(ctx context.Context, req interface{}) (interface{}, error) {
		return srv.(EveningDetectiveServerServer).AddScenario(ctx, req.(*AddScenarioReq))
	}
	return interceptor(ctx, in, info, handler)
}

func _EveningDetectiveServer_GetMyScenarios_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
	in := new(GetMyScenariosReq)
	if err := dec(in); err != nil {
		return nil, err
	}
	if interceptor == nil {
		return srv.(EveningDetectiveServerServer).GetMyScenarios(ctx, in)
	}
	info := &grpc.UnaryServerInfo{
		Server:     srv,
		FullMethod: EveningDetectiveServer_GetMyScenarios_FullMethodName,
	}
	handler := func(ctx context.Context, req interface{}) (interface{}, error) {
		return srv.(EveningDetectiveServerServer).GetMyScenarios(ctx, req.(*GetMyScenariosReq))
	}
	return interceptor(ctx, in, info, handler)
}

func _EveningDetectiveServer_GetScenariosCatalog_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
	in := new(GetScenariosCatalogReq)
	if err := dec(in); err != nil {
		return nil, err
	}
	if interceptor == nil {
		return srv.(EveningDetectiveServerServer).GetScenariosCatalog(ctx, in)
	}
	info := &grpc.UnaryServerInfo{
		Server:     srv,
		FullMethod: EveningDetectiveServer_GetScenariosCatalog_FullMethodName,
	}
	handler := func(ctx context.Context, req interface{}) (interface{}, error) {
		return srv.(EveningDetectiveServerServer).GetScenariosCatalog(ctx, req.(*GetScenariosCatalogReq))
	}
	return interceptor(ctx, in, info, handler)
}

func _EveningDetectiveServer_GetFullScenario_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
	in := new(GetScenarioReq)
	if err := dec(in); err != nil {
		return nil, err
	}
	if interceptor == nil {
		return srv.(EveningDetectiveServerServer).GetFullScenario(ctx, in)
	}
	info := &grpc.UnaryServerInfo{
		Server:     srv,
		FullMethod: EveningDetectiveServer_GetFullScenario_FullMethodName,
	}
	handler := func(ctx context.Context, req interface{}) (interface{}, error) {
		return srv.(EveningDetectiveServerServer).GetFullScenario(ctx, req.(*GetScenarioReq))
	}
	return interceptor(ctx, in, info, handler)
}

func _EveningDetectiveServer_GetScenario_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
	in := new(GetScenarioReq)
	if err := dec(in); err != nil {
		return nil, err
	}
	if interceptor == nil {
		return srv.(EveningDetectiveServerServer).GetScenario(ctx, in)
	}
	info := &grpc.UnaryServerInfo{
		Server:     srv,
		FullMethod: EveningDetectiveServer_GetScenario_FullMethodName,
	}
	handler := func(ctx context.Context, req interface{}) (interface{}, error) {
		return srv.(EveningDetectiveServerServer).GetScenario(ctx, req.(*GetScenarioReq))
	}
	return interceptor(ctx, in, info, handler)
}

func _EveningDetectiveServer_UpdateScenario_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
	in := new(UpdateScenarioReq)
	if err := dec(in); err != nil {
		return nil, err
	}
	if interceptor == nil {
		return srv.(EveningDetectiveServerServer).UpdateScenario(ctx, in)
	}
	info := &grpc.UnaryServerInfo{
		Server:     srv,
		FullMethod: EveningDetectiveServer_UpdateScenario_FullMethodName,
	}
	handler := func(ctx context.Context, req interface{}) (interface{}, error) {
		return srv.(EveningDetectiveServerServer).UpdateScenario(ctx, req.(*UpdateScenarioReq))
	}
	return interceptor(ctx, in, info, handler)
}

func _EveningDetectiveServer_PublicScenario_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
	in := new(PublicScenarioReq)
	if err := dec(in); err != nil {
		return nil, err
	}
	if interceptor == nil {
		return srv.(EveningDetectiveServerServer).PublicScenario(ctx, in)
	}
	info := &grpc.UnaryServerInfo{
		Server:     srv,
		FullMethod: EveningDetectiveServer_PublicScenario_FullMethodName,
	}
	handler := func(ctx context.Context, req interface{}) (interface{}, error) {
		return srv.(EveningDetectiveServerServer).PublicScenario(ctx, req.(*PublicScenarioReq))
	}
	return interceptor(ctx, in, info, handler)
}

func _EveningDetectiveServer_DraftScenario_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
	in := new(DraftScenarioReq)
	if err := dec(in); err != nil {
		return nil, err
	}
	if interceptor == nil {
		return srv.(EveningDetectiveServerServer).DraftScenario(ctx, in)
	}
	info := &grpc.UnaryServerInfo{
		Server:     srv,
		FullMethod: EveningDetectiveServer_DraftScenario_FullMethodName,
	}
	handler := func(ctx context.Context, req interface{}) (interface{}, error) {
		return srv.(EveningDetectiveServerServer).DraftScenario(ctx, req.(*DraftScenarioReq))
	}
	return interceptor(ctx, in, info, handler)
}

func _EveningDetectiveServer_DeleteScenario_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
	in := new(DeleteScenarioReq)
	if err := dec(in); err != nil {
		return nil, err
	}
	if interceptor == nil {
		return srv.(EveningDetectiveServerServer).DeleteScenario(ctx, in)
	}
	info := &grpc.UnaryServerInfo{
		Server:     srv,
		FullMethod: EveningDetectiveServer_DeleteScenario_FullMethodName,
	}
	handler := func(ctx context.Context, req interface{}) (interface{}, error) {
		return srv.(EveningDetectiveServerServer).DeleteScenario(ctx, req.(*DeleteScenarioReq))
	}
	return interceptor(ctx, in, info, handler)
}

func _EveningDetectiveServer_AddScenarioPlace_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
	in := new(AddScenarioPlaceReq)
	if err := dec(in); err != nil {
		return nil, err
	}
	if interceptor == nil {
		return srv.(EveningDetectiveServerServer).AddScenarioPlace(ctx, in)
	}
	info := &grpc.UnaryServerInfo{
		Server:     srv,
		FullMethod: EveningDetectiveServer_AddScenarioPlace_FullMethodName,
	}
	handler := func(ctx context.Context, req interface{}) (interface{}, error) {
		return srv.(EveningDetectiveServerServer).AddScenarioPlace(ctx, req.(*AddScenarioPlaceReq))
	}
	return interceptor(ctx, in, info, handler)
}

func _EveningDetectiveServer_UpdateScenarioPlace_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
	in := new(UpdateScenarioPlaceReq)
	if err := dec(in); err != nil {
		return nil, err
	}
	if interceptor == nil {
		return srv.(EveningDetectiveServerServer).UpdateScenarioPlace(ctx, in)
	}
	info := &grpc.UnaryServerInfo{
		Server:     srv,
		FullMethod: EveningDetectiveServer_UpdateScenarioPlace_FullMethodName,
	}
	handler := func(ctx context.Context, req interface{}) (interface{}, error) {
		return srv.(EveningDetectiveServerServer).UpdateScenarioPlace(ctx, req.(*UpdateScenarioPlaceReq))
	}
	return interceptor(ctx, in, info, handler)
}

func _EveningDetectiveServer_DeleteScenarioPlace_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
	in := new(DeleteScenarioPlaceReq)
	if err := dec(in); err != nil {
		return nil, err
	}
	if interceptor == nil {
		return srv.(EveningDetectiveServerServer).DeleteScenarioPlace(ctx, in)
	}
	info := &grpc.UnaryServerInfo{
		Server:     srv,
		FullMethod: EveningDetectiveServer_DeleteScenarioPlace_FullMethodName,
	}
	handler := func(ctx context.Context, req interface{}) (interface{}, error) {
		return srv.(EveningDetectiveServerServer).DeleteScenarioPlace(ctx, req.(*DeleteScenarioPlaceReq))
	}
	return interceptor(ctx, in, info, handler)
}

func _EveningDetectiveServer_UpdateScenarioIntro_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
	in := new(UpdateScenarioIntroReq)
	if err := dec(in); err != nil {
		return nil, err
	}
	if interceptor == nil {
		return srv.(EveningDetectiveServerServer).UpdateScenarioIntro(ctx, in)
	}
	info := &grpc.UnaryServerInfo{
		Server:     srv,
		FullMethod: EveningDetectiveServer_UpdateScenarioIntro_FullMethodName,
	}
	handler := func(ctx context.Context, req interface{}) (interface{}, error) {
		return srv.(EveningDetectiveServerServer).UpdateScenarioIntro(ctx, req.(*UpdateScenarioIntroReq))
	}
	return interceptor(ctx, in, info, handler)
}

func _EveningDetectiveServer_DownloadScenarioArchive_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
	in := new(DownloadScenarioArchiveReq)
	if err := dec(in); err != nil {
		return nil, err
	}
	if interceptor == nil {
		return srv.(EveningDetectiveServerServer).DownloadScenarioArchive(ctx, in)
	}
	info := &grpc.UnaryServerInfo{
		Server:     srv,
		FullMethod: EveningDetectiveServer_DownloadScenarioArchive_FullMethodName,
	}
	handler := func(ctx context.Context, req interface{}) (interface{}, error) {
		return srv.(EveningDetectiveServerServer).DownloadScenarioArchive(ctx, req.(*DownloadScenarioArchiveReq))
	}
	return interceptor(ctx, in, info, handler)
}

func _EveningDetectiveServer_UploadScenarioArchive_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
	in := new(httpbody.HttpBody)
	if err := dec(in); err != nil {
		return nil, err
	}
	if interceptor == nil {
		return srv.(EveningDetectiveServerServer).UploadScenarioArchive(ctx, in)
	}
	info := &grpc.UnaryServerInfo{
		Server:     srv,
		FullMethod: EveningDetectiveServer_UploadScenarioArchive_FullMethodName,
	}
	handler := func(ctx context.Context, req interface{}) (interface{}, error) {
		return srv.(EveningDetectiveServerServer).UploadScenarioArchive(ctx, req.(*httpbody.HttpBody))
	}
	return interceptor(ctx, in, info, handler)
}

func _EveningDetectiveServer_AddGame_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
	in := new(AddGameReq)
	if err := dec(in); err != nil {
		return nil, err
	}
	if interceptor == nil {
		return srv.(EveningDetectiveServerServer).AddGame(ctx, in)
	}
	info := &grpc.UnaryServerInfo{
		Server:     srv,
		FullMethod: EveningDetectiveServer_AddGame_FullMethodName,
	}
	handler := func(ctx context.Context, req interface{}) (interface{}, error) {
		return srv.(EveningDetectiveServerServer).AddGame(ctx, req.(*AddGameReq))
	}
	return interceptor(ctx, in, info, handler)
}

func _EveningDetectiveServer_GetGames_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
	in := new(GetGamesReq)
	if err := dec(in); err != nil {
		return nil, err
	}
	if interceptor == nil {
		return srv.(EveningDetectiveServerServer).GetGames(ctx, in)
	}
	info := &grpc.UnaryServerInfo{
		Server:     srv,
		FullMethod: EveningDetectiveServer_GetGames_FullMethodName,
	}
	handler := func(ctx context.Context, req interface{}) (interface{}, error) {
		return srv.(EveningDetectiveServerServer).GetGames(ctx, req.(*GetGamesReq))
	}
	return interceptor(ctx, in, info, handler)
}

func _EveningDetectiveServer_GetGame_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
	in := new(GetGameReq)
	if err := dec(in); err != nil {
		return nil, err
	}
	if interceptor == nil {
		return srv.(EveningDetectiveServerServer).GetGame(ctx, in)
	}
	info := &grpc.UnaryServerInfo{
		Server:     srv,
		FullMethod: EveningDetectiveServer_GetGame_FullMethodName,
	}
	handler := func(ctx context.Context, req interface{}) (interface{}, error) {
		return srv.(EveningDetectiveServerServer).GetGame(ctx, req.(*GetGameReq))
	}
	return interceptor(ctx, in, info, handler)
}

func _EveningDetectiveServer_UpdateGame_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
	in := new(UpdateGameReq)
	if err := dec(in); err != nil {
		return nil, err
	}
	if interceptor == nil {
		return srv.(EveningDetectiveServerServer).UpdateGame(ctx, in)
	}
	info := &grpc.UnaryServerInfo{
		Server:     srv,
		FullMethod: EveningDetectiveServer_UpdateGame_FullMethodName,
	}
	handler := func(ctx context.Context, req interface{}) (interface{}, error) {
		return srv.(EveningDetectiveServerServer).UpdateGame(ctx, req.(*UpdateGameReq))
	}
	return interceptor(ctx, in, info, handler)
}

func _EveningDetectiveServer_StartGame_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
	in := new(StartGameReq)
	if err := dec(in); err != nil {
		return nil, err
	}
	if interceptor == nil {
		return srv.(EveningDetectiveServerServer).StartGame(ctx, in)
	}
	info := &grpc.UnaryServerInfo{
		Server:     srv,
		FullMethod: EveningDetectiveServer_StartGame_FullMethodName,
	}
	handler := func(ctx context.Context, req interface{}) (interface{}, error) {
		return srv.(EveningDetectiveServerServer).StartGame(ctx, req.(*StartGameReq))
	}
	return interceptor(ctx, in, info, handler)
}

func _EveningDetectiveServer_PauseGame_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
	in := new(PauseGameReq)
	if err := dec(in); err != nil {
		return nil, err
	}
	if interceptor == nil {
		return srv.(EveningDetectiveServerServer).PauseGame(ctx, in)
	}
	info := &grpc.UnaryServerInfo{
		Server:     srv,
		FullMethod: EveningDetectiveServer_PauseGame_FullMethodName,
	}
	handler := func(ctx context.Context, req interface{}) (interface{}, error) {
		return srv.(EveningDetectiveServerServer).PauseGame(ctx, req.(*PauseGameReq))
	}
	return interceptor(ctx, in, info, handler)
}

func _EveningDetectiveServer_PlayGame_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
	in := new(PlayGameReq)
	if err := dec(in); err != nil {
		return nil, err
	}
	if interceptor == nil {
		return srv.(EveningDetectiveServerServer).PlayGame(ctx, in)
	}
	info := &grpc.UnaryServerInfo{
		Server:     srv,
		FullMethod: EveningDetectiveServer_PlayGame_FullMethodName,
	}
	handler := func(ctx context.Context, req interface{}) (interface{}, error) {
		return srv.(EveningDetectiveServerServer).PlayGame(ctx, req.(*PlayGameReq))
	}
	return interceptor(ctx, in, info, handler)
}

func _EveningDetectiveServer_FinishGame_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
	in := new(FinishGameReq)
	if err := dec(in); err != nil {
		return nil, err
	}
	if interceptor == nil {
		return srv.(EveningDetectiveServerServer).FinishGame(ctx, in)
	}
	info := &grpc.UnaryServerInfo{
		Server:     srv,
		FullMethod: EveningDetectiveServer_FinishGame_FullMethodName,
	}
	handler := func(ctx context.Context, req interface{}) (interface{}, error) {
		return srv.(EveningDetectiveServerServer).FinishGame(ctx, req.(*FinishGameReq))
	}
	return interceptor(ctx, in, info, handler)
}

func _EveningDetectiveServer_ResetGame_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
	in := new(ResetGameReq)
	if err := dec(in); err != nil {
		return nil, err
	}
	if interceptor == nil {
		return srv.(EveningDetectiveServerServer).ResetGame(ctx, in)
	}
	info := &grpc.UnaryServerInfo{
		Server:     srv,
		FullMethod: EveningDetectiveServer_ResetGame_FullMethodName,
	}
	handler := func(ctx context.Context, req interface{}) (interface{}, error) {
		return srv.(EveningDetectiveServerServer).ResetGame(ctx, req.(*ResetGameReq))
	}
	return interceptor(ctx, in, info, handler)
}

func _EveningDetectiveServer_DeleteGame_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
	in := new(DeleteGameReq)
	if err := dec(in); err != nil {
		return nil, err
	}
	if interceptor == nil {
		return srv.(EveningDetectiveServerServer).DeleteGame(ctx, in)
	}
	info := &grpc.UnaryServerInfo{
		Server:     srv,
		FullMethod: EveningDetectiveServer_DeleteGame_FullMethodName,
	}
	handler := func(ctx context.Context, req interface{}) (interface{}, error) {
		return srv.(EveningDetectiveServerServer).DeleteGame(ctx, req.(*DeleteGameReq))
	}
	return interceptor(ctx, in, info, handler)
}

func _EveningDetectiveServer_AddTeam_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
	in := new(AddTeamReq)
	if err := dec(in); err != nil {
		return nil, err
	}
	if interceptor == nil {
		return srv.(EveningDetectiveServerServer).AddTeam(ctx, in)
	}
	info := &grpc.UnaryServerInfo{
		Server:     srv,
		FullMethod: EveningDetectiveServer_AddTeam_FullMethodName,
	}
	handler := func(ctx context.Context, req interface{}) (interface{}, error) {
		return srv.(EveningDetectiveServerServer).AddTeam(ctx, req.(*AddTeamReq))
	}
	return interceptor(ctx, in, info, handler)
}

func _EveningDetectiveServer_UpdateTeam_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
	in := new(UpdateTeamReq)
	if err := dec(in); err != nil {
		return nil, err
	}
	if interceptor == nil {
		return srv.(EveningDetectiveServerServer).UpdateTeam(ctx, in)
	}
	info := &grpc.UnaryServerInfo{
		Server:     srv,
		FullMethod: EveningDetectiveServer_UpdateTeam_FullMethodName,
	}
	handler := func(ctx context.Context, req interface{}) (interface{}, error) {
		return srv.(EveningDetectiveServerServer).UpdateTeam(ctx, req.(*UpdateTeamReq))
	}
	return interceptor(ctx, in, info, handler)
}

func _EveningDetectiveServer_DeleteTeam_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
	in := new(DeleteTeamReq)
	if err := dec(in); err != nil {
		return nil, err
	}
	if interceptor == nil {
		return srv.(EveningDetectiveServerServer).DeleteTeam(ctx, in)
	}
	info := &grpc.UnaryServerInfo{
		Server:     srv,
		FullMethod: EveningDetectiveServer_DeleteTeam_FullMethodName,
	}
	handler := func(ctx context.Context, req interface{}) (interface{}, error) {
		return srv.(EveningDetectiveServerServer).DeleteTeam(ctx, req.(*DeleteTeamReq))
	}
	return interceptor(ctx, in, info, handler)
}

func _EveningDetectiveServer_GiveTeamApplications_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
	in := new(GiveTeamApplicationsReq)
	if err := dec(in); err != nil {
		return nil, err
	}
	if interceptor == nil {
		return srv.(EveningDetectiveServerServer).GiveTeamApplications(ctx, in)
	}
	info := &grpc.UnaryServerInfo{
		Server:     srv,
		FullMethod: EveningDetectiveServer_GiveTeamApplications_FullMethodName,
	}
	handler := func(ctx context.Context, req interface{}) (interface{}, error) {
		return srv.(EveningDetectiveServerServer).GiveTeamApplications(ctx, req.(*GiveTeamApplicationsReq))
	}
	return interceptor(ctx, in, info, handler)
}

func _EveningDetectiveServer_GetTeamStory_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
	in := new(GetTeamStoryReq)
	if err := dec(in); err != nil {
		return nil, err
	}
	if interceptor == nil {
		return srv.(EveningDetectiveServerServer).GetTeamStory(ctx, in)
	}
	info := &grpc.UnaryServerInfo{
		Server:     srv,
		FullMethod: EveningDetectiveServer_GetTeamStory_FullMethodName,
	}
	handler := func(ctx context.Context, req interface{}) (interface{}, error) {
		return srv.(EveningDetectiveServerServer).GetTeamStory(ctx, req.(*GetTeamStoryReq))
	}
	return interceptor(ctx, in, info, handler)
}

func _EveningDetectiveServer_AddTeamAction_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
	in := new(AddTeamActionReq)
	if err := dec(in); err != nil {
		return nil, err
	}
	if interceptor == nil {
		return srv.(EveningDetectiveServerServer).AddTeamAction(ctx, in)
	}
	info := &grpc.UnaryServerInfo{
		Server:     srv,
		FullMethod: EveningDetectiveServer_AddTeamAction_FullMethodName,
	}
	handler := func(ctx context.Context, req interface{}) (interface{}, error) {
		return srv.(EveningDetectiveServerServer).AddTeamAction(ctx, req.(*AddTeamActionReq))
	}
	return interceptor(ctx, in, info, handler)
}

func _EveningDetectiveServer_DeleteLastTeamAction_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
	in := new(DeleteLastTeamActionReq)
	if err := dec(in); err != nil {
		return nil, err
	}
	if interceptor == nil {
		return srv.(EveningDetectiveServerServer).DeleteLastTeamAction(ctx, in)
	}
	info := &grpc.UnaryServerInfo{
		Server:     srv,
		FullMethod: EveningDetectiveServer_DeleteLastTeamAction_FullMethodName,
	}
	handler := func(ctx context.Context, req interface{}) (interface{}, error) {
		return srv.(EveningDetectiveServerServer).DeleteLastTeamAction(ctx, req.(*DeleteLastTeamActionReq))
	}
	return interceptor(ctx, in, info, handler)
}

// EveningDetectiveServer_ServiceDesc is the grpc.ServiceDesc for EveningDetectiveServer service.
// It's only intended for direct use with grpc.RegisterService,
// and not to be introspected or modified (even as a copy)
var EveningDetectiveServer_ServiceDesc = grpc.ServiceDesc{
	ServiceName: "crabs.evening_detective_server.EveningDetectiveServer",
	HandlerType: (*EveningDetectiveServerServer)(nil),
	Methods: []grpc.MethodDesc{
		{
			MethodName: "Ping",
			Handler:    _EveningDetectiveServer_Ping_Handler,
		},
		{
			MethodName: "Echo",
			Handler:    _EveningDetectiveServer_Echo_Handler,
		},
		{
			MethodName: "Signup",
			Handler:    _EveningDetectiveServer_Signup_Handler,
		},
		{
			MethodName: "RefreshPassword",
			Handler:    _EveningDetectiveServer_RefreshPassword_Handler,
		},
		{
			MethodName: "Login",
			Handler:    _EveningDetectiveServer_Login_Handler,
		},
		{
			MethodName: "Refresh",
			Handler:    _EveningDetectiveServer_Refresh_Handler,
		},
		{
			MethodName: "DeleteAccount",
			Handler:    _EveningDetectiveServer_DeleteAccount_Handler,
		},
		{
			MethodName: "GetTerms",
			Handler:    _EveningDetectiveServer_GetTerms_Handler,
		},
		{
			MethodName: "GetPrivacy",
			Handler:    _EveningDetectiveServer_GetPrivacy_Handler,
		},
		{
			MethodName: "GetConsent",
			Handler:    _EveningDetectiveServer_GetConsent_Handler,
		},
		{
			MethodName: "GetUsers",
			Handler:    _EveningDetectiveServer_GetUsers_Handler,
		},
		{
			MethodName: "GetUserById",
			Handler:    _EveningDetectiveServer_GetUserById_Handler,
		},
		{
			MethodName: "GetMe",
			Handler:    _EveningDetectiveServer_GetMe_Handler,
		},
		{
			MethodName: "AddUserRole",
			Handler:    _EveningDetectiveServer_AddUserRole_Handler,
		},
		{
			MethodName: "DeleteUserRole",
			Handler:    _EveningDetectiveServer_DeleteUserRole_Handler,
		},
		{
			MethodName: "GetPermissions",
			Handler:    _EveningDetectiveServer_GetPermissions_Handler,
		},
		{
			MethodName: "UploadFile",
			Handler:    _EveningDetectiveServer_UploadFile_Handler,
		},
		{
			MethodName: "DownloadFile",
			Handler:    _EveningDetectiveServer_DownloadFile_Handler,
		},
		{
			MethodName: "AddScenario",
			Handler:    _EveningDetectiveServer_AddScenario_Handler,
		},
		{
			MethodName: "GetMyScenarios",
			Handler:    _EveningDetectiveServer_GetMyScenarios_Handler,
		},
		{
			MethodName: "GetScenariosCatalog",
			Handler:    _EveningDetectiveServer_GetScenariosCatalog_Handler,
		},
		{
			MethodName: "GetFullScenario",
			Handler:    _EveningDetectiveServer_GetFullScenario_Handler,
		},
		{
			MethodName: "GetScenario",
			Handler:    _EveningDetectiveServer_GetScenario_Handler,
		},
		{
			MethodName: "UpdateScenario",
			Handler:    _EveningDetectiveServer_UpdateScenario_Handler,
		},
		{
			MethodName: "PublicScenario",
			Handler:    _EveningDetectiveServer_PublicScenario_Handler,
		},
		{
			MethodName: "DraftScenario",
			Handler:    _EveningDetectiveServer_DraftScenario_Handler,
		},
		{
			MethodName: "DeleteScenario",
			Handler:    _EveningDetectiveServer_DeleteScenario_Handler,
		},
		{
			MethodName: "AddScenarioPlace",
			Handler:    _EveningDetectiveServer_AddScenarioPlace_Handler,
		},
		{
			MethodName: "UpdateScenarioPlace",
			Handler:    _EveningDetectiveServer_UpdateScenarioPlace_Handler,
		},
		{
			MethodName: "DeleteScenarioPlace",
			Handler:    _EveningDetectiveServer_DeleteScenarioPlace_Handler,
		},
		{
			MethodName: "UpdateScenarioIntro",
			Handler:    _EveningDetectiveServer_UpdateScenarioIntro_Handler,
		},
		{
			MethodName: "DownloadScenarioArchive",
			Handler:    _EveningDetectiveServer_DownloadScenarioArchive_Handler,
		},
		{
			MethodName: "UploadScenarioArchive",
			Handler:    _EveningDetectiveServer_UploadScenarioArchive_Handler,
		},
		{
			MethodName: "AddGame",
			Handler:    _EveningDetectiveServer_AddGame_Handler,
		},
		{
			MethodName: "GetGames",
			Handler:    _EveningDetectiveServer_GetGames_Handler,
		},
		{
			MethodName: "GetGame",
			Handler:    _EveningDetectiveServer_GetGame_Handler,
		},
		{
			MethodName: "UpdateGame",
			Handler:    _EveningDetectiveServer_UpdateGame_Handler,
		},
		{
			MethodName: "StartGame",
			Handler:    _EveningDetectiveServer_StartGame_Handler,
		},
		{
			MethodName: "PauseGame",
			Handler:    _EveningDetectiveServer_PauseGame_Handler,
		},
		{
			MethodName: "PlayGame",
			Handler:    _EveningDetectiveServer_PlayGame_Handler,
		},
		{
			MethodName: "FinishGame",
			Handler:    _EveningDetectiveServer_FinishGame_Handler,
		},
		{
			MethodName: "ResetGame",
			Handler:    _EveningDetectiveServer_ResetGame_Handler,
		},
		{
			MethodName: "DeleteGame",
			Handler:    _EveningDetectiveServer_DeleteGame_Handler,
		},
		{
			MethodName: "AddTeam",
			Handler:    _EveningDetectiveServer_AddTeam_Handler,
		},
		{
			MethodName: "UpdateTeam",
			Handler:    _EveningDetectiveServer_UpdateTeam_Handler,
		},
		{
			MethodName: "DeleteTeam",
			Handler:    _EveningDetectiveServer_DeleteTeam_Handler,
		},
		{
			MethodName: "GiveTeamApplications",
			Handler:    _EveningDetectiveServer_GiveTeamApplications_Handler,
		},
		{
			MethodName: "GetTeamStory",
			Handler:    _EveningDetectiveServer_GetTeamStory_Handler,
		},
		{
			MethodName: "AddTeamAction",
			Handler:    _EveningDetectiveServer_AddTeamAction_Handler,
		},
		{
			MethodName: "DeleteLastTeamAction",
			Handler:    _EveningDetectiveServer_DeleteLastTeamAction_Handler,
		},
	},
	Streams:  []grpc.StreamDesc{},
	Metadata: "main.proto",
}
