generated from VLADIMIR/template
fix
This commit is contained in:
@@ -2,6 +2,7 @@ package gameplay_service
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import (
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"context"
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"errors"
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"evening_detective_server/internal/modules/cleaner"
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"evening_detective_server/internal/modules/storytelling"
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"evening_detective_server/internal/repos/actions_repo"
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@@ -10,6 +11,12 @@ import (
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"evening_detective_server/internal/repos/teams_repo"
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"evening_detective_server/internal/services/game_model"
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"evening_detective_server/internal/services/scenarios_service"
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"fmt"
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)
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var (
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ErrTeamNotFound = errors.New("Команда не найдена")
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ErrGameNotFound = errors.New("Игра не найдена")
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)
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type GameplayService struct {
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@@ -46,22 +53,22 @@ func NewGameplayService(
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}
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func (s *GameplayService) GiveTeamApplications(ctx context.Context, teamID int, name string) error {
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return s.applicationsRepo.UpdateApplicationStatus(ctx, teamID, name, "done")
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return mapGameplayError(s.applicationsRepo.UpdateApplicationStatus(ctx, teamID, name, "done"))
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}
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func (s *GameplayService) GetTeamActions(ctx context.Context, teamID int, password string) (*storytelling.Story, *game_model.Game, []actions_repo.Action, error) {
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team, err := s.teamsRepo.GetTeamByID(ctx, teamID)
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if err != nil {
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return nil, nil, nil, err
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return nil, nil, nil, mapGameplayError(err)
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}
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if team.Password != password || team.ParticipationStatus == "cancelled" {
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return nil, nil, nil, teams_repo.ErrTeamNotFound
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return nil, nil, nil, fmt.Errorf("%w: %v", ErrTeamNotFound, teams_repo.ErrTeamNotFound)
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}
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game, err := s.gamesRepo.GetGameByID(ctx, team.GameID)
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if err != nil {
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return nil, nil, nil, err
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return nil, nil, nil, mapGameplayError(err)
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}
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if game.Status == "finish" {
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return &storytelling.Story{}, game_model.MapGame(game, s.domain), nil, nil
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@@ -69,12 +76,12 @@ func (s *GameplayService) GetTeamActions(ctx context.Context, teamID int, passwo
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actions, err := s.actionsRepo.GetActionsByTeamID(ctx, teamID)
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if err != nil {
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return nil, nil, nil, err
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return nil, nil, nil, mapGameplayError(err)
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}
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scenario, err := s.scenarioService.GetFullScenarioByID(ctx, game.ScenarioID)
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if err != nil {
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return nil, nil, nil, err
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return nil, nil, nil, mapGameplayError(err)
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}
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codes := make([]string, len(actions))
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@@ -89,36 +96,36 @@ func (s *GameplayService) GetTeamActions(ctx context.Context, teamID int, passwo
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func (s *GameplayService) AddTeamAction(ctx context.Context, teamID int, password string, actionCode string, viaMCP bool) error {
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team, err := s.teamsRepo.GetTeamByID(ctx, teamID)
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if err != nil {
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return err
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return mapGameplayError(err)
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}
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if team.Password != password || team.ParticipationStatus == "cancelled" {
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return teams_repo.ErrTeamNotFound
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return fmt.Errorf("%w: %v", ErrTeamNotFound, teams_repo.ErrTeamNotFound)
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}
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_, err = s.actionsRepo.AddAction(ctx, teamID, actionCode, viaMCP)
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if err != nil {
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return err
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return mapGameplayError(err)
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}
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if team.ParticipationStatus == "pending" {
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if err := s.teamsRepo.ConfirmParticipationByFirstAction(ctx, teamID); err != nil {
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return err
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return mapGameplayError(err)
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}
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}
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game, err := s.gamesRepo.GetGameByID(ctx, team.GameID)
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if err != nil {
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return err
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return mapGameplayError(err)
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}
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actionDetails, err := s.actionsRepo.GetActionsByTeamID(ctx, teamID)
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if err != nil {
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return err
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return mapGameplayError(err)
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}
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scenario, err := s.scenarioService.GetFullScenarioByID(ctx, game.ScenarioID)
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if err != nil {
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return err
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return mapGameplayError(err)
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}
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actions := make([]string, len(actionDetails))
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@@ -133,7 +140,7 @@ func (s *GameplayService) AddTeamAction(ctx context.Context, teamID int, passwor
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app := newApplication(application, s.domain)
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app.Name = s.cleaner.ClearText(app.Name)
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if _, err := s.applicationsRepo.AddApplication(ctx, teamID, app.Name, app.Image, app.FileType); err != nil {
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return err
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return mapGameplayError(err)
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}
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}
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@@ -143,22 +150,22 @@ func (s *GameplayService) AddTeamAction(ctx context.Context, teamID int, passwor
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func (s *GameplayService) DeleteLastTeamAction(ctx context.Context, teamID int) error {
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team, err := s.teamsRepo.GetTeamByID(ctx, teamID)
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if err != nil {
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return err
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return mapGameplayError(err)
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}
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game, err := s.gamesRepo.GetGameByID(ctx, team.GameID)
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if err != nil {
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return err
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return mapGameplayError(err)
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}
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actionDetails, err := s.actionsRepo.GetActionsByTeamID(ctx, teamID)
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if err != nil {
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return err
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return mapGameplayError(err)
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}
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scenario, err := s.scenarioService.GetFullScenarioByID(ctx, game.ScenarioID)
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if err != nil {
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return err
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return mapGameplayError(err)
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}
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actions := make([]string, len(actionDetails))
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@@ -171,9 +178,19 @@ func (s *GameplayService) DeleteLastTeamAction(ctx context.Context, teamID int)
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for _, application := range lastPlace.Applications {
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if err := s.applicationsRepo.DeleteApplicationByTeamIDAndName(ctx, teamID, application.Name); err != nil {
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return err
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return mapGameplayError(err)
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}
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}
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return s.actionsRepo.DeleteLastActionByTeamID(ctx, teamID)
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return mapGameplayError(s.actionsRepo.DeleteLastActionByTeamID(ctx, teamID))
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}
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func mapGameplayError(err error) error {
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if errors.Is(err, teams_repo.ErrTeamNotFound) {
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return fmt.Errorf("%w: %v", ErrTeamNotFound, err)
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}
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if errors.Is(err, games_repo.ErrGameNotFound) {
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return fmt.Errorf("%w: %v", ErrGameNotFound, err)
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}
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return err
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}
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@@ -264,7 +264,7 @@ func (s *UsersService) Login(
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)
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if err != nil {
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if errors.Is(err, users_repo.ErrUserNotFound) {
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return "", "", err
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return "", "", fmt.Errorf("%w: %w", ErrInvalidCredentials, err)
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}
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return "", "", err
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}
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