add questions

This commit is contained in:
2026-09-01 01:01:37 +07:00
parent 4431a4d491
commit 69666ee264
23 changed files with 4151 additions and 368 deletions
+55
View File
@@ -0,0 +1,55 @@
package app
import (
"evening_detective_server/internal/services/game_service"
proto "evening_detective_server/proto"
)
func mapAnswers(o []game_service.Answer) []*proto.Answer {
res := make([]*proto.Answer, 0, len(o))
for _, item := range o {
res = append(res, &proto.Answer{
QuestionCode: item.QuestionCode,
Answer: item.Text,
})
}
return res
}
func convertAnswers(o []*proto.Answer) []game_service.Answer {
res := make([]game_service.Answer, 0, len(o))
for _, item := range o {
res = append(res, game_service.Answer{
QuestionCode: item.QuestionCode,
Text: item.Answer,
})
}
return res
}
func mapAnswerScores(o []game_service.AnswerScore) []*proto.AnswerScore {
res := make([]*proto.AnswerScore, 0, len(o))
for _, item := range o {
score := &proto.AnswerScore{
QuestionCode: item.QuestionCode,
Answer: item.Text,
}
if item.Score != nil {
v := int32(*item.Score)
score.Score = &v
}
res = append(res, score)
}
return res
}
func mapTeamAnswers(o []game_service.TeamAnswers) []*proto.TeamAnswers {
res := make([]*proto.TeamAnswers, 0, len(o))
for _, item := range o {
res = append(res, &proto.TeamAnswers{
Team: mapTeam(item.Team),
Answers: mapAnswerScores(item.Answers),
})
}
return res
}
+146
View File
@@ -599,6 +599,73 @@ func (s *server) DeleteScenarioPlace(ctx context.Context, req *proto.DeleteScena
return &proto.DeleteScenarioPlaceRsp{}, nil
}
func (s *server) AddScenarioQuestion(ctx context.Context, req *proto.AddScenarioQuestionReq) (*proto.AddScenarioQuestionRsp, error) {
claims := ctx.Value("claims").(*processor_jwt.JWTClaims)
if !roles.HasRole(claims, roles.Author) {
return nil, status.Errorf(codes.PermissionDenied, "permission denied")
}
err := s.scenarioService.AddScenarioQuestion(
ctx,
int(req.Id),
convertQuestion(req.Question),
claims.UserID,
roles.HasRole(claims, roles.Admin),
)
if err != nil {
return &proto.AddScenarioQuestionRsp{
Error: err.Error(),
}, nil
}
return &proto.AddScenarioQuestionRsp{}, nil
}
func (s *server) UpdateScenarioQuestion(ctx context.Context, req *proto.UpdateScenarioQuestionReq) (*proto.UpdateScenarioQuestionRsp, error) {
claims := ctx.Value("claims").(*processor_jwt.JWTClaims)
if !roles.HasRole(claims, roles.Author) {
return nil, status.Errorf(codes.PermissionDenied, "permission denied")
}
err := s.scenarioService.UpdateScenarioQuestion(
ctx,
int(req.Id),
req.Code,
convertQuestion(req.Question),
claims.UserID,
roles.HasRole(claims, roles.Admin),
)
if err != nil {
return &proto.UpdateScenarioQuestionRsp{
Error: err.Error(),
}, nil
}
return &proto.UpdateScenarioQuestionRsp{}, nil
}
func (s *server) DeleteScenarioQuestion(ctx context.Context, req *proto.DeleteScenarioQuestionReq) (*proto.DeleteScenarioQuestionRsp, error) {
claims := ctx.Value("claims").(*processor_jwt.JWTClaims)
if !roles.HasRole(claims, roles.Author) {
return nil, status.Errorf(codes.PermissionDenied, "permission denied")
}
err := s.scenarioService.DeleteScenarioQuestion(
ctx,
int(req.Id),
req.Code,
claims.UserID,
roles.HasRole(claims, roles.Admin),
)
if err != nil {
return &proto.DeleteScenarioQuestionRsp{
Error: err.Error(),
}, nil
}
return &proto.DeleteScenarioQuestionRsp{}, nil
}
func (s *server) UpdateScenarioIntro(ctx context.Context, req *proto.UpdateScenarioIntroReq) (*proto.UpdateScenarioIntroRsp, error) {
claims := ctx.Value("claims").(*processor_jwt.JWTClaims)
if !roles.HasRole(claims, roles.Author) {
@@ -762,6 +829,25 @@ func (s *server) GetGame(ctx context.Context, req *proto.GetGameReq) (*proto.Get
}, nil
}
func (s *server) GetGameAnswers(ctx context.Context, req *proto.GetGameAnswersReq) (*proto.GetGameAnswersRsp, error) {
claims := ctx.Value("claims").(*processor_jwt.JWTClaims)
if !roles.HasRole(claims, roles.Organizer) && !roles.HasRole(claims, roles.Author) {
return nil, status.Errorf(codes.PermissionDenied, "permission denied")
}
gameAnswers, err := s.gameService.GetGameAnswers(ctx, int(req.GameId))
if err != nil {
return &proto.GetGameAnswersRsp{
Error: err.Error(),
}, nil
}
return &proto.GetGameAnswersRsp{
Questions: mapQuestions(gameAnswers.Questions),
Teams: mapTeamAnswers(gameAnswers.Teams),
}, nil
}
func (s *server) GetGames(ctx context.Context, req *proto.GetGamesReq) (*proto.GetGamesRsp, error) {
claims := ctx.Value("claims").(*processor_jwt.JWTClaims)
if !roles.HasRole(claims, roles.Organizer) && !roles.HasRole(claims, roles.Author) {
@@ -1022,3 +1108,63 @@ func (s *server) DeleteLastTeamAction(ctx context.Context, req *proto.DeleteLast
return &proto.DeleteLastTeamActionRsp{}, nil
}
func (s *server) GetTeamAnswers(ctx context.Context, req *proto.GetTeamAnswersReq) (*proto.GetTeamAnswersRsp, error) {
answers, err := s.gameService.GetTeamAnswers(
ctx,
int(req.Id),
req.Password,
)
if err != nil {
return &proto.GetTeamAnswersRsp{
Error: err.Error(),
}, nil
}
return &proto.GetTeamAnswersRsp{
Answers: mapAnswers(answers),
}, nil
}
func (s *server) SubmitTeamAnswers(ctx context.Context, req *proto.SubmitTeamAnswersReq) (*proto.SubmitTeamAnswersRsp, error) {
err := s.gameService.SubmitTeamAnswers(
ctx,
int(req.Id),
req.Password,
convertAnswers(req.Answers),
)
if err != nil {
return &proto.SubmitTeamAnswersRsp{
Error: err.Error(),
}, nil
}
return &proto.SubmitTeamAnswersRsp{}, nil
}
func (s *server) SetTeamAnswerScore(ctx context.Context, req *proto.SetTeamAnswerScoreReq) (*proto.SetTeamAnswerScoreRsp, error) {
claims := ctx.Value("claims").(*processor_jwt.JWTClaims)
if !roles.HasRole(claims, roles.Organizer) && !roles.HasRole(claims, roles.Author) {
return nil, status.Errorf(codes.PermissionDenied, "permission denied")
}
var score *int
if req.Score != nil {
v := int(req.GetScore())
score = &v
}
err := s.gameService.SetTeamAnswerScore(
ctx,
int(req.Id),
req.QuestionCode,
score,
)
if err != nil {
return &proto.SetTeamAnswerScoreRsp{
Error: err.Error(),
}, nil
}
return &proto.SetTeamAnswerScoreRsp{}, nil
}
+31
View File
@@ -49,6 +49,7 @@ func mapStory(o *storytelling.Story) *proto.Story {
return &proto.Story{
Introduction: mapIntroduction(o.Introduction),
Places: mapPlaces(o.Places),
Questions: mapQuestions(o.Questions),
}
}
@@ -197,3 +198,33 @@ func convertIntroduction(o *proto.Introduction) *storytelling.Introduction {
Audio: o.Audio,
}
}
func mapQuestions(o []*storytelling.Question) []*proto.Question {
res := make([]*proto.Question, 0, len(o))
for _, item := range o {
res = append(res, mapQuestion(item))
}
return res
}
func mapQuestion(o *storytelling.Question) *proto.Question {
if o == nil {
return nil
}
return &proto.Question{
Code: o.Code,
Text: o.Text,
Answer: o.Answer,
}
}
func convertQuestion(o *proto.Question) *storytelling.Question {
if o == nil {
return nil
}
return &storytelling.Question{
Code: o.Code,
Text: textFormatter.FormatText(o.Text),
Answer: textFormatter.FormatText(o.Answer),
}
}