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+43
-36
@@ -5,6 +5,7 @@ import (
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"evening_detective_server/internal/services/file_service"
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"evening_detective_server/internal/services/game_export_service"
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"evening_detective_server/internal/services/game_import_service"
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"evening_detective_server/internal/services/game_results_package_service"
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"evening_detective_server/internal/services/game_review_service"
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"evening_detective_server/internal/services/game_service"
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"evening_detective_server/internal/services/gameplay_service"
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@@ -25,24 +26,26 @@ import (
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type server struct {
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proto.UnsafeEveningDetectiveServerServer
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usersService *users_service.UsersService
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uiService *ui_service.UIService
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taskService *task_service.TaskService
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fileService *file_service.FileService
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scenarioService *scenarios_service.ScenarioService
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gameExportService *game_export_service.GameExportService
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gameImportService *game_import_service.GameImportService
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gameService *game_service.GameService
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gameplayService *gameplay_service.GameplayService
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answerService *answer_service.AnswerService
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reviewService *game_review_service.GameReviewService
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teamService *team_service.TeamService
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ticketService *ticket_service.TicketService
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participationService *participation_service.ParticipationService
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screenService *screen_service.ScreenService
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playlistService *playlist_service.Service
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screenPlanService *screen_plan_service.ScreenPlanService
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mapService *map_service.MapService
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usersService *users_service.UsersService
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uiService *ui_service.UIService
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taskService *task_service.TaskService
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fileService *file_service.FileService
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scenarioService *scenarios_service.ScenarioService
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gameExportService *game_export_service.GameExportService
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gameImportService *game_import_service.GameImportService
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gameResultsService *game_results_package_service.GameResultsPackageService
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gameResultsApplyService *game_results_package_service.GameResultsApplyService
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gameService *game_service.GameService
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gameplayService *gameplay_service.GameplayService
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answerService *answer_service.AnswerService
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reviewService *game_review_service.GameReviewService
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teamService *team_service.TeamService
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ticketService *ticket_service.TicketService
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participationService *participation_service.ParticipationService
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screenService *screen_service.ScreenService
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playlistService *playlist_service.Service
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screenPlanService *screen_plan_service.ScreenPlanService
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mapService *map_service.MapService
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}
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// NewServer creates the application server.
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@@ -65,25 +68,29 @@ func NewServer(
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taskService *task_service.TaskService,
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gameExportService *game_export_service.GameExportService,
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gameImportService *game_import_service.GameImportService,
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gameResultsService *game_results_package_service.GameResultsPackageService,
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gameResultsApplyService *game_results_package_service.GameResultsApplyService,
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) proto.EveningDetectiveServerServer {
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return &server{
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gameImportService: gameImportService,
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taskService: taskService,
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gameExportService: gameExportService,
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usersService: usersService,
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uiService: uiService,
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fileService: fileService,
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scenarioService: scenarioService,
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gameService: gameService,
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gameplayService: gameplayService,
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answerService: answerService,
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reviewService: reviewService,
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teamService: teamService,
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ticketService: ticketService,
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participationService: participationService,
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screenService: screenService,
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playlistService: playlistService,
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screenPlanService: screenPlanService,
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mapService: mapService,
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gameImportService: gameImportService,
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gameResultsService: gameResultsService,
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gameResultsApplyService: gameResultsApplyService,
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taskService: taskService,
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gameExportService: gameExportService,
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usersService: usersService,
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uiService: uiService,
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fileService: fileService,
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scenarioService: scenarioService,
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gameService: gameService,
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gameplayService: gameplayService,
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answerService: answerService,
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reviewService: reviewService,
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teamService: teamService,
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ticketService: ticketService,
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participationService: participationService,
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screenService: screenService,
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playlistService: playlistService,
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screenPlanService: screenPlanService,
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mapService: mapService,
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}
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}
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