generated from VLADIMIR/template
add AnswerService
This commit is contained in:
@@ -1,11 +1,11 @@
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package app
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import (
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"evening_detective_server/internal/services/game_service"
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"evening_detective_server/internal/services/answer_service"
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proto "evening_detective_server/proto"
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)
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func mapAnswers(o []game_service.Answer) []*proto.Answer {
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func mapAnswers(o []answer_service.Answer) []*proto.Answer {
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res := make([]*proto.Answer, 0, len(o))
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for _, item := range o {
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res = append(res, &proto.Answer{
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@@ -16,10 +16,10 @@ func mapAnswers(o []game_service.Answer) []*proto.Answer {
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return res
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}
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func convertAnswers(o []*proto.Answer) []game_service.Answer {
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res := make([]game_service.Answer, 0, len(o))
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func convertAnswers(o []*proto.Answer) []answer_service.Answer {
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res := make([]answer_service.Answer, 0, len(o))
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for _, item := range o {
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res = append(res, game_service.Answer{
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res = append(res, answer_service.Answer{
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QuestionCode: item.QuestionCode,
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Text: item.Answer,
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})
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@@ -27,7 +27,7 @@ func convertAnswers(o []*proto.Answer) []game_service.Answer {
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return res
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}
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func mapAnswerScores(o []game_service.AnswerScore) []*proto.AnswerScore {
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func mapAnswerScores(o []answer_service.AnswerScore) []*proto.AnswerScore {
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res := make([]*proto.AnswerScore, 0, len(o))
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for _, item := range o {
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score := &proto.AnswerScore{
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@@ -43,7 +43,7 @@ func mapAnswerScores(o []game_service.AnswerScore) []*proto.AnswerScore {
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return res
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}
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func mapTeamAnswers(o []game_service.TeamAnswers) []*proto.TeamAnswers {
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func mapTeamAnswers(o []answer_service.TeamAnswers) []*proto.TeamAnswers {
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res := make([]*proto.TeamAnswers, 0, len(o))
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for _, item := range o {
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res = append(res, &proto.TeamAnswers{
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@@ -12,7 +12,7 @@ import (
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)
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func (s *server) GetTeamAnswers(ctx context.Context, req *proto.GetTeamAnswersReq) (*proto.GetTeamAnswersRsp, error) {
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answers, err := s.gameService.GetTeamAnswers(
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answers, err := s.answerService.GetTeamAnswers(
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ctx,
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int(req.Id),
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req.Password,
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@@ -29,7 +29,7 @@ func (s *server) GetTeamAnswers(ctx context.Context, req *proto.GetTeamAnswersRe
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}
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func (s *server) SubmitTeamAnswers(ctx context.Context, req *proto.SubmitTeamAnswersReq) (*proto.SubmitTeamAnswersRsp, error) {
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err := s.gameService.SubmitTeamAnswers(
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err := s.answerService.SubmitTeamAnswers(
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ctx,
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int(req.Id),
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req.Password,
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@@ -56,7 +56,7 @@ func (s *server) SetTeamAnswerScore(ctx context.Context, req *proto.SetTeamAnswe
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score = &v
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}
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err := s.gameService.SetTeamAnswerScore(
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err := s.answerService.SetTeamAnswerScore(
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ctx,
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int(req.Id),
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req.QuestionCode,
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@@ -83,7 +83,7 @@ func (s *server) GetGameAnswers(ctx context.Context, req *proto.GetGameAnswersRe
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return nil, status.Errorf(codes.PermissionDenied, "permission denied")
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}
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gameAnswers, err := s.gameService.GetGameAnswers(ctx, int(req.GameId))
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gameAnswers, err := s.answerService.GetGameAnswers(ctx, int(req.GameId))
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if err != nil {
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return &proto.GetGameAnswersRsp{
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Error: err.Error(),
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@@ -102,7 +102,7 @@ func (s *server) GetGameResults(ctx context.Context, req *proto.GetGameResultsRe
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return nil, status.Errorf(codes.PermissionDenied, "permission denied")
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}
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results, err := s.gameService.GetGameResults(ctx, int(req.GameId))
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results, err := s.answerService.GetGameResults(ctx, int(req.GameId))
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if err != nil {
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return &proto.GetGameResultsRsp{
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Error: err.Error(),
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@@ -2,7 +2,7 @@ package app
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import (
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"evening_detective_server/internal/modules/storytelling"
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"evening_detective_server/internal/services/game_service"
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"evening_detective_server/internal/services/answer_service"
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proto "evening_detective_server/proto"
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)
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@@ -23,7 +23,7 @@ func mapResultsQuestions(o []*storytelling.Question) []*proto.ResultsQuestion {
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// mapTeamResults мапит строки итоговой таблицы. Команда мапится целиком
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// (включая password/applications — аудитория та же, что у GetGameAnswers:
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// организатор/автор); actionsCount продублирован на уровне строки таблицы.
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func mapTeamResults(o []game_service.TeamResult) []*proto.TeamResult {
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func mapTeamResults(o []answer_service.TeamResult) []*proto.TeamResult {
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res := make([]*proto.TeamResult, 0, len(o))
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for _, item := range o {
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res = append(res, &proto.TeamResult{
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@@ -4,12 +4,12 @@ import (
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"evening_detective_server/internal/modules/game_model"
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"testing"
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"evening_detective_server/internal/services/game_service"
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"evening_detective_server/internal/services/answer_service"
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)
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func TestMapTeamResults(t *testing.T) {
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sc := 5
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results := []game_service.TeamResult{
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results := []answer_service.TeamResult{
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{
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Team: &game_model.Team{
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ID: 1,
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@@ -17,7 +17,7 @@ func TestMapTeamResults(t *testing.T) {
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Status: "play",
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ActionsCount: 7,
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},
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Answers: []game_service.AnswerScore{
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Answers: []answer_service.AnswerScore{
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{QuestionCode: "q1", Text: "ответ", Score: &sc},
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},
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TotalScore: 5,
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@@ -262,7 +262,7 @@ func (s *server) GetScreenResults(ctx context.Context, req *proto.GetScreenResul
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if game.Status != "finish" {
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return nil, status.Error(codes.FailedPrecondition, "результаты доступны после завершения игры")
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}
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results, err := s.gameService.GetGameResults(ctx, *session.GameID)
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results, err := s.answerService.GetGameResults(ctx, *session.GameID)
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if err != nil {
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return nil, status.Error(codes.Internal, "не удалось получить результаты")
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}
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@@ -4,6 +4,7 @@ import (
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"evening_detective_server/internal/modules/string_tools"
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"evening_detective_server/internal/repos/game_map_repo"
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"evening_detective_server/internal/repos/screen_sessions_repo"
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"evening_detective_server/internal/services/answer_service"
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"evening_detective_server/internal/services/file_service"
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"evening_detective_server/internal/services/game_service"
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"evening_detective_server/internal/services/participation_service"
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@@ -25,6 +26,7 @@ type server struct {
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fileService *file_service.FileService
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scenarioService *scenarios_service.ScenarioService
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gameService *game_service.GameService
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answerService *answer_service.AnswerService
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teamService *team_service.TeamService
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participationService *participation_service.ParticipationService
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screenRepo *screen_sessions_repo.ScreenSessionsRepo
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@@ -37,6 +39,7 @@ func NewServer(
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fileService *file_service.FileService,
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scenarioService *scenarios_service.ScenarioService,
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gameService *game_service.GameService,
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answerService *answer_service.AnswerService,
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teamService *team_service.TeamService,
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participationService *participation_service.ParticipationService,
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screenRepo *screen_sessions_repo.ScreenSessionsRepo,
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@@ -48,6 +51,7 @@ func NewServer(
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fileService: fileService,
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scenarioService: scenarioService,
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gameService: gameService,
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answerService: answerService,
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teamService: teamService,
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participationService: participationService,
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screenRepo: screenRepo,
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