From 88f48731a6a00fba21183679e84d82545362313b Mon Sep 17 00:00:00 2001 From: Fedorov Vladimir Date: Mon, 21 Sep 2026 18:34:50 +0700 Subject: [PATCH] =?UTF-8?q?=D0=94=D0=BE=D0=B1=D0=B0=D0=B2=D0=B8=D1=82?= =?UTF-8?q?=D1=8C=20=D0=BF=D1=80=D0=B5=D0=B2=D1=8C=D1=8E=20=D0=B2=D0=BD?= =?UTF-8?q?=D0=B5=D1=88=D0=BD=D0=B5=D0=B3=D0=BE=20=D1=8D=D0=BA=D1=80=D0=B0?= =?UTF-8?q?=D0=BD=D0=B0=20=D0=B2=20=D0=BF=D0=B0=D0=BD=D0=B5=D0=BB=D0=B8?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- internal/app/screens.go | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/internal/app/screens.go b/internal/app/screens.go index 759c111..d002718 100644 --- a/internal/app/screens.go +++ b/internal/app/screens.go @@ -65,7 +65,9 @@ func (s *server) GetGameScreens(ctx context.Context, req *proto.GetGameScreensRe } states := make([]*proto.ScreenState, 0, len(sessions)) for _, session := range sessions { - states = append(states, screenState(session)) + state := screenState(session) + s.enrichScreenState(ctx, session, state) + states = append(states, state) } return &proto.GetGameScreensRsp{Screens: states}, nil }