generated from VLADIMIR/template
updates
This commit is contained in:
@@ -31,6 +31,7 @@ import (
|
||||
"evening_detective_server/internal/services/game_review_service"
|
||||
"evening_detective_server/internal/services/game_service"
|
||||
"evening_detective_server/internal/services/gameplay_service"
|
||||
"evening_detective_server/internal/services/map_service"
|
||||
"evening_detective_server/internal/services/mcp_service"
|
||||
"evening_detective_server/internal/services/participation_service"
|
||||
"evening_detective_server/internal/services/scenarios_service"
|
||||
@@ -139,7 +140,7 @@ func main() {
|
||||
answersRepo := team_answers_repo.NewTeamAnswersRepo(dbpool)
|
||||
screenRepo := screen_sessions_repo.NewScreenSessionsRepo(dbpool)
|
||||
screenService := screen_service.NewScreenService(screenRepo)
|
||||
mapRepo := game_map_repo.New(dbpool)
|
||||
mapService := map_service.NewMapService(game_map_repo.NewGameMapRepo(dbpool))
|
||||
reviewsRepo := game_reviews_repo.New(dbpool)
|
||||
gameService := game_service.NewGameService(
|
||||
gameRepo,
|
||||
@@ -220,7 +221,7 @@ func main() {
|
||||
ticketService,
|
||||
participationService,
|
||||
screenService,
|
||||
mapRepo,
|
||||
mapService,
|
||||
),
|
||||
)
|
||||
|
||||
|
||||
@@ -4,7 +4,7 @@ import (
|
||||
"context"
|
||||
"errors"
|
||||
|
||||
"evening_detective_server/internal/repos/game_map_repo"
|
||||
"evening_detective_server/internal/services/map_service"
|
||||
proto "evening_detective_server/proto"
|
||||
|
||||
"google.golang.org/grpc/codes"
|
||||
@@ -22,14 +22,14 @@ func (s *server) GetGameMap(ctx context.Context, req *proto.GetGameMapReq) (*pro
|
||||
if err != nil {
|
||||
return nil, status.Error(codes.NotFound, "игра не найдена")
|
||||
}
|
||||
if err := s.mapRepo.Ensure(ctx, int(req.GameID), "organizer_desk", 1); err != nil {
|
||||
if err := s.mapService.Ensure(ctx, int(req.GameID), "organizer_desk", 1); err != nil {
|
||||
return nil, status.Error(codes.Internal, "не удалось сохранить карту")
|
||||
}
|
||||
for _, team := range game.Teams {
|
||||
if team.ParticipationStatus == "cancelled" {
|
||||
continue
|
||||
}
|
||||
if err := s.mapRepo.Ensure(ctx, int(req.GameID), "team", team.ID); err != nil {
|
||||
if err := s.mapService.Ensure(ctx, int(req.GameID), "team", team.ID); err != nil {
|
||||
return nil, status.Error(codes.Internal, "не удалось сохранить карту")
|
||||
}
|
||||
}
|
||||
@@ -38,11 +38,11 @@ func (s *server) GetGameMap(ctx context.Context, req *proto.GetGameMapReq) (*pro
|
||||
return nil, status.Error(codes.Internal, "не удалось получить экраны")
|
||||
}
|
||||
for _, screen := range screens {
|
||||
if err := s.mapRepo.Ensure(ctx, int(req.GameID), "screen", screen.ID); err != nil {
|
||||
if err := s.mapService.Ensure(ctx, int(req.GameID), "screen", screen.ID); err != nil {
|
||||
return nil, status.Error(codes.Internal, "не удалось сохранить карту")
|
||||
}
|
||||
}
|
||||
items, err := s.mapRepo.List(ctx, int(req.GameID))
|
||||
items, err := s.mapService.List(ctx, int(req.GameID))
|
||||
if err != nil {
|
||||
return nil, status.Error(codes.Internal, "не удалось получить карту")
|
||||
}
|
||||
@@ -61,7 +61,7 @@ func (s *server) GetGameMap(ctx context.Context, req *proto.GetGameMapReq) (*pro
|
||||
for _, item := range items {
|
||||
_, teamExists := teamNames[item.ItemID]
|
||||
if (item.Kind == "team" && !teamExists) || (item.Kind == "screen" && screenStates[item.ItemID] == nil) {
|
||||
if err := s.mapRepo.Delete(ctx, item); err != nil {
|
||||
if err := s.mapService.Delete(ctx, item); err != nil {
|
||||
return nil, status.Error(codes.Internal, "не удалось обновить карту")
|
||||
}
|
||||
continue
|
||||
@@ -90,8 +90,15 @@ func (s *server) UpdateGameMapItem(ctx context.Context, req *proto.UpdateGameMap
|
||||
if req == nil || req.GameID <= 0 || req.ItemID <= 0 || (req.Kind != "team" && req.Kind != "screen" && req.Kind != "organizer_desk") {
|
||||
return nil, status.Error(codes.InvalidArgument, "некорректный объект карты")
|
||||
}
|
||||
if err := s.mapRepo.Update(ctx, game_map_repo.Item{GameID: int(req.GameID), Kind: req.Kind, ItemID: int(req.ItemID), X: int(req.X), Y: int(req.Y), Hidden: req.Hidden}); err != nil {
|
||||
if errors.Is(err, game_map_repo.ErrItemNotFound) {
|
||||
if err := s.mapService.Update(ctx, &map_service.MapItem{
|
||||
GameID: int(req.GameID),
|
||||
Kind: req.Kind,
|
||||
ItemID: int(req.ItemID),
|
||||
X: int(req.X),
|
||||
Y: int(req.Y),
|
||||
Hidden: req.Hidden,
|
||||
}); err != nil {
|
||||
if errors.Is(err, map_service.ErrItemNotFound) {
|
||||
return nil, status.Error(codes.NotFound, "объект карты не найден")
|
||||
}
|
||||
return nil, status.Error(codes.Internal, "не удалось изменить карту")
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
package app
|
||||
|
||||
import (
|
||||
"evening_detective_server/internal/repos/game_map_repo"
|
||||
"evening_detective_server/internal/services/answer_service"
|
||||
"evening_detective_server/internal/services/file_service"
|
||||
"evening_detective_server/internal/services/game_review_service"
|
||||
"evening_detective_server/internal/services/game_service"
|
||||
"evening_detective_server/internal/services/gameplay_service"
|
||||
"evening_detective_server/internal/services/map_service"
|
||||
"evening_detective_server/internal/services/participation_service"
|
||||
"evening_detective_server/internal/services/scenarios_service"
|
||||
"evening_detective_server/internal/services/screen_service"
|
||||
@@ -32,7 +32,7 @@ type server struct {
|
||||
ticketService *ticket_service.Service
|
||||
participationService *participation_service.ParticipationService
|
||||
screenService *screen_service.ScreenService
|
||||
mapRepo *game_map_repo.Repo
|
||||
mapService *map_service.MapService
|
||||
}
|
||||
|
||||
func NewServer(
|
||||
@@ -48,7 +48,7 @@ func NewServer(
|
||||
ticketService *ticket_service.Service,
|
||||
participationService *participation_service.ParticipationService,
|
||||
screenService *screen_service.ScreenService,
|
||||
mapRepo *game_map_repo.Repo,
|
||||
mapService *map_service.MapService,
|
||||
) proto.EveningDetectiveServerServer {
|
||||
return &server{
|
||||
usersService: usersService,
|
||||
@@ -63,6 +63,6 @@ func NewServer(
|
||||
ticketService: ticketService,
|
||||
participationService: participationService,
|
||||
screenService: screenService,
|
||||
mapRepo: mapRepo,
|
||||
mapService: mapService,
|
||||
}
|
||||
}
|
||||
|
||||
@@ -25,8 +25,8 @@ type Repo struct {
|
||||
pool *pgxpool.Pool
|
||||
}
|
||||
|
||||
// New создаёт repository объектов карты.
|
||||
func New(pool *pgxpool.Pool) *Repo {
|
||||
// NewGameMapRepo создаёт repository объектов карты.
|
||||
func NewGameMapRepo(pool *pgxpool.Pool) *Repo {
|
||||
return &Repo{pool: pool}
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,34 @@
|
||||
package map_service
|
||||
|
||||
import "evening_detective_server/internal/repos/game_map_repo"
|
||||
|
||||
type MapItem struct {
|
||||
GameID int
|
||||
Kind string
|
||||
ItemID int
|
||||
X int
|
||||
Y int
|
||||
Hidden bool
|
||||
}
|
||||
|
||||
func mapItem(item game_map_repo.Item) *MapItem {
|
||||
return &MapItem{
|
||||
GameID: item.GameID,
|
||||
Kind: item.Kind,
|
||||
ItemID: item.ItemID,
|
||||
X: item.X,
|
||||
Y: item.Y,
|
||||
Hidden: item.Hidden,
|
||||
}
|
||||
}
|
||||
|
||||
func toRepoItem(item *MapItem) game_map_repo.Item {
|
||||
return game_map_repo.Item{
|
||||
GameID: item.GameID,
|
||||
Kind: item.Kind,
|
||||
ItemID: item.ItemID,
|
||||
X: item.X,
|
||||
Y: item.Y,
|
||||
Hidden: item.Hidden,
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,48 @@
|
||||
package map_service
|
||||
|
||||
import (
|
||||
"context"
|
||||
"errors"
|
||||
|
||||
"evening_detective_server/internal/repos/game_map_repo"
|
||||
)
|
||||
|
||||
var ErrItemNotFound = errors.New("объект карты не найден")
|
||||
|
||||
type MapService struct {
|
||||
repo *game_map_repo.Repo
|
||||
}
|
||||
|
||||
func NewMapService(repo *game_map_repo.Repo) *MapService {
|
||||
return &MapService{repo: repo}
|
||||
}
|
||||
|
||||
func (s *MapService) Ensure(ctx context.Context, gameID int, kind string, itemID int) error {
|
||||
return s.repo.Ensure(ctx, gameID, kind, itemID)
|
||||
}
|
||||
|
||||
func (s *MapService) List(ctx context.Context, gameID int) ([]*MapItem, error) {
|
||||
items, err := s.repo.List(ctx, gameID)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
result := make([]*MapItem, 0, len(items))
|
||||
for _, item := range items {
|
||||
result = append(result, mapItem(item))
|
||||
}
|
||||
return result, nil
|
||||
}
|
||||
|
||||
func (s *MapService) Update(ctx context.Context, item *MapItem) error {
|
||||
if err := s.repo.Update(ctx, toRepoItem(item)); err != nil {
|
||||
if errors.Is(err, game_map_repo.ErrItemNotFound) {
|
||||
return ErrItemNotFound
|
||||
}
|
||||
return err
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (s *MapService) Delete(ctx context.Context, item *MapItem) error {
|
||||
return s.repo.Delete(ctx, toRepoItem(item))
|
||||
}
|
||||
Reference in New Issue
Block a user