generated from VLADIMIR/template
fix
This commit is contained in:
@@ -1,5 +1,6 @@
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package repos
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package repos
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// Application describes evidence attached to a team.
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type Application struct {
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type Application struct {
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Name string
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Name string
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Image string
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Image string
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@@ -4,6 +4,7 @@ import (
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"time"
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"time"
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)
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)
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// Game describes a game and its scenario and teams.
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type Game struct {
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type Game struct {
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Format string
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Format string
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ID int
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ID int
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@@ -26,6 +26,7 @@ type Repo struct {
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pool *pgxpool.Pool
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pool *pgxpool.Pool
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}
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}
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// NewGameMapRepo creates a game map repository.
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func NewGameMapRepo(pool *pgxpool.Pool) *Repo {
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func NewGameMapRepo(pool *pgxpool.Pool) *Repo {
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return &Repo{pool: pool}
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return &Repo{pool: pool}
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}
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}
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@@ -7,14 +7,17 @@ import (
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"github.com/jackc/pgx/v5/pgxpool"
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"github.com/jackc/pgx/v5/pgxpool"
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)
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)
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// Repo checks database health.
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type Repo struct {
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type Repo struct {
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pool *pgxpool.Pool
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pool *pgxpool.Pool
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}
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}
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// New creates a database health repository.
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func New(pool *pgxpool.Pool) *Repo {
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func New(pool *pgxpool.Pool) *Repo {
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return &Repo{pool: pool}
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return &Repo{pool: pool}
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}
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}
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// Check verifies that the database is reachable.
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func (r *Repo) Check(ctx context.Context) error {
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func (r *Repo) Check(ctx context.Context) error {
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return r.pool.Ping(ctx)
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return r.pool.Ping(ctx)
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}
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}
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@@ -8,16 +8,19 @@ import (
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"github.com/jackc/pgx/v5/pgxpool"
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"github.com/jackc/pgx/v5/pgxpool"
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)
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)
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// RefreshTokensRepo persists refresh tokens.
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type RefreshTokensRepo struct {
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type RefreshTokensRepo struct {
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pool *pgxpool.Pool
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pool *pgxpool.Pool
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}
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}
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// NewRefreshTokensRepo creates a refresh token repository.
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func NewRefreshTokensRepo(pool *pgxpool.Pool) *RefreshTokensRepo {
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func NewRefreshTokensRepo(pool *pgxpool.Pool) *RefreshTokensRepo {
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return &RefreshTokensRepo{
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return &RefreshTokensRepo{
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pool: pool,
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pool: pool,
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}
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}
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}
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}
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// AddRefreshToken stores a refresh token.
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func (s *RefreshTokensRepo) AddRefreshToken(
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func (s *RefreshTokensRepo) AddRefreshToken(
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ctx context.Context,
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ctx context.Context,
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userID int,
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userID int,
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@@ -35,6 +38,7 @@ func (s *RefreshTokensRepo) AddRefreshToken(
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return err
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return err
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}
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}
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// ExistsRefreshToken reports whether an unexpired refresh token exists.
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func (s *RefreshTokensRepo) ExistsRefreshToken(
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func (s *RefreshTokensRepo) ExistsRefreshToken(
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ctx context.Context,
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ctx context.Context,
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userID int,
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userID int,
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@@ -63,6 +67,7 @@ func (s *RefreshTokensRepo) ExistsRefreshToken(
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return exists, nil
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return exists, nil
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}
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}
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// DeleteRefreshTokenByJti removes a refresh token by its JTI.
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func (s *RefreshTokensRepo) DeleteRefreshTokenByJti(
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func (s *RefreshTokensRepo) DeleteRefreshTokenByJti(
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ctx context.Context,
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ctx context.Context,
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jti string,
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jti string,
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@@ -1,5 +1,6 @@
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package repos
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package repos
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// Team describes a game team and its participation state.
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type Team struct {
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type Team struct {
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ParticipationStatus string
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ParticipationStatus string
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ParticipationSource string
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ParticipationSource string
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@@ -8,10 +8,12 @@ import (
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"github.com/jackc/pgx/v5/pgxpool"
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"github.com/jackc/pgx/v5/pgxpool"
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)
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)
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// TeamAnswersRepo persists team answers.
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type TeamAnswersRepo struct {
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type TeamAnswersRepo struct {
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pool *pgxpool.Pool
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pool *pgxpool.Pool
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}
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}
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// NewTeamAnswersRepo creates a team answers repository.
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func NewTeamAnswersRepo(pool *pgxpool.Pool) *TeamAnswersRepo {
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func NewTeamAnswersRepo(pool *pgxpool.Pool) *TeamAnswersRepo {
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return &TeamAnswersRepo{
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return &TeamAnswersRepo{
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pool: pool,
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pool: pool,
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@@ -45,6 +47,7 @@ func (r *TeamAnswersRepo) UpsertAnswers(
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return nil
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return nil
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}
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}
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// GetAnswersByTeamID returns answers submitted by a team.
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func (r *TeamAnswersRepo) GetAnswersByTeamID(
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func (r *TeamAnswersRepo) GetAnswersByTeamID(
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ctx context.Context,
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ctx context.Context,
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teamID int,
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teamID int,
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@@ -2,6 +2,7 @@ package repos
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import "time"
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import "time"
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// User describes an application user.
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type User struct {
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type User struct {
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ID int
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ID int
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Username string
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Username string
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