// Code generated by protoc-gen-go-grpc. DO NOT EDIT. // versions: // - protoc-gen-go-grpc v1.6.2 // - protoc v7.36.0 // source: main.proto // Contract rules: // - fields inside each message are declared in ascending number order; // - published field numbers are never renumbered or reused; // - use ID, ID and URL for abbreviation fields so generated clients // keep the same naming convention across Go and TypeScript. package proto import ( context "context" httpbody "google.golang.org/genproto/googleapis/api/httpbody" grpc "google.golang.org/grpc" codes "google.golang.org/grpc/codes" status "google.golang.org/grpc/status" ) // This is a compile-time assertion to ensure that this generated file // is compatible with the grpc package it is being compiled against. // Requires gRPC-Go v1.64.0 or later. const _ = grpc.SupportPackageIsVersion9 const ( EveningDetectiveServer_GetTasks_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/GetTasks" EveningDetectiveServer_GetTaskAssignees_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/GetTaskAssignees" EveningDetectiveServer_CreateTask_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/CreateTask" EveningDetectiveServer_UpdateTask_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/UpdateTask" EveningDetectiveServer_SetTaskStatus_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/SetTaskStatus" EveningDetectiveServer_DeleteTask_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/DeleteTask" EveningDetectiveServer_GetParticipation_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/GetParticipation" EveningDetectiveServer_AnswerParticipation_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/AnswerParticipation" EveningDetectiveServer_Ping_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/Ping" EveningDetectiveServer_Echo_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/Echo" EveningDetectiveServer_Signup_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/Signup" EveningDetectiveServer_RefreshPassword_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/RefreshPassword" EveningDetectiveServer_Login_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/Login" EveningDetectiveServer_Refresh_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/Refresh" EveningDetectiveServer_DeleteAccount_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/DeleteAccount" EveningDetectiveServer_GetTerms_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/GetTerms" EveningDetectiveServer_GetPrivacy_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/GetPrivacy" EveningDetectiveServer_GetConsent_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/GetConsent" EveningDetectiveServer_GetUsers_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/GetUsers" EveningDetectiveServer_GetUserByID_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/GetUserByID" EveningDetectiveServer_GetMe_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/GetMe" EveningDetectiveServer_ChangeUserPassword_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/ChangeUserPassword" EveningDetectiveServer_AddUserRole_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/AddUserRole" EveningDetectiveServer_DeleteUserRole_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/DeleteUserRole" EveningDetectiveServer_GetPermissions_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/GetPermissions" EveningDetectiveServer_UploadFile_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/UploadFile" EveningDetectiveServer_DownloadFile_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/DownloadFile" EveningDetectiveServer_GetPlaylists_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/GetPlaylists" EveningDetectiveServer_CreatePlaylist_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/CreatePlaylist" EveningDetectiveServer_UpdatePlaylist_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/UpdatePlaylist" EveningDetectiveServer_DeletePlaylist_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/DeletePlaylist" EveningDetectiveServer_UploadPlaylistTrack_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/UploadPlaylistTrack" EveningDetectiveServer_DeletePlaylistTrack_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/DeletePlaylistTrack" EveningDetectiveServer_SetScenarioPlaylist_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/SetScenarioPlaylist" EveningDetectiveServer_AddScenario_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/AddScenario" EveningDetectiveServer_GetMyScenarios_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/GetMyScenarios" EveningDetectiveServer_GetScenariosCatalog_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/GetScenariosCatalog" EveningDetectiveServer_GetFullScenario_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/GetFullScenario" EveningDetectiveServer_GetScenario_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/GetScenario" EveningDetectiveServer_UpdateScenario_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/UpdateScenario" EveningDetectiveServer_PublicScenario_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/PublicScenario" EveningDetectiveServer_DraftScenario_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/DraftScenario" EveningDetectiveServer_DeleteScenario_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/DeleteScenario" EveningDetectiveServer_AddScenarioPlace_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/AddScenarioPlace" EveningDetectiveServer_UpdateScenarioPlace_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/UpdateScenarioPlace" EveningDetectiveServer_DeleteScenarioPlace_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/DeleteScenarioPlace" EveningDetectiveServer_AddScenarioQuestion_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/AddScenarioQuestion" EveningDetectiveServer_UpdateScenarioQuestion_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/UpdateScenarioQuestion" EveningDetectiveServer_DeleteScenarioQuestion_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/DeleteScenarioQuestion" EveningDetectiveServer_UpdateScenarioBackground_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/UpdateScenarioBackground" EveningDetectiveServer_UpdateScenarioIntro_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/UpdateScenarioIntro" EveningDetectiveServer_UpdateScenarioConclusion_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/UpdateScenarioConclusion" EveningDetectiveServer_DownloadScenarioArchive_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/DownloadScenarioArchive" EveningDetectiveServer_UploadScenarioArchive_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/UploadScenarioArchive" EveningDetectiveServer_AddGame_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/AddGame" EveningDetectiveServer_GetGames_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/GetGames" EveningDetectiveServer_GetGame_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/GetGame" EveningDetectiveServer_ImportGame_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/ImportGame" EveningDetectiveServer_DownloadGameResultsPackage_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/DownloadGameResultsPackage" EveningDetectiveServer_ApplyGameResultsPackage_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/ApplyGameResultsPackage" EveningDetectiveServer_StartGameExport_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/StartGameExport" EveningDetectiveServer_GetGameExport_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/GetGameExport" EveningDetectiveServer_IssueGameTickets_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/IssueGameTickets" EveningDetectiveServer_GetTicket_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/GetTicket" EveningDetectiveServer_AcceptTicket_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/AcceptTicket" EveningDetectiveServer_CreateScreenSession_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/CreateScreenSession" EveningDetectiveServer_GetScreenState_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/GetScreenState" EveningDetectiveServer_GetGameScreens_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/GetGameScreens" EveningDetectiveServer_GetGameMusic_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/GetGameMusic" EveningDetectiveServer_SetGameMusic_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/SetGameMusic" EveningDetectiveServer_AdvanceScreenMusic_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/AdvanceScreenMusic" EveningDetectiveServer_BindScreen_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/BindScreen" EveningDetectiveServer_UnbindScreen_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/UnbindScreen" EveningDetectiveServer_SetScreenSound_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/SetScreenSound" EveningDetectiveServer_GetGameMap_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/GetGameMap" EveningDetectiveServer_UpdateGameMapItem_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/UpdateGameMapItem" EveningDetectiveServer_SetScreenMode_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/SetScreenMode" EveningDetectiveServer_SetScreenTimer_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/SetScreenTimer" EveningDetectiveServer_SendScreenCommand_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/SendScreenCommand" EveningDetectiveServer_GetScreenPlan_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/GetScreenPlan" EveningDetectiveServer_SaveScreenPlan_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/SaveScreenPlan" EveningDetectiveServer_SetScreenPlanStep_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/SetScreenPlanStep" EveningDetectiveServer_GetScreenResults_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/GetScreenResults" EveningDetectiveServer_DownloadTeamQR_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/DownloadTeamQR" EveningDetectiveServer_GetGameAnswers_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/GetGameAnswers" EveningDetectiveServer_GetGameResults_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/GetGameResults" EveningDetectiveServer_CreateGameReview_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/CreateGameReview" EveningDetectiveServer_GetGameReviews_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/GetGameReviews" EveningDetectiveServer_GetScenarioReviews_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/GetScenarioReviews" EveningDetectiveServer_GetGameReviewsForModeration_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/GetGameReviewsForModeration" EveningDetectiveServer_GetReviewsForModeration_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/GetReviewsForModeration" EveningDetectiveServer_ModerateGameReview_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/ModerateGameReview" EveningDetectiveServer_UpdateGame_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/UpdateGame" EveningDetectiveServer_StartGame_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/StartGame" EveningDetectiveServer_PauseGame_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/PauseGame" EveningDetectiveServer_PlayGame_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/PlayGame" EveningDetectiveServer_FinishGame_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/FinishGame" EveningDetectiveServer_ResetGame_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/ResetGame" EveningDetectiveServer_DeleteGame_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/DeleteGame" EveningDetectiveServer_AddTeam_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/AddTeam" EveningDetectiveServer_UpdateTeam_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/UpdateTeam" EveningDetectiveServer_DeleteTeam_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/DeleteTeam" EveningDetectiveServer_GiveTeamApplications_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/GiveTeamApplications" EveningDetectiveServer_GetTeamStory_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/GetTeamStory" EveningDetectiveServer_AddTeamAction_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/AddTeamAction" EveningDetectiveServer_DeleteLastTeamAction_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/DeleteLastTeamAction" EveningDetectiveServer_GetTeamAnswers_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/GetTeamAnswers" EveningDetectiveServer_SubmitTeamAnswers_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/SubmitTeamAnswers" EveningDetectiveServer_SetTeamAnswerScore_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/SetTeamAnswerScore" ) // EveningDetectiveServerClient is the client API for EveningDetectiveServer service. // // For semantics around ctx use and closing/ending streaming RPCs, please refer to https://pkg.go.dev/google.golang.org/grpc/?tab=doc#ClientConn.NewStream. type EveningDetectiveServerClient interface { GetTasks(ctx context.Context, in *GetTasksReq, opts ...grpc.CallOption) (*GetTasksRsp, error) GetTaskAssignees(ctx context.Context, in *GetTaskAssigneesReq, opts ...grpc.CallOption) (*GetTaskAssigneesRsp, error) CreateTask(ctx context.Context, in *CreateTaskReq, opts ...grpc.CallOption) (*TaskRsp, error) UpdateTask(ctx context.Context, in *UpdateTaskReq, opts ...grpc.CallOption) (*TaskRsp, error) SetTaskStatus(ctx context.Context, in *SetTaskStatusReq, opts ...grpc.CallOption) (*TaskRsp, error) DeleteTask(ctx context.Context, in *DeleteTaskReq, opts ...grpc.CallOption) (*DeleteTaskRsp, error) GetParticipation(ctx context.Context, in *GetParticipationReq, opts ...grpc.CallOption) (*ParticipationRsp, error) AnswerParticipation(ctx context.Context, in *AnswerParticipationReq, opts ...grpc.CallOption) (*ParticipationRsp, error) Ping(ctx context.Context, in *PingReq, opts ...grpc.CallOption) (*PingRsp, error) Echo(ctx context.Context, in *EchoReq, opts ...grpc.CallOption) (*EchoRsp, error) Signup(ctx context.Context, in *SignupReq, opts ...grpc.CallOption) (*SignupRsp, error) RefreshPassword(ctx context.Context, in *RefreshPasswordReq, opts ...grpc.CallOption) (*RefreshPasswordRsp, error) Login(ctx context.Context, in *LoginReq, opts ...grpc.CallOption) (*LoginRsp, error) Refresh(ctx context.Context, in *RefreshReq, opts ...grpc.CallOption) (*RefreshRsp, error) DeleteAccount(ctx context.Context, in *DeleteAccountReq, opts ...grpc.CallOption) (*DeleteAccountRsp, error) GetTerms(ctx context.Context, in *GetTermsReq, opts ...grpc.CallOption) (*GetTermsRsp, error) GetPrivacy(ctx context.Context, in *GetPrivacyReq, opts ...grpc.CallOption) (*GetPrivacyRsp, error) GetConsent(ctx context.Context, in *GetConsentReq, opts ...grpc.CallOption) (*GetConsentRsp, error) GetUsers(ctx context.Context, in *GetUsersReq, opts ...grpc.CallOption) (*GetUsersRsp, error) GetUserByID(ctx context.Context, in *GetUserByIDReq, opts ...grpc.CallOption) (*GetUserByIDRsp, error) GetMe(ctx context.Context, in *GetMeReq, opts ...grpc.CallOption) (*GetMeRsp, error) // Только администратор; сеансы пользователя сохраняются. // Ошибки: 401, 403, 400, 404, 500. ChangeUserPassword(ctx context.Context, in *ChangeUserPasswordReq, opts ...grpc.CallOption) (*ChangeUserPasswordRsp, error) AddUserRole(ctx context.Context, in *AddUserRoleReq, opts ...grpc.CallOption) (*AddUserRoleRsp, error) DeleteUserRole(ctx context.Context, in *DeleteUserRoleReq, opts ...grpc.CallOption) (*DeleteUserRoleRsp, error) GetPermissions(ctx context.Context, in *GetPermissionsReq, opts ...grpc.CallOption) (*GetPermissionsRsp, error) UploadFile(ctx context.Context, in *UploadFileReq, opts ...grpc.CallOption) (*UploadFileRsp, error) DownloadFile(ctx context.Context, in *DownloadFileReq, opts ...grpc.CallOption) (*httpbody.HttpBody, error) GetPlaylists(ctx context.Context, in *GetPlaylistsReq, opts ...grpc.CallOption) (*GetPlaylistsRsp, error) CreatePlaylist(ctx context.Context, in *CreatePlaylistReq, opts ...grpc.CallOption) (*CreatePlaylistRsp, error) UpdatePlaylist(ctx context.Context, in *UpdatePlaylistReq, opts ...grpc.CallOption) (*UpdatePlaylistRsp, error) DeletePlaylist(ctx context.Context, in *DeletePlaylistReq, opts ...grpc.CallOption) (*DeletePlaylistRsp, error) UploadPlaylistTrack(ctx context.Context, in *UploadPlaylistTrackReq, opts ...grpc.CallOption) (*UploadPlaylistTrackRsp, error) DeletePlaylistTrack(ctx context.Context, in *DeletePlaylistTrackReq, opts ...grpc.CallOption) (*DeletePlaylistTrackRsp, error) SetScenarioPlaylist(ctx context.Context, in *SetScenarioPlaylistReq, opts ...grpc.CallOption) (*SetScenarioPlaylistRsp, error) AddScenario(ctx context.Context, in *AddScenarioReq, opts ...grpc.CallOption) (*AddScenarioRsp, error) GetMyScenarios(ctx context.Context, in *GetMyScenariosReq, opts ...grpc.CallOption) (*GetMyScenariosRsp, error) GetScenariosCatalog(ctx context.Context, in *GetScenariosCatalogReq, opts ...grpc.CallOption) (*GetScenariosCatalogRsp, error) GetFullScenario(ctx context.Context, in *GetScenarioReq, opts ...grpc.CallOption) (*GetScenarioRsp, error) GetScenario(ctx context.Context, in *GetScenarioReq, opts ...grpc.CallOption) (*GetScenarioRsp, error) UpdateScenario(ctx context.Context, in *UpdateScenarioReq, opts ...grpc.CallOption) (*UpdateScenarioRsp, error) PublicScenario(ctx context.Context, in *PublicScenarioReq, opts ...grpc.CallOption) (*PublicScenarioRsp, error) DraftScenario(ctx context.Context, in *DraftScenarioReq, opts ...grpc.CallOption) (*DraftScenarioRsp, error) DeleteScenario(ctx context.Context, in *DeleteScenarioReq, opts ...grpc.CallOption) (*DeleteScenarioRsp, error) AddScenarioPlace(ctx context.Context, in *AddScenarioPlaceReq, opts ...grpc.CallOption) (*AddScenarioPlaceRsp, error) UpdateScenarioPlace(ctx context.Context, in *UpdateScenarioPlaceReq, opts ...grpc.CallOption) (*UpdateScenarioPlaceRsp, error) DeleteScenarioPlace(ctx context.Context, in *DeleteScenarioPlaceReq, opts ...grpc.CallOption) (*DeleteScenarioPlaceRsp, error) AddScenarioQuestion(ctx context.Context, in *AddScenarioQuestionReq, opts ...grpc.CallOption) (*AddScenarioQuestionRsp, error) UpdateScenarioQuestion(ctx context.Context, in *UpdateScenarioQuestionReq, opts ...grpc.CallOption) (*UpdateScenarioQuestionRsp, error) DeleteScenarioQuestion(ctx context.Context, in *DeleteScenarioQuestionReq, opts ...grpc.CallOption) (*DeleteScenarioQuestionRsp, error) // Загрузить файл через UploadFile, затем передать его имя; пустое имя удаляет фон дела. UpdateScenarioBackground(ctx context.Context, in *UpdateScenarioBackgroundReq, opts ...grpc.CallOption) (*UpdateScenarioBackgroundRsp, error) UpdateScenarioIntro(ctx context.Context, in *UpdateScenarioIntroReq, opts ...grpc.CallOption) (*UpdateScenarioIntroRsp, error) // Видео загружается через UploadFile (MP4/WebM). Пустая conclusion удаляет закрывашку. UpdateScenarioConclusion(ctx context.Context, in *UpdateScenarioConclusionReq, opts ...grpc.CallOption) (*UpdateScenarioConclusionRsp, error) DownloadScenarioArchive(ctx context.Context, in *DownloadScenarioArchiveReq, opts ...grpc.CallOption) (*httpbody.HttpBody, error) UploadScenarioArchive(ctx context.Context, in *httpbody.HttpBody, opts ...grpc.CallOption) (*UploadScenarioArchiveRsp, error) AddGame(ctx context.Context, in *AddGameReq, opts ...grpc.CallOption) (*AddGameRsp, error) GetGames(ctx context.Context, in *GetGamesReq, opts ...grpc.CallOption) (*GetGamesRsp, error) GetGame(ctx context.Context, in *GetGameReq, opts ...grpc.CallOption) (*GetGameRsp, error) // HTTP uploads are streamed by a dedicated handler, bypassing gRPC message limits. ImportGame(ctx context.Context, in *httpbody.HttpBody, opts ...grpc.CallOption) (*GameImportRsp, error) // Dedicated HTTP handlers stream ZIPs; gRPC retains its message size limit. DownloadGameResultsPackage(ctx context.Context, in *GameResultsPackageReq, opts ...grpc.CallOption) (*httpbody.HttpBody, error) ApplyGameResultsPackage(ctx context.Context, in *ApplyGameResultsPackageReq, opts ...grpc.CallOption) (*GameResultsPackageRsp, error) StartGameExport(ctx context.Context, in *StartGameExportReq, opts ...grpc.CallOption) (*GameExportRsp, error) GetGameExport(ctx context.Context, in *GetGameExportReq, opts ...grpc.CallOption) (*GameExportRsp, error) IssueGameTickets(ctx context.Context, in *IssueGameTicketsReq, opts ...grpc.CallOption) (*IssueGameTicketsRsp, error) GetTicket(ctx context.Context, in *GetTicketReq, opts ...grpc.CallOption) (*GetTicketRsp, error) AcceptTicket(ctx context.Context, in *AcceptTicketReq, opts ...grpc.CallOption) (*AcceptTicketRsp, error) // Создать сессию экрана. Экран получает токен и показывает QR для привязки. CreateScreenSession(ctx context.Context, in *CreateScreenSessionReq, opts ...grpc.CallOption) (*CreateScreenSessionRsp, error) // Получить состояние экрана по его токену. Вызывается самим экраном. GetScreenState(ctx context.Context, in *GetScreenStateReq, opts ...grpc.CallOption) (*GetScreenStateRsp, error) GetGameScreens(ctx context.Context, in *GetGameScreensReq, opts ...grpc.CallOption) (*GetGameScreensRsp, error) GetGameMusic(ctx context.Context, in *GetGameMusicReq, opts ...grpc.CallOption) (*GetGameMusicRsp, error) SetGameMusic(ctx context.Context, in *SetGameMusicReq, opts ...grpc.CallOption) (*SetGameMusicRsp, error) AdvanceScreenMusic(ctx context.Context, in *AdvanceScreenMusicReq, opts ...grpc.CallOption) (*AdvanceScreenMusicRsp, error) // Привязать экран к игре. Требует авторизацию организатора, автора или администратора. BindScreen(ctx context.Context, in *BindScreenReq, opts ...grpc.CallOption) (*BindScreenRsp, error) // Отвязать экран от игры. Требует авторизацию организатора, автора или администратора. UnbindScreen(ctx context.Context, in *UnbindScreenReq, opts ...grpc.CallOption) (*UnbindScreenRsp, error) SetScreenSound(ctx context.Context, in *SetScreenSoundReq, opts ...grpc.CallOption) (*SetScreenSoundRsp, error) GetGameMap(ctx context.Context, in *GetGameMapReq, opts ...grpc.CallOption) (*GetGameMapRsp, error) UpdateGameMapItem(ctx context.Context, in *UpdateGameMapItemReq, opts ...grpc.CallOption) (*UpdateGameMapItemRsp, error) // Изменить общий режим показа всех экранов игры. SetScreenMode(ctx context.Context, in *SetScreenModeReq, opts ...grpc.CallOption) (*SetScreenModeRsp, error) SetScreenTimer(ctx context.Context, in *SetScreenTimerReq, opts ...grpc.CallOption) (*SetScreenTimerRsp, error) // Отправить общую команду экранам игры. SendScreenCommand(ctx context.Context, in *SendScreenCommandReq, opts ...grpc.CallOption) (*SendScreenCommandRsp, error) GetScreenPlan(ctx context.Context, in *GetScreenPlanReq, opts ...grpc.CallOption) (*GetScreenPlanRsp, error) SaveScreenPlan(ctx context.Context, in *SaveScreenPlanReq, opts ...grpc.CallOption) (*SaveScreenPlanRsp, error) SetScreenPlanStep(ctx context.Context, in *SetScreenPlanStepReq, opts ...grpc.CallOption) (*SetScreenPlanStepRsp, error) GetScreenResults(ctx context.Context, in *GetScreenResultsReq, opts ...grpc.CallOption) (*GetScreenResultsRsp, error) DownloadTeamQR(ctx context.Context, in *GetGameReq, opts ...grpc.CallOption) (*httpbody.HttpBody, error) GetGameAnswers(ctx context.Context, in *GetGameAnswersReq, opts ...grpc.CallOption) (*GetGameAnswersRsp, error) GetGameResults(ctx context.Context, in *GetGameResultsReq, opts ...grpc.CallOption) (*GetGameResultsRsp, error) CreateGameReview(ctx context.Context, in *CreateGameReviewReq, opts ...grpc.CallOption) (*CreateGameReviewRsp, error) GetGameReviews(ctx context.Context, in *GetGameReviewsReq, opts ...grpc.CallOption) (*GetGameReviewsRsp, error) GetScenarioReviews(ctx context.Context, in *GetScenarioReviewsReq, opts ...grpc.CallOption) (*GetGameReviewsRsp, error) GetGameReviewsForModeration(ctx context.Context, in *GetGameReviewsReq, opts ...grpc.CallOption) (*GetGameReviewsRsp, error) GetReviewsForModeration(ctx context.Context, in *GetReviewsForModerationReq, opts ...grpc.CallOption) (*GetGameReviewsRsp, error) ModerateGameReview(ctx context.Context, in *ModerateGameReviewReq, opts ...grpc.CallOption) (*ModerateGameReviewRsp, error) UpdateGame(ctx context.Context, in *UpdateGameReq, opts ...grpc.CallOption) (*UpdateGameRsp, error) StartGame(ctx context.Context, in *StartGameReq, opts ...grpc.CallOption) (*StartGameRsp, error) PauseGame(ctx context.Context, in *PauseGameReq, opts ...grpc.CallOption) (*PauseGameRsp, error) PlayGame(ctx context.Context, in *PlayGameReq, opts ...grpc.CallOption) (*PlayGameRsp, error) FinishGame(ctx context.Context, in *FinishGameReq, opts ...grpc.CallOption) (*FinishGameRsp, error) ResetGame(ctx context.Context, in *ResetGameReq, opts ...grpc.CallOption) (*ResetGameRsp, error) DeleteGame(ctx context.Context, in *DeleteGameReq, opts ...grpc.CallOption) (*DeleteGameRsp, error) AddTeam(ctx context.Context, in *AddTeamReq, opts ...grpc.CallOption) (*AddTeamRsp, error) UpdateTeam(ctx context.Context, in *UpdateTeamReq, opts ...grpc.CallOption) (*UpdateTeamRsp, error) DeleteTeam(ctx context.Context, in *DeleteTeamReq, opts ...grpc.CallOption) (*DeleteTeamRsp, error) GiveTeamApplications(ctx context.Context, in *GiveTeamApplicationsReq, opts ...grpc.CallOption) (*GiveTeamApplicationsRsp, error) GetTeamStory(ctx context.Context, in *GetTeamStoryReq, opts ...grpc.CallOption) (*GetTeamStoryRsp, error) AddTeamAction(ctx context.Context, in *AddTeamActionReq, opts ...grpc.CallOption) (*AddTeamActionRsp, error) DeleteLastTeamAction(ctx context.Context, in *DeleteLastTeamActionReq, opts ...grpc.CallOption) (*DeleteLastTeamActionRsp, error) GetTeamAnswers(ctx context.Context, in *GetTeamAnswersReq, opts ...grpc.CallOption) (*GetTeamAnswersRsp, error) SubmitTeamAnswers(ctx context.Context, in *SubmitTeamAnswersReq, opts ...grpc.CallOption) (*SubmitTeamAnswersRsp, error) SetTeamAnswerScore(ctx context.Context, in *SetTeamAnswerScoreReq, opts ...grpc.CallOption) (*SetTeamAnswerScoreRsp, error) } type eveningDetectiveServerClient struct { cc grpc.ClientConnInterface } func NewEveningDetectiveServerClient(cc grpc.ClientConnInterface) EveningDetectiveServerClient { return &eveningDetectiveServerClient{cc} } func (c *eveningDetectiveServerClient) GetTasks(ctx context.Context, in *GetTasksReq, opts ...grpc.CallOption) (*GetTasksRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(GetTasksRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_GetTasks_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) GetTaskAssignees(ctx context.Context, in *GetTaskAssigneesReq, opts ...grpc.CallOption) (*GetTaskAssigneesRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(GetTaskAssigneesRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_GetTaskAssignees_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) CreateTask(ctx context.Context, in *CreateTaskReq, opts ...grpc.CallOption) (*TaskRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(TaskRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_CreateTask_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) UpdateTask(ctx context.Context, in *UpdateTaskReq, opts ...grpc.CallOption) (*TaskRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(TaskRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_UpdateTask_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) SetTaskStatus(ctx context.Context, in *SetTaskStatusReq, opts ...grpc.CallOption) (*TaskRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(TaskRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_SetTaskStatus_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) DeleteTask(ctx context.Context, in *DeleteTaskReq, opts ...grpc.CallOption) (*DeleteTaskRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(DeleteTaskRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_DeleteTask_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) GetParticipation(ctx context.Context, in *GetParticipationReq, opts ...grpc.CallOption) (*ParticipationRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(ParticipationRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_GetParticipation_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) AnswerParticipation(ctx context.Context, in *AnswerParticipationReq, opts ...grpc.CallOption) (*ParticipationRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(ParticipationRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_AnswerParticipation_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) Ping(ctx context.Context, in *PingReq, opts ...grpc.CallOption) (*PingRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(PingRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_Ping_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) Echo(ctx context.Context, in *EchoReq, opts ...grpc.CallOption) (*EchoRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(EchoRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_Echo_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) Signup(ctx context.Context, in *SignupReq, opts ...grpc.CallOption) (*SignupRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(SignupRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_Signup_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) RefreshPassword(ctx context.Context, in *RefreshPasswordReq, opts ...grpc.CallOption) (*RefreshPasswordRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(RefreshPasswordRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_RefreshPassword_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) Login(ctx context.Context, in *LoginReq, opts ...grpc.CallOption) (*LoginRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(LoginRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_Login_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) Refresh(ctx context.Context, in *RefreshReq, opts ...grpc.CallOption) (*RefreshRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(RefreshRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_Refresh_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) DeleteAccount(ctx context.Context, in *DeleteAccountReq, opts ...grpc.CallOption) (*DeleteAccountRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(DeleteAccountRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_DeleteAccount_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) GetTerms(ctx context.Context, in *GetTermsReq, opts ...grpc.CallOption) (*GetTermsRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(GetTermsRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_GetTerms_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) GetPrivacy(ctx context.Context, in *GetPrivacyReq, opts ...grpc.CallOption) (*GetPrivacyRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(GetPrivacyRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_GetPrivacy_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) GetConsent(ctx context.Context, in *GetConsentReq, opts ...grpc.CallOption) (*GetConsentRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(GetConsentRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_GetConsent_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) GetUsers(ctx context.Context, in *GetUsersReq, opts ...grpc.CallOption) (*GetUsersRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(GetUsersRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_GetUsers_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) GetUserByID(ctx context.Context, in *GetUserByIDReq, opts ...grpc.CallOption) (*GetUserByIDRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(GetUserByIDRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_GetUserByID_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) GetMe(ctx context.Context, in *GetMeReq, opts ...grpc.CallOption) (*GetMeRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(GetMeRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_GetMe_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) ChangeUserPassword(ctx context.Context, in *ChangeUserPasswordReq, opts ...grpc.CallOption) (*ChangeUserPasswordRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(ChangeUserPasswordRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_ChangeUserPassword_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) AddUserRole(ctx context.Context, in *AddUserRoleReq, opts ...grpc.CallOption) (*AddUserRoleRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(AddUserRoleRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_AddUserRole_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) DeleteUserRole(ctx context.Context, in *DeleteUserRoleReq, opts ...grpc.CallOption) (*DeleteUserRoleRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(DeleteUserRoleRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_DeleteUserRole_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) GetPermissions(ctx context.Context, in *GetPermissionsReq, opts ...grpc.CallOption) (*GetPermissionsRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(GetPermissionsRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_GetPermissions_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) UploadFile(ctx context.Context, in *UploadFileReq, opts ...grpc.CallOption) (*UploadFileRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(UploadFileRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_UploadFile_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) DownloadFile(ctx context.Context, in *DownloadFileReq, opts ...grpc.CallOption) (*httpbody.HttpBody, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(httpbody.HttpBody) err := c.cc.Invoke(ctx, EveningDetectiveServer_DownloadFile_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) GetPlaylists(ctx context.Context, in *GetPlaylistsReq, opts ...grpc.CallOption) (*GetPlaylistsRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(GetPlaylistsRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_GetPlaylists_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) CreatePlaylist(ctx context.Context, in *CreatePlaylistReq, opts ...grpc.CallOption) (*CreatePlaylistRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(CreatePlaylistRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_CreatePlaylist_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) UpdatePlaylist(ctx context.Context, in *UpdatePlaylistReq, opts ...grpc.CallOption) (*UpdatePlaylistRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(UpdatePlaylistRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_UpdatePlaylist_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) DeletePlaylist(ctx context.Context, in *DeletePlaylistReq, opts ...grpc.CallOption) (*DeletePlaylistRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(DeletePlaylistRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_DeletePlaylist_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) UploadPlaylistTrack(ctx context.Context, in *UploadPlaylistTrackReq, opts ...grpc.CallOption) (*UploadPlaylistTrackRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(UploadPlaylistTrackRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_UploadPlaylistTrack_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) DeletePlaylistTrack(ctx context.Context, in *DeletePlaylistTrackReq, opts ...grpc.CallOption) (*DeletePlaylistTrackRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(DeletePlaylistTrackRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_DeletePlaylistTrack_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) SetScenarioPlaylist(ctx context.Context, in *SetScenarioPlaylistReq, opts ...grpc.CallOption) (*SetScenarioPlaylistRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(SetScenarioPlaylistRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_SetScenarioPlaylist_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) AddScenario(ctx context.Context, in *AddScenarioReq, opts ...grpc.CallOption) (*AddScenarioRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(AddScenarioRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_AddScenario_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) GetMyScenarios(ctx context.Context, in *GetMyScenariosReq, opts ...grpc.CallOption) (*GetMyScenariosRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(GetMyScenariosRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_GetMyScenarios_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) GetScenariosCatalog(ctx context.Context, in *GetScenariosCatalogReq, opts ...grpc.CallOption) (*GetScenariosCatalogRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(GetScenariosCatalogRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_GetScenariosCatalog_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) GetFullScenario(ctx context.Context, in *GetScenarioReq, opts ...grpc.CallOption) (*GetScenarioRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(GetScenarioRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_GetFullScenario_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) GetScenario(ctx context.Context, in *GetScenarioReq, opts ...grpc.CallOption) (*GetScenarioRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(GetScenarioRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_GetScenario_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) UpdateScenario(ctx context.Context, in *UpdateScenarioReq, opts ...grpc.CallOption) (*UpdateScenarioRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(UpdateScenarioRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_UpdateScenario_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) PublicScenario(ctx context.Context, in *PublicScenarioReq, opts ...grpc.CallOption) (*PublicScenarioRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(PublicScenarioRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_PublicScenario_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) DraftScenario(ctx context.Context, in *DraftScenarioReq, opts ...grpc.CallOption) (*DraftScenarioRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(DraftScenarioRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_DraftScenario_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) DeleteScenario(ctx context.Context, in *DeleteScenarioReq, opts ...grpc.CallOption) (*DeleteScenarioRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(DeleteScenarioRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_DeleteScenario_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) AddScenarioPlace(ctx context.Context, in *AddScenarioPlaceReq, opts ...grpc.CallOption) (*AddScenarioPlaceRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(AddScenarioPlaceRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_AddScenarioPlace_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) UpdateScenarioPlace(ctx context.Context, in *UpdateScenarioPlaceReq, opts ...grpc.CallOption) (*UpdateScenarioPlaceRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(UpdateScenarioPlaceRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_UpdateScenarioPlace_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) DeleteScenarioPlace(ctx context.Context, in *DeleteScenarioPlaceReq, opts ...grpc.CallOption) (*DeleteScenarioPlaceRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(DeleteScenarioPlaceRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_DeleteScenarioPlace_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) AddScenarioQuestion(ctx context.Context, in *AddScenarioQuestionReq, opts ...grpc.CallOption) (*AddScenarioQuestionRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(AddScenarioQuestionRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_AddScenarioQuestion_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) UpdateScenarioQuestion(ctx context.Context, in *UpdateScenarioQuestionReq, opts ...grpc.CallOption) (*UpdateScenarioQuestionRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(UpdateScenarioQuestionRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_UpdateScenarioQuestion_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) DeleteScenarioQuestion(ctx context.Context, in *DeleteScenarioQuestionReq, opts ...grpc.CallOption) (*DeleteScenarioQuestionRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(DeleteScenarioQuestionRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_DeleteScenarioQuestion_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) UpdateScenarioBackground(ctx context.Context, in *UpdateScenarioBackgroundReq, opts ...grpc.CallOption) (*UpdateScenarioBackgroundRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(UpdateScenarioBackgroundRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_UpdateScenarioBackground_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) UpdateScenarioIntro(ctx context.Context, in *UpdateScenarioIntroReq, opts ...grpc.CallOption) (*UpdateScenarioIntroRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(UpdateScenarioIntroRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_UpdateScenarioIntro_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) UpdateScenarioConclusion(ctx context.Context, in *UpdateScenarioConclusionReq, opts ...grpc.CallOption) (*UpdateScenarioConclusionRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(UpdateScenarioConclusionRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_UpdateScenarioConclusion_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) DownloadScenarioArchive(ctx context.Context, in *DownloadScenarioArchiveReq, opts ...grpc.CallOption) (*httpbody.HttpBody, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(httpbody.HttpBody) err := c.cc.Invoke(ctx, EveningDetectiveServer_DownloadScenarioArchive_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) UploadScenarioArchive(ctx context.Context, in *httpbody.HttpBody, opts ...grpc.CallOption) (*UploadScenarioArchiveRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(UploadScenarioArchiveRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_UploadScenarioArchive_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) AddGame(ctx context.Context, in *AddGameReq, opts ...grpc.CallOption) (*AddGameRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(AddGameRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_AddGame_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) GetGames(ctx context.Context, in *GetGamesReq, opts ...grpc.CallOption) (*GetGamesRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(GetGamesRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_GetGames_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) GetGame(ctx context.Context, in *GetGameReq, opts ...grpc.CallOption) (*GetGameRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(GetGameRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_GetGame_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) ImportGame(ctx context.Context, in *httpbody.HttpBody, opts ...grpc.CallOption) (*GameImportRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(GameImportRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_ImportGame_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) DownloadGameResultsPackage(ctx context.Context, in *GameResultsPackageReq, opts ...grpc.CallOption) (*httpbody.HttpBody, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(httpbody.HttpBody) err := c.cc.Invoke(ctx, EveningDetectiveServer_DownloadGameResultsPackage_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) ApplyGameResultsPackage(ctx context.Context, in *ApplyGameResultsPackageReq, opts ...grpc.CallOption) (*GameResultsPackageRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(GameResultsPackageRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_ApplyGameResultsPackage_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) StartGameExport(ctx context.Context, in *StartGameExportReq, opts ...grpc.CallOption) (*GameExportRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(GameExportRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_StartGameExport_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) GetGameExport(ctx context.Context, in *GetGameExportReq, opts ...grpc.CallOption) (*GameExportRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(GameExportRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_GetGameExport_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) IssueGameTickets(ctx context.Context, in *IssueGameTicketsReq, opts ...grpc.CallOption) (*IssueGameTicketsRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(IssueGameTicketsRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_IssueGameTickets_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) GetTicket(ctx context.Context, in *GetTicketReq, opts ...grpc.CallOption) (*GetTicketRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(GetTicketRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_GetTicket_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) AcceptTicket(ctx context.Context, in *AcceptTicketReq, opts ...grpc.CallOption) (*AcceptTicketRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(AcceptTicketRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_AcceptTicket_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) CreateScreenSession(ctx context.Context, in *CreateScreenSessionReq, opts ...grpc.CallOption) (*CreateScreenSessionRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(CreateScreenSessionRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_CreateScreenSession_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) GetScreenState(ctx context.Context, in *GetScreenStateReq, opts ...grpc.CallOption) (*GetScreenStateRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(GetScreenStateRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_GetScreenState_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) GetGameScreens(ctx context.Context, in *GetGameScreensReq, opts ...grpc.CallOption) (*GetGameScreensRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(GetGameScreensRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_GetGameScreens_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) GetGameMusic(ctx context.Context, in *GetGameMusicReq, opts ...grpc.CallOption) (*GetGameMusicRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(GetGameMusicRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_GetGameMusic_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) SetGameMusic(ctx context.Context, in *SetGameMusicReq, opts ...grpc.CallOption) (*SetGameMusicRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(SetGameMusicRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_SetGameMusic_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) AdvanceScreenMusic(ctx context.Context, in *AdvanceScreenMusicReq, opts ...grpc.CallOption) (*AdvanceScreenMusicRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(AdvanceScreenMusicRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_AdvanceScreenMusic_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) BindScreen(ctx context.Context, in *BindScreenReq, opts ...grpc.CallOption) (*BindScreenRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(BindScreenRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_BindScreen_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) UnbindScreen(ctx context.Context, in *UnbindScreenReq, opts ...grpc.CallOption) (*UnbindScreenRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(UnbindScreenRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_UnbindScreen_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) SetScreenSound(ctx context.Context, in *SetScreenSoundReq, opts ...grpc.CallOption) (*SetScreenSoundRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(SetScreenSoundRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_SetScreenSound_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) GetGameMap(ctx context.Context, in *GetGameMapReq, opts ...grpc.CallOption) (*GetGameMapRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(GetGameMapRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_GetGameMap_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) UpdateGameMapItem(ctx context.Context, in *UpdateGameMapItemReq, opts ...grpc.CallOption) (*UpdateGameMapItemRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(UpdateGameMapItemRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_UpdateGameMapItem_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) SetScreenMode(ctx context.Context, in *SetScreenModeReq, opts ...grpc.CallOption) (*SetScreenModeRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(SetScreenModeRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_SetScreenMode_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) SetScreenTimer(ctx context.Context, in *SetScreenTimerReq, opts ...grpc.CallOption) (*SetScreenTimerRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(SetScreenTimerRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_SetScreenTimer_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) SendScreenCommand(ctx context.Context, in *SendScreenCommandReq, opts ...grpc.CallOption) (*SendScreenCommandRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(SendScreenCommandRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_SendScreenCommand_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) GetScreenPlan(ctx context.Context, in *GetScreenPlanReq, opts ...grpc.CallOption) (*GetScreenPlanRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(GetScreenPlanRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_GetScreenPlan_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) SaveScreenPlan(ctx context.Context, in *SaveScreenPlanReq, opts ...grpc.CallOption) (*SaveScreenPlanRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(SaveScreenPlanRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_SaveScreenPlan_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) SetScreenPlanStep(ctx context.Context, in *SetScreenPlanStepReq, opts ...grpc.CallOption) (*SetScreenPlanStepRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(SetScreenPlanStepRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_SetScreenPlanStep_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) GetScreenResults(ctx context.Context, in *GetScreenResultsReq, opts ...grpc.CallOption) (*GetScreenResultsRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(GetScreenResultsRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_GetScreenResults_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) DownloadTeamQR(ctx context.Context, in *GetGameReq, opts ...grpc.CallOption) (*httpbody.HttpBody, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(httpbody.HttpBody) err := c.cc.Invoke(ctx, EveningDetectiveServer_DownloadTeamQR_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) GetGameAnswers(ctx context.Context, in *GetGameAnswersReq, opts ...grpc.CallOption) (*GetGameAnswersRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(GetGameAnswersRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_GetGameAnswers_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) GetGameResults(ctx context.Context, in *GetGameResultsReq, opts ...grpc.CallOption) (*GetGameResultsRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(GetGameResultsRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_GetGameResults_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) CreateGameReview(ctx context.Context, in *CreateGameReviewReq, opts ...grpc.CallOption) (*CreateGameReviewRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(CreateGameReviewRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_CreateGameReview_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) GetGameReviews(ctx context.Context, in *GetGameReviewsReq, opts ...grpc.CallOption) (*GetGameReviewsRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(GetGameReviewsRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_GetGameReviews_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) GetScenarioReviews(ctx context.Context, in *GetScenarioReviewsReq, opts ...grpc.CallOption) (*GetGameReviewsRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(GetGameReviewsRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_GetScenarioReviews_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) GetGameReviewsForModeration(ctx context.Context, in *GetGameReviewsReq, opts ...grpc.CallOption) (*GetGameReviewsRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(GetGameReviewsRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_GetGameReviewsForModeration_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) GetReviewsForModeration(ctx context.Context, in *GetReviewsForModerationReq, opts ...grpc.CallOption) (*GetGameReviewsRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(GetGameReviewsRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_GetReviewsForModeration_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) ModerateGameReview(ctx context.Context, in *ModerateGameReviewReq, opts ...grpc.CallOption) (*ModerateGameReviewRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(ModerateGameReviewRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_ModerateGameReview_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) UpdateGame(ctx context.Context, in *UpdateGameReq, opts ...grpc.CallOption) (*UpdateGameRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(UpdateGameRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_UpdateGame_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) StartGame(ctx context.Context, in *StartGameReq, opts ...grpc.CallOption) (*StartGameRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(StartGameRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_StartGame_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) PauseGame(ctx context.Context, in *PauseGameReq, opts ...grpc.CallOption) (*PauseGameRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(PauseGameRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_PauseGame_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) PlayGame(ctx context.Context, in *PlayGameReq, opts ...grpc.CallOption) (*PlayGameRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(PlayGameRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_PlayGame_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) FinishGame(ctx context.Context, in *FinishGameReq, opts ...grpc.CallOption) (*FinishGameRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(FinishGameRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_FinishGame_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) ResetGame(ctx context.Context, in *ResetGameReq, opts ...grpc.CallOption) (*ResetGameRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(ResetGameRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_ResetGame_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) DeleteGame(ctx context.Context, in *DeleteGameReq, opts ...grpc.CallOption) (*DeleteGameRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(DeleteGameRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_DeleteGame_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) AddTeam(ctx context.Context, in *AddTeamReq, opts ...grpc.CallOption) (*AddTeamRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(AddTeamRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_AddTeam_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) UpdateTeam(ctx context.Context, in *UpdateTeamReq, opts ...grpc.CallOption) (*UpdateTeamRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(UpdateTeamRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_UpdateTeam_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) DeleteTeam(ctx context.Context, in *DeleteTeamReq, opts ...grpc.CallOption) (*DeleteTeamRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(DeleteTeamRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_DeleteTeam_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) GiveTeamApplications(ctx context.Context, in *GiveTeamApplicationsReq, opts ...grpc.CallOption) (*GiveTeamApplicationsRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(GiveTeamApplicationsRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_GiveTeamApplications_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) GetTeamStory(ctx context.Context, in *GetTeamStoryReq, opts ...grpc.CallOption) (*GetTeamStoryRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(GetTeamStoryRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_GetTeamStory_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) AddTeamAction(ctx context.Context, in *AddTeamActionReq, opts ...grpc.CallOption) (*AddTeamActionRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(AddTeamActionRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_AddTeamAction_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) DeleteLastTeamAction(ctx context.Context, in *DeleteLastTeamActionReq, opts ...grpc.CallOption) (*DeleteLastTeamActionRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(DeleteLastTeamActionRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_DeleteLastTeamAction_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) GetTeamAnswers(ctx context.Context, in *GetTeamAnswersReq, opts ...grpc.CallOption) (*GetTeamAnswersRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(GetTeamAnswersRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_GetTeamAnswers_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) SubmitTeamAnswers(ctx context.Context, in *SubmitTeamAnswersReq, opts ...grpc.CallOption) (*SubmitTeamAnswersRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(SubmitTeamAnswersRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_SubmitTeamAnswers_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } func (c *eveningDetectiveServerClient) SetTeamAnswerScore(ctx context.Context, in *SetTeamAnswerScoreReq, opts ...grpc.CallOption) (*SetTeamAnswerScoreRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(SetTeamAnswerScoreRsp) err := c.cc.Invoke(ctx, EveningDetectiveServer_SetTeamAnswerScore_FullMethodName, in, out, cOpts...) if err != nil { return nil, err } return out, nil } // EveningDetectiveServerServer is the server API for EveningDetectiveServer service. // All implementations must embed UnimplementedEveningDetectiveServerServer // for forward compatibility. type EveningDetectiveServerServer interface { GetTasks(context.Context, *GetTasksReq) (*GetTasksRsp, error) GetTaskAssignees(context.Context, *GetTaskAssigneesReq) (*GetTaskAssigneesRsp, error) CreateTask(context.Context, *CreateTaskReq) (*TaskRsp, error) UpdateTask(context.Context, *UpdateTaskReq) (*TaskRsp, error) SetTaskStatus(context.Context, *SetTaskStatusReq) (*TaskRsp, error) DeleteTask(context.Context, *DeleteTaskReq) (*DeleteTaskRsp, error) GetParticipation(context.Context, *GetParticipationReq) (*ParticipationRsp, error) AnswerParticipation(context.Context, *AnswerParticipationReq) (*ParticipationRsp, error) Ping(context.Context, *PingReq) (*PingRsp, error) Echo(context.Context, *EchoReq) (*EchoRsp, error) Signup(context.Context, *SignupReq) (*SignupRsp, error) RefreshPassword(context.Context, *RefreshPasswordReq) (*RefreshPasswordRsp, error) Login(context.Context, *LoginReq) (*LoginRsp, error) Refresh(context.Context, *RefreshReq) (*RefreshRsp, error) DeleteAccount(context.Context, *DeleteAccountReq) (*DeleteAccountRsp, error) GetTerms(context.Context, *GetTermsReq) (*GetTermsRsp, error) GetPrivacy(context.Context, *GetPrivacyReq) (*GetPrivacyRsp, error) GetConsent(context.Context, *GetConsentReq) (*GetConsentRsp, error) GetUsers(context.Context, *GetUsersReq) (*GetUsersRsp, error) GetUserByID(context.Context, *GetUserByIDReq) (*GetUserByIDRsp, error) GetMe(context.Context, *GetMeReq) (*GetMeRsp, error) // Только администратор; сеансы пользователя сохраняются. // Ошибки: 401, 403, 400, 404, 500. ChangeUserPassword(context.Context, *ChangeUserPasswordReq) (*ChangeUserPasswordRsp, error) AddUserRole(context.Context, *AddUserRoleReq) (*AddUserRoleRsp, error) DeleteUserRole(context.Context, *DeleteUserRoleReq) (*DeleteUserRoleRsp, error) GetPermissions(context.Context, *GetPermissionsReq) (*GetPermissionsRsp, error) UploadFile(context.Context, *UploadFileReq) (*UploadFileRsp, error) DownloadFile(context.Context, *DownloadFileReq) (*httpbody.HttpBody, error) GetPlaylists(context.Context, *GetPlaylistsReq) (*GetPlaylistsRsp, error) CreatePlaylist(context.Context, *CreatePlaylistReq) (*CreatePlaylistRsp, error) UpdatePlaylist(context.Context, *UpdatePlaylistReq) (*UpdatePlaylistRsp, error) DeletePlaylist(context.Context, *DeletePlaylistReq) (*DeletePlaylistRsp, error) UploadPlaylistTrack(context.Context, *UploadPlaylistTrackReq) (*UploadPlaylistTrackRsp, error) DeletePlaylistTrack(context.Context, *DeletePlaylistTrackReq) (*DeletePlaylistTrackRsp, error) SetScenarioPlaylist(context.Context, *SetScenarioPlaylistReq) (*SetScenarioPlaylistRsp, error) AddScenario(context.Context, *AddScenarioReq) (*AddScenarioRsp, error) GetMyScenarios(context.Context, *GetMyScenariosReq) (*GetMyScenariosRsp, error) GetScenariosCatalog(context.Context, *GetScenariosCatalogReq) (*GetScenariosCatalogRsp, error) GetFullScenario(context.Context, *GetScenarioReq) (*GetScenarioRsp, error) GetScenario(context.Context, *GetScenarioReq) (*GetScenarioRsp, error) UpdateScenario(context.Context, *UpdateScenarioReq) (*UpdateScenarioRsp, error) PublicScenario(context.Context, *PublicScenarioReq) (*PublicScenarioRsp, error) DraftScenario(context.Context, *DraftScenarioReq) (*DraftScenarioRsp, error) DeleteScenario(context.Context, *DeleteScenarioReq) (*DeleteScenarioRsp, error) AddScenarioPlace(context.Context, *AddScenarioPlaceReq) (*AddScenarioPlaceRsp, error) UpdateScenarioPlace(context.Context, *UpdateScenarioPlaceReq) (*UpdateScenarioPlaceRsp, error) DeleteScenarioPlace(context.Context, *DeleteScenarioPlaceReq) (*DeleteScenarioPlaceRsp, error) AddScenarioQuestion(context.Context, *AddScenarioQuestionReq) (*AddScenarioQuestionRsp, error) UpdateScenarioQuestion(context.Context, *UpdateScenarioQuestionReq) (*UpdateScenarioQuestionRsp, error) DeleteScenarioQuestion(context.Context, *DeleteScenarioQuestionReq) (*DeleteScenarioQuestionRsp, error) // Загрузить файл через UploadFile, затем передать его имя; пустое имя удаляет фон дела. UpdateScenarioBackground(context.Context, *UpdateScenarioBackgroundReq) (*UpdateScenarioBackgroundRsp, error) UpdateScenarioIntro(context.Context, *UpdateScenarioIntroReq) (*UpdateScenarioIntroRsp, error) // Видео загружается через UploadFile (MP4/WebM). Пустая conclusion удаляет закрывашку. UpdateScenarioConclusion(context.Context, *UpdateScenarioConclusionReq) (*UpdateScenarioConclusionRsp, error) DownloadScenarioArchive(context.Context, *DownloadScenarioArchiveReq) (*httpbody.HttpBody, error) UploadScenarioArchive(context.Context, *httpbody.HttpBody) (*UploadScenarioArchiveRsp, error) AddGame(context.Context, *AddGameReq) (*AddGameRsp, error) GetGames(context.Context, *GetGamesReq) (*GetGamesRsp, error) GetGame(context.Context, *GetGameReq) (*GetGameRsp, error) // HTTP uploads are streamed by a dedicated handler, bypassing gRPC message limits. ImportGame(context.Context, *httpbody.HttpBody) (*GameImportRsp, error) // Dedicated HTTP handlers stream ZIPs; gRPC retains its message size limit. DownloadGameResultsPackage(context.Context, *GameResultsPackageReq) (*httpbody.HttpBody, error) ApplyGameResultsPackage(context.Context, *ApplyGameResultsPackageReq) (*GameResultsPackageRsp, error) StartGameExport(context.Context, *StartGameExportReq) (*GameExportRsp, error) GetGameExport(context.Context, *GetGameExportReq) (*GameExportRsp, error) IssueGameTickets(context.Context, *IssueGameTicketsReq) (*IssueGameTicketsRsp, error) GetTicket(context.Context, *GetTicketReq) (*GetTicketRsp, error) AcceptTicket(context.Context, *AcceptTicketReq) (*AcceptTicketRsp, error) // Создать сессию экрана. Экран получает токен и показывает QR для привязки. CreateScreenSession(context.Context, *CreateScreenSessionReq) (*CreateScreenSessionRsp, error) // Получить состояние экрана по его токену. Вызывается самим экраном. GetScreenState(context.Context, *GetScreenStateReq) (*GetScreenStateRsp, error) GetGameScreens(context.Context, *GetGameScreensReq) (*GetGameScreensRsp, error) GetGameMusic(context.Context, *GetGameMusicReq) (*GetGameMusicRsp, error) SetGameMusic(context.Context, *SetGameMusicReq) (*SetGameMusicRsp, error) AdvanceScreenMusic(context.Context, *AdvanceScreenMusicReq) (*AdvanceScreenMusicRsp, error) // Привязать экран к игре. Требует авторизацию организатора, автора или администратора. BindScreen(context.Context, *BindScreenReq) (*BindScreenRsp, error) // Отвязать экран от игры. Требует авторизацию организатора, автора или администратора. UnbindScreen(context.Context, *UnbindScreenReq) (*UnbindScreenRsp, error) SetScreenSound(context.Context, *SetScreenSoundReq) (*SetScreenSoundRsp, error) GetGameMap(context.Context, *GetGameMapReq) (*GetGameMapRsp, error) UpdateGameMapItem(context.Context, *UpdateGameMapItemReq) (*UpdateGameMapItemRsp, error) // Изменить общий режим показа всех экранов игры. SetScreenMode(context.Context, *SetScreenModeReq) (*SetScreenModeRsp, error) SetScreenTimer(context.Context, *SetScreenTimerReq) (*SetScreenTimerRsp, error) // Отправить общую команду экранам игры. SendScreenCommand(context.Context, *SendScreenCommandReq) (*SendScreenCommandRsp, error) GetScreenPlan(context.Context, *GetScreenPlanReq) (*GetScreenPlanRsp, error) SaveScreenPlan(context.Context, *SaveScreenPlanReq) (*SaveScreenPlanRsp, error) SetScreenPlanStep(context.Context, *SetScreenPlanStepReq) (*SetScreenPlanStepRsp, error) GetScreenResults(context.Context, *GetScreenResultsReq) (*GetScreenResultsRsp, error) DownloadTeamQR(context.Context, *GetGameReq) (*httpbody.HttpBody, error) GetGameAnswers(context.Context, *GetGameAnswersReq) (*GetGameAnswersRsp, error) GetGameResults(context.Context, *GetGameResultsReq) (*GetGameResultsRsp, error) CreateGameReview(context.Context, *CreateGameReviewReq) (*CreateGameReviewRsp, error) GetGameReviews(context.Context, *GetGameReviewsReq) (*GetGameReviewsRsp, error) GetScenarioReviews(context.Context, *GetScenarioReviewsReq) (*GetGameReviewsRsp, error) GetGameReviewsForModeration(context.Context, *GetGameReviewsReq) (*GetGameReviewsRsp, error) GetReviewsForModeration(context.Context, *GetReviewsForModerationReq) (*GetGameReviewsRsp, error) ModerateGameReview(context.Context, *ModerateGameReviewReq) (*ModerateGameReviewRsp, error) UpdateGame(context.Context, *UpdateGameReq) (*UpdateGameRsp, error) StartGame(context.Context, *StartGameReq) (*StartGameRsp, error) PauseGame(context.Context, *PauseGameReq) (*PauseGameRsp, error) PlayGame(context.Context, *PlayGameReq) (*PlayGameRsp, error) FinishGame(context.Context, *FinishGameReq) (*FinishGameRsp, error) ResetGame(context.Context, *ResetGameReq) (*ResetGameRsp, error) DeleteGame(context.Context, *DeleteGameReq) (*DeleteGameRsp, error) AddTeam(context.Context, *AddTeamReq) (*AddTeamRsp, error) UpdateTeam(context.Context, *UpdateTeamReq) (*UpdateTeamRsp, error) DeleteTeam(context.Context, *DeleteTeamReq) (*DeleteTeamRsp, error) GiveTeamApplications(context.Context, *GiveTeamApplicationsReq) (*GiveTeamApplicationsRsp, error) GetTeamStory(context.Context, *GetTeamStoryReq) (*GetTeamStoryRsp, error) AddTeamAction(context.Context, *AddTeamActionReq) (*AddTeamActionRsp, error) DeleteLastTeamAction(context.Context, *DeleteLastTeamActionReq) (*DeleteLastTeamActionRsp, error) GetTeamAnswers(context.Context, *GetTeamAnswersReq) (*GetTeamAnswersRsp, error) SubmitTeamAnswers(context.Context, *SubmitTeamAnswersReq) (*SubmitTeamAnswersRsp, error) SetTeamAnswerScore(context.Context, *SetTeamAnswerScoreReq) (*SetTeamAnswerScoreRsp, error) mustEmbedUnimplementedEveningDetectiveServerServer() } // UnimplementedEveningDetectiveServerServer must be embedded to have // forward compatible implementations. // // NOTE: this should be embedded by value instead of pointer to avoid a nil // pointer dereference when methods are called. type UnimplementedEveningDetectiveServerServer struct{} func (UnimplementedEveningDetectiveServerServer) GetTasks(context.Context, *GetTasksReq) (*GetTasksRsp, error) { return nil, status.Error(codes.Unimplemented, "method GetTasks not implemented") } func (UnimplementedEveningDetectiveServerServer) GetTaskAssignees(context.Context, *GetTaskAssigneesReq) (*GetTaskAssigneesRsp, error) { return nil, status.Error(codes.Unimplemented, "method GetTaskAssignees not implemented") } func (UnimplementedEveningDetectiveServerServer) CreateTask(context.Context, *CreateTaskReq) (*TaskRsp, error) { return nil, status.Error(codes.Unimplemented, "method CreateTask not implemented") } func (UnimplementedEveningDetectiveServerServer) UpdateTask(context.Context, *UpdateTaskReq) (*TaskRsp, error) { return nil, status.Error(codes.Unimplemented, "method UpdateTask not implemented") } func (UnimplementedEveningDetectiveServerServer) SetTaskStatus(context.Context, *SetTaskStatusReq) (*TaskRsp, error) { return nil, status.Error(codes.Unimplemented, "method SetTaskStatus not implemented") } func (UnimplementedEveningDetectiveServerServer) DeleteTask(context.Context, *DeleteTaskReq) (*DeleteTaskRsp, error) { return nil, status.Error(codes.Unimplemented, "method DeleteTask not implemented") } func (UnimplementedEveningDetectiveServerServer) GetParticipation(context.Context, *GetParticipationReq) (*ParticipationRsp, error) { return nil, status.Error(codes.Unimplemented, "method GetParticipation not implemented") } func (UnimplementedEveningDetectiveServerServer) AnswerParticipation(context.Context, *AnswerParticipationReq) (*ParticipationRsp, error) { return nil, status.Error(codes.Unimplemented, "method AnswerParticipation not implemented") } func (UnimplementedEveningDetectiveServerServer) Ping(context.Context, *PingReq) (*PingRsp, error) { return nil, status.Error(codes.Unimplemented, "method Ping not implemented") } func (UnimplementedEveningDetectiveServerServer) Echo(context.Context, *EchoReq) (*EchoRsp, error) { return nil, status.Error(codes.Unimplemented, "method Echo not implemented") } func (UnimplementedEveningDetectiveServerServer) Signup(context.Context, *SignupReq) (*SignupRsp, error) { return nil, status.Error(codes.Unimplemented, "method Signup not implemented") } func (UnimplementedEveningDetectiveServerServer) RefreshPassword(context.Context, *RefreshPasswordReq) (*RefreshPasswordRsp, error) { return nil, status.Error(codes.Unimplemented, "method RefreshPassword not implemented") } func (UnimplementedEveningDetectiveServerServer) Login(context.Context, *LoginReq) (*LoginRsp, error) { return nil, status.Error(codes.Unimplemented, "method Login not implemented") } func (UnimplementedEveningDetectiveServerServer) Refresh(context.Context, *RefreshReq) (*RefreshRsp, error) { return nil, status.Error(codes.Unimplemented, "method Refresh not implemented") } func (UnimplementedEveningDetectiveServerServer) DeleteAccount(context.Context, *DeleteAccountReq) (*DeleteAccountRsp, error) { return nil, status.Error(codes.Unimplemented, "method DeleteAccount not implemented") } func (UnimplementedEveningDetectiveServerServer) GetTerms(context.Context, *GetTermsReq) (*GetTermsRsp, error) { return nil, status.Error(codes.Unimplemented, "method GetTerms not implemented") } func (UnimplementedEveningDetectiveServerServer) GetPrivacy(context.Context, *GetPrivacyReq) (*GetPrivacyRsp, error) { return nil, status.Error(codes.Unimplemented, "method GetPrivacy not implemented") } func (UnimplementedEveningDetectiveServerServer) GetConsent(context.Context, *GetConsentReq) (*GetConsentRsp, error) { return nil, status.Error(codes.Unimplemented, "method GetConsent not implemented") } func (UnimplementedEveningDetectiveServerServer) GetUsers(context.Context, *GetUsersReq) (*GetUsersRsp, error) { return nil, status.Error(codes.Unimplemented, "method GetUsers not implemented") } func (UnimplementedEveningDetectiveServerServer) GetUserByID(context.Context, *GetUserByIDReq) (*GetUserByIDRsp, error) { return nil, status.Error(codes.Unimplemented, "method GetUserByID not implemented") } func (UnimplementedEveningDetectiveServerServer) GetMe(context.Context, *GetMeReq) (*GetMeRsp, error) { return nil, status.Error(codes.Unimplemented, "method GetMe not implemented") } func (UnimplementedEveningDetectiveServerServer) ChangeUserPassword(context.Context, *ChangeUserPasswordReq) (*ChangeUserPasswordRsp, error) { return nil, status.Error(codes.Unimplemented, "method ChangeUserPassword not implemented") } func (UnimplementedEveningDetectiveServerServer) AddUserRole(context.Context, *AddUserRoleReq) (*AddUserRoleRsp, error) { return nil, status.Error(codes.Unimplemented, "method AddUserRole not implemented") } func (UnimplementedEveningDetectiveServerServer) DeleteUserRole(context.Context, *DeleteUserRoleReq) (*DeleteUserRoleRsp, error) { return nil, status.Error(codes.Unimplemented, "method DeleteUserRole not implemented") } func (UnimplementedEveningDetectiveServerServer) GetPermissions(context.Context, *GetPermissionsReq) (*GetPermissionsRsp, error) { return nil, status.Error(codes.Unimplemented, "method GetPermissions not implemented") } func (UnimplementedEveningDetectiveServerServer) UploadFile(context.Context, *UploadFileReq) (*UploadFileRsp, error) { return nil, status.Error(codes.Unimplemented, "method UploadFile not implemented") } func (UnimplementedEveningDetectiveServerServer) DownloadFile(context.Context, *DownloadFileReq) (*httpbody.HttpBody, error) { return nil, status.Error(codes.Unimplemented, "method DownloadFile not implemented") } func (UnimplementedEveningDetectiveServerServer) GetPlaylists(context.Context, *GetPlaylistsReq) (*GetPlaylistsRsp, error) { return nil, status.Error(codes.Unimplemented, "method GetPlaylists not implemented") } func (UnimplementedEveningDetectiveServerServer) CreatePlaylist(context.Context, *CreatePlaylistReq) (*CreatePlaylistRsp, error) { return nil, status.Error(codes.Unimplemented, "method CreatePlaylist not implemented") } func (UnimplementedEveningDetectiveServerServer) UpdatePlaylist(context.Context, *UpdatePlaylistReq) (*UpdatePlaylistRsp, error) { return nil, status.Error(codes.Unimplemented, "method UpdatePlaylist not implemented") } func (UnimplementedEveningDetectiveServerServer) DeletePlaylist(context.Context, *DeletePlaylistReq) (*DeletePlaylistRsp, error) { return nil, status.Error(codes.Unimplemented, "method DeletePlaylist not implemented") } func (UnimplementedEveningDetectiveServerServer) UploadPlaylistTrack(context.Context, *UploadPlaylistTrackReq) (*UploadPlaylistTrackRsp, error) { return nil, status.Error(codes.Unimplemented, "method UploadPlaylistTrack not implemented") } func (UnimplementedEveningDetectiveServerServer) DeletePlaylistTrack(context.Context, *DeletePlaylistTrackReq) (*DeletePlaylistTrackRsp, error) { return nil, status.Error(codes.Unimplemented, "method DeletePlaylistTrack not implemented") } func (UnimplementedEveningDetectiveServerServer) SetScenarioPlaylist(context.Context, *SetScenarioPlaylistReq) (*SetScenarioPlaylistRsp, error) { return nil, status.Error(codes.Unimplemented, "method SetScenarioPlaylist not implemented") } func (UnimplementedEveningDetectiveServerServer) AddScenario(context.Context, *AddScenarioReq) (*AddScenarioRsp, error) { return nil, status.Error(codes.Unimplemented, "method AddScenario not implemented") } func (UnimplementedEveningDetectiveServerServer) GetMyScenarios(context.Context, *GetMyScenariosReq) (*GetMyScenariosRsp, error) { return nil, status.Error(codes.Unimplemented, "method GetMyScenarios not implemented") } func (UnimplementedEveningDetectiveServerServer) GetScenariosCatalog(context.Context, *GetScenariosCatalogReq) (*GetScenariosCatalogRsp, error) { return nil, status.Error(codes.Unimplemented, "method GetScenariosCatalog not implemented") } func (UnimplementedEveningDetectiveServerServer) GetFullScenario(context.Context, *GetScenarioReq) (*GetScenarioRsp, error) { return nil, status.Error(codes.Unimplemented, "method GetFullScenario not implemented") } func (UnimplementedEveningDetectiveServerServer) GetScenario(context.Context, *GetScenarioReq) (*GetScenarioRsp, error) { return nil, status.Error(codes.Unimplemented, "method GetScenario not implemented") } func (UnimplementedEveningDetectiveServerServer) UpdateScenario(context.Context, *UpdateScenarioReq) (*UpdateScenarioRsp, error) { return nil, status.Error(codes.Unimplemented, "method UpdateScenario not implemented") } func (UnimplementedEveningDetectiveServerServer) PublicScenario(context.Context, *PublicScenarioReq) (*PublicScenarioRsp, error) { return nil, status.Error(codes.Unimplemented, "method PublicScenario not implemented") } func (UnimplementedEveningDetectiveServerServer) DraftScenario(context.Context, *DraftScenarioReq) (*DraftScenarioRsp, error) { return nil, status.Error(codes.Unimplemented, "method DraftScenario not implemented") } func (UnimplementedEveningDetectiveServerServer) DeleteScenario(context.Context, *DeleteScenarioReq) (*DeleteScenarioRsp, error) { return nil, status.Error(codes.Unimplemented, "method DeleteScenario not implemented") } func (UnimplementedEveningDetectiveServerServer) AddScenarioPlace(context.Context, *AddScenarioPlaceReq) (*AddScenarioPlaceRsp, error) { return nil, status.Error(codes.Unimplemented, "method AddScenarioPlace not implemented") } func (UnimplementedEveningDetectiveServerServer) UpdateScenarioPlace(context.Context, *UpdateScenarioPlaceReq) (*UpdateScenarioPlaceRsp, error) { return nil, status.Error(codes.Unimplemented, "method UpdateScenarioPlace not implemented") } func (UnimplementedEveningDetectiveServerServer) DeleteScenarioPlace(context.Context, *DeleteScenarioPlaceReq) (*DeleteScenarioPlaceRsp, error) { return nil, status.Error(codes.Unimplemented, "method DeleteScenarioPlace not implemented") } func (UnimplementedEveningDetectiveServerServer) AddScenarioQuestion(context.Context, *AddScenarioQuestionReq) (*AddScenarioQuestionRsp, error) { return nil, status.Error(codes.Unimplemented, "method AddScenarioQuestion not implemented") } func (UnimplementedEveningDetectiveServerServer) UpdateScenarioQuestion(context.Context, *UpdateScenarioQuestionReq) (*UpdateScenarioQuestionRsp, error) { return nil, status.Error(codes.Unimplemented, "method UpdateScenarioQuestion not implemented") } func (UnimplementedEveningDetectiveServerServer) DeleteScenarioQuestion(context.Context, *DeleteScenarioQuestionReq) (*DeleteScenarioQuestionRsp, error) { return nil, status.Error(codes.Unimplemented, "method DeleteScenarioQuestion not implemented") } func (UnimplementedEveningDetectiveServerServer) UpdateScenarioBackground(context.Context, *UpdateScenarioBackgroundReq) (*UpdateScenarioBackgroundRsp, error) { return nil, status.Error(codes.Unimplemented, "method UpdateScenarioBackground not implemented") } func (UnimplementedEveningDetectiveServerServer) UpdateScenarioIntro(context.Context, *UpdateScenarioIntroReq) (*UpdateScenarioIntroRsp, error) { return nil, status.Error(codes.Unimplemented, "method UpdateScenarioIntro not implemented") } func (UnimplementedEveningDetectiveServerServer) UpdateScenarioConclusion(context.Context, *UpdateScenarioConclusionReq) (*UpdateScenarioConclusionRsp, error) { return nil, status.Error(codes.Unimplemented, "method UpdateScenarioConclusion not implemented") } func (UnimplementedEveningDetectiveServerServer) DownloadScenarioArchive(context.Context, *DownloadScenarioArchiveReq) (*httpbody.HttpBody, error) { return nil, status.Error(codes.Unimplemented, "method DownloadScenarioArchive not implemented") } func (UnimplementedEveningDetectiveServerServer) UploadScenarioArchive(context.Context, *httpbody.HttpBody) (*UploadScenarioArchiveRsp, error) { return nil, status.Error(codes.Unimplemented, "method UploadScenarioArchive not implemented") } func (UnimplementedEveningDetectiveServerServer) AddGame(context.Context, *AddGameReq) (*AddGameRsp, error) { return nil, status.Error(codes.Unimplemented, "method AddGame not implemented") } func (UnimplementedEveningDetectiveServerServer) GetGames(context.Context, *GetGamesReq) (*GetGamesRsp, error) { return nil, status.Error(codes.Unimplemented, "method GetGames not implemented") } func (UnimplementedEveningDetectiveServerServer) GetGame(context.Context, *GetGameReq) (*GetGameRsp, error) { return nil, status.Error(codes.Unimplemented, "method GetGame not implemented") } func (UnimplementedEveningDetectiveServerServer) ImportGame(context.Context, *httpbody.HttpBody) (*GameImportRsp, error) { return nil, status.Error(codes.Unimplemented, "method ImportGame not implemented") } func (UnimplementedEveningDetectiveServerServer) DownloadGameResultsPackage(context.Context, *GameResultsPackageReq) (*httpbody.HttpBody, error) { return nil, status.Error(codes.Unimplemented, "method DownloadGameResultsPackage not implemented") } func (UnimplementedEveningDetectiveServerServer) ApplyGameResultsPackage(context.Context, *ApplyGameResultsPackageReq) (*GameResultsPackageRsp, error) { return nil, status.Error(codes.Unimplemented, "method ApplyGameResultsPackage not implemented") } func (UnimplementedEveningDetectiveServerServer) StartGameExport(context.Context, *StartGameExportReq) (*GameExportRsp, error) { return nil, status.Error(codes.Unimplemented, "method StartGameExport not implemented") } func (UnimplementedEveningDetectiveServerServer) GetGameExport(context.Context, *GetGameExportReq) (*GameExportRsp, error) { return nil, status.Error(codes.Unimplemented, "method GetGameExport not implemented") } func (UnimplementedEveningDetectiveServerServer) IssueGameTickets(context.Context, *IssueGameTicketsReq) (*IssueGameTicketsRsp, error) { return nil, status.Error(codes.Unimplemented, "method IssueGameTickets not implemented") } func (UnimplementedEveningDetectiveServerServer) GetTicket(context.Context, *GetTicketReq) (*GetTicketRsp, error) { return nil, status.Error(codes.Unimplemented, "method GetTicket not implemented") } func (UnimplementedEveningDetectiveServerServer) AcceptTicket(context.Context, *AcceptTicketReq) (*AcceptTicketRsp, error) { return nil, status.Error(codes.Unimplemented, "method AcceptTicket not implemented") } func (UnimplementedEveningDetectiveServerServer) CreateScreenSession(context.Context, *CreateScreenSessionReq) (*CreateScreenSessionRsp, error) { return nil, status.Error(codes.Unimplemented, "method CreateScreenSession not implemented") } func (UnimplementedEveningDetectiveServerServer) GetScreenState(context.Context, *GetScreenStateReq) (*GetScreenStateRsp, error) { return nil, status.Error(codes.Unimplemented, "method GetScreenState not implemented") } func (UnimplementedEveningDetectiveServerServer) GetGameScreens(context.Context, *GetGameScreensReq) (*GetGameScreensRsp, error) { return nil, status.Error(codes.Unimplemented, "method GetGameScreens not implemented") } func (UnimplementedEveningDetectiveServerServer) GetGameMusic(context.Context, *GetGameMusicReq) (*GetGameMusicRsp, error) { return nil, status.Error(codes.Unimplemented, "method GetGameMusic not implemented") } func (UnimplementedEveningDetectiveServerServer) SetGameMusic(context.Context, *SetGameMusicReq) (*SetGameMusicRsp, error) { return nil, status.Error(codes.Unimplemented, "method SetGameMusic not implemented") } func (UnimplementedEveningDetectiveServerServer) AdvanceScreenMusic(context.Context, *AdvanceScreenMusicReq) (*AdvanceScreenMusicRsp, error) { return nil, status.Error(codes.Unimplemented, "method AdvanceScreenMusic not implemented") } func (UnimplementedEveningDetectiveServerServer) BindScreen(context.Context, *BindScreenReq) (*BindScreenRsp, error) { return nil, status.Error(codes.Unimplemented, "method BindScreen not implemented") } func (UnimplementedEveningDetectiveServerServer) UnbindScreen(context.Context, *UnbindScreenReq) (*UnbindScreenRsp, error) { return nil, status.Error(codes.Unimplemented, "method UnbindScreen not implemented") } func (UnimplementedEveningDetectiveServerServer) SetScreenSound(context.Context, *SetScreenSoundReq) (*SetScreenSoundRsp, error) { return nil, status.Error(codes.Unimplemented, "method SetScreenSound not implemented") } func (UnimplementedEveningDetectiveServerServer) GetGameMap(context.Context, *GetGameMapReq) (*GetGameMapRsp, error) { return nil, status.Error(codes.Unimplemented, "method GetGameMap not implemented") } func (UnimplementedEveningDetectiveServerServer) UpdateGameMapItem(context.Context, *UpdateGameMapItemReq) (*UpdateGameMapItemRsp, error) { return nil, status.Error(codes.Unimplemented, "method UpdateGameMapItem not implemented") } func (UnimplementedEveningDetectiveServerServer) SetScreenMode(context.Context, *SetScreenModeReq) (*SetScreenModeRsp, error) { return nil, status.Error(codes.Unimplemented, "method SetScreenMode not implemented") } func (UnimplementedEveningDetectiveServerServer) SetScreenTimer(context.Context, *SetScreenTimerReq) (*SetScreenTimerRsp, error) { return nil, status.Error(codes.Unimplemented, "method SetScreenTimer not implemented") } func (UnimplementedEveningDetectiveServerServer) SendScreenCommand(context.Context, *SendScreenCommandReq) (*SendScreenCommandRsp, error) { return nil, status.Error(codes.Unimplemented, "method SendScreenCommand not implemented") } func (UnimplementedEveningDetectiveServerServer) GetScreenPlan(context.Context, *GetScreenPlanReq) (*GetScreenPlanRsp, error) { return nil, status.Error(codes.Unimplemented, "method GetScreenPlan not implemented") } func (UnimplementedEveningDetectiveServerServer) SaveScreenPlan(context.Context, *SaveScreenPlanReq) (*SaveScreenPlanRsp, error) { return nil, status.Error(codes.Unimplemented, "method SaveScreenPlan not implemented") } func (UnimplementedEveningDetectiveServerServer) SetScreenPlanStep(context.Context, *SetScreenPlanStepReq) (*SetScreenPlanStepRsp, error) { return nil, status.Error(codes.Unimplemented, "method SetScreenPlanStep not implemented") } func (UnimplementedEveningDetectiveServerServer) GetScreenResults(context.Context, *GetScreenResultsReq) (*GetScreenResultsRsp, error) { return nil, status.Error(codes.Unimplemented, "method GetScreenResults not implemented") } func (UnimplementedEveningDetectiveServerServer) DownloadTeamQR(context.Context, *GetGameReq) (*httpbody.HttpBody, error) { return nil, status.Error(codes.Unimplemented, "method DownloadTeamQR not implemented") } func (UnimplementedEveningDetectiveServerServer) GetGameAnswers(context.Context, *GetGameAnswersReq) (*GetGameAnswersRsp, error) { return nil, status.Error(codes.Unimplemented, "method GetGameAnswers not implemented") } func (UnimplementedEveningDetectiveServerServer) GetGameResults(context.Context, *GetGameResultsReq) (*GetGameResultsRsp, error) { return nil, status.Error(codes.Unimplemented, "method GetGameResults not implemented") } func (UnimplementedEveningDetectiveServerServer) CreateGameReview(context.Context, *CreateGameReviewReq) (*CreateGameReviewRsp, error) { return nil, status.Error(codes.Unimplemented, "method CreateGameReview not implemented") } func (UnimplementedEveningDetectiveServerServer) GetGameReviews(context.Context, *GetGameReviewsReq) (*GetGameReviewsRsp, error) { return nil, status.Error(codes.Unimplemented, "method GetGameReviews not implemented") } func (UnimplementedEveningDetectiveServerServer) GetScenarioReviews(context.Context, *GetScenarioReviewsReq) (*GetGameReviewsRsp, error) { return nil, status.Error(codes.Unimplemented, "method GetScenarioReviews not implemented") } func (UnimplementedEveningDetectiveServerServer) GetGameReviewsForModeration(context.Context, *GetGameReviewsReq) (*GetGameReviewsRsp, error) { return nil, status.Error(codes.Unimplemented, "method GetGameReviewsForModeration not implemented") } func (UnimplementedEveningDetectiveServerServer) GetReviewsForModeration(context.Context, *GetReviewsForModerationReq) (*GetGameReviewsRsp, error) { return nil, status.Error(codes.Unimplemented, "method GetReviewsForModeration not implemented") } func (UnimplementedEveningDetectiveServerServer) ModerateGameReview(context.Context, *ModerateGameReviewReq) (*ModerateGameReviewRsp, error) { return nil, status.Error(codes.Unimplemented, "method ModerateGameReview not implemented") } func (UnimplementedEveningDetectiveServerServer) UpdateGame(context.Context, *UpdateGameReq) (*UpdateGameRsp, error) { return nil, status.Error(codes.Unimplemented, "method UpdateGame not implemented") } func (UnimplementedEveningDetectiveServerServer) StartGame(context.Context, *StartGameReq) (*StartGameRsp, error) { return nil, status.Error(codes.Unimplemented, "method StartGame not implemented") } func (UnimplementedEveningDetectiveServerServer) PauseGame(context.Context, *PauseGameReq) (*PauseGameRsp, error) { return nil, status.Error(codes.Unimplemented, "method PauseGame not implemented") } func (UnimplementedEveningDetectiveServerServer) PlayGame(context.Context, *PlayGameReq) (*PlayGameRsp, error) { return nil, status.Error(codes.Unimplemented, "method PlayGame not implemented") } func (UnimplementedEveningDetectiveServerServer) FinishGame(context.Context, *FinishGameReq) (*FinishGameRsp, error) { return nil, status.Error(codes.Unimplemented, "method FinishGame not implemented") } func (UnimplementedEveningDetectiveServerServer) ResetGame(context.Context, *ResetGameReq) (*ResetGameRsp, error) { return nil, status.Error(codes.Unimplemented, "method ResetGame not implemented") } func (UnimplementedEveningDetectiveServerServer) DeleteGame(context.Context, *DeleteGameReq) (*DeleteGameRsp, error) { return nil, status.Error(codes.Unimplemented, "method DeleteGame not implemented") } func (UnimplementedEveningDetectiveServerServer) AddTeam(context.Context, *AddTeamReq) (*AddTeamRsp, error) { return nil, status.Error(codes.Unimplemented, "method AddTeam not implemented") } func (UnimplementedEveningDetectiveServerServer) UpdateTeam(context.Context, *UpdateTeamReq) (*UpdateTeamRsp, error) { return nil, status.Error(codes.Unimplemented, "method UpdateTeam not implemented") } func (UnimplementedEveningDetectiveServerServer) DeleteTeam(context.Context, *DeleteTeamReq) (*DeleteTeamRsp, error) { return nil, status.Error(codes.Unimplemented, "method DeleteTeam not implemented") } func (UnimplementedEveningDetectiveServerServer) GiveTeamApplications(context.Context, *GiveTeamApplicationsReq) (*GiveTeamApplicationsRsp, error) { return nil, status.Error(codes.Unimplemented, "method GiveTeamApplications not implemented") } func (UnimplementedEveningDetectiveServerServer) GetTeamStory(context.Context, *GetTeamStoryReq) (*GetTeamStoryRsp, error) { return nil, status.Error(codes.Unimplemented, "method GetTeamStory not implemented") } func (UnimplementedEveningDetectiveServerServer) AddTeamAction(context.Context, *AddTeamActionReq) (*AddTeamActionRsp, error) { return nil, status.Error(codes.Unimplemented, "method AddTeamAction not implemented") } func (UnimplementedEveningDetectiveServerServer) DeleteLastTeamAction(context.Context, *DeleteLastTeamActionReq) (*DeleteLastTeamActionRsp, error) { return nil, status.Error(codes.Unimplemented, "method DeleteLastTeamAction not implemented") } func (UnimplementedEveningDetectiveServerServer) GetTeamAnswers(context.Context, *GetTeamAnswersReq) (*GetTeamAnswersRsp, error) { return nil, status.Error(codes.Unimplemented, "method GetTeamAnswers not implemented") } func (UnimplementedEveningDetectiveServerServer) SubmitTeamAnswers(context.Context, *SubmitTeamAnswersReq) (*SubmitTeamAnswersRsp, error) { return nil, status.Error(codes.Unimplemented, "method SubmitTeamAnswers not implemented") } func (UnimplementedEveningDetectiveServerServer) SetTeamAnswerScore(context.Context, *SetTeamAnswerScoreReq) (*SetTeamAnswerScoreRsp, error) { return nil, status.Error(codes.Unimplemented, "method SetTeamAnswerScore not implemented") } func (UnimplementedEveningDetectiveServerServer) mustEmbedUnimplementedEveningDetectiveServerServer() { } func (UnimplementedEveningDetectiveServerServer) testEmbeddedByValue() {} // UnsafeEveningDetectiveServerServer may be embedded to opt out of forward compatibility for this service. // Use of this interface is not recommended, as added methods to EveningDetectiveServerServer will // result in compilation errors. type UnsafeEveningDetectiveServerServer interface { mustEmbedUnimplementedEveningDetectiveServerServer() } func RegisterEveningDetectiveServerServer(s grpc.ServiceRegistrar, srv EveningDetectiveServerServer) { // If the following call panics, it indicates UnimplementedEveningDetectiveServerServer was // embedded by pointer and is nil. This will cause panics if an // unimplemented method is ever invoked, so we test this at initialization // time to prevent it from happening at runtime later due to I/O. if t, ok := srv.(interface{ testEmbeddedByValue() }); ok { t.testEmbeddedByValue() } s.RegisterService(&EveningDetectiveServer_ServiceDesc, srv) } func _EveningDetectiveServer_GetTasks_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(GetTasksReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).GetTasks(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_GetTasks_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).GetTasks(ctx, req.(*GetTasksReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_GetTaskAssignees_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(GetTaskAssigneesReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).GetTaskAssignees(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_GetTaskAssignees_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).GetTaskAssignees(ctx, req.(*GetTaskAssigneesReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_CreateTask_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(CreateTaskReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).CreateTask(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_CreateTask_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).CreateTask(ctx, req.(*CreateTaskReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_UpdateTask_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(UpdateTaskReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).UpdateTask(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_UpdateTask_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).UpdateTask(ctx, req.(*UpdateTaskReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_SetTaskStatus_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(SetTaskStatusReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).SetTaskStatus(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_SetTaskStatus_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).SetTaskStatus(ctx, req.(*SetTaskStatusReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_DeleteTask_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(DeleteTaskReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).DeleteTask(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_DeleteTask_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).DeleteTask(ctx, req.(*DeleteTaskReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_GetParticipation_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(GetParticipationReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).GetParticipation(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_GetParticipation_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).GetParticipation(ctx, req.(*GetParticipationReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_AnswerParticipation_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(AnswerParticipationReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).AnswerParticipation(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_AnswerParticipation_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).AnswerParticipation(ctx, req.(*AnswerParticipationReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_Ping_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(PingReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).Ping(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_Ping_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).Ping(ctx, req.(*PingReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_Echo_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(EchoReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).Echo(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_Echo_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).Echo(ctx, req.(*EchoReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_Signup_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(SignupReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).Signup(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_Signup_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).Signup(ctx, req.(*SignupReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_RefreshPassword_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(RefreshPasswordReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).RefreshPassword(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_RefreshPassword_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).RefreshPassword(ctx, req.(*RefreshPasswordReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_Login_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(LoginReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).Login(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_Login_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).Login(ctx, req.(*LoginReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_Refresh_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(RefreshReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).Refresh(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_Refresh_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).Refresh(ctx, req.(*RefreshReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_DeleteAccount_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(DeleteAccountReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).DeleteAccount(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_DeleteAccount_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).DeleteAccount(ctx, req.(*DeleteAccountReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_GetTerms_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(GetTermsReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).GetTerms(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_GetTerms_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).GetTerms(ctx, req.(*GetTermsReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_GetPrivacy_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(GetPrivacyReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).GetPrivacy(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_GetPrivacy_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).GetPrivacy(ctx, req.(*GetPrivacyReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_GetConsent_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(GetConsentReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).GetConsent(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_GetConsent_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).GetConsent(ctx, req.(*GetConsentReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_GetUsers_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(GetUsersReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).GetUsers(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_GetUsers_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).GetUsers(ctx, req.(*GetUsersReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_GetUserByID_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(GetUserByIDReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).GetUserByID(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_GetUserByID_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).GetUserByID(ctx, req.(*GetUserByIDReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_GetMe_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(GetMeReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).GetMe(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_GetMe_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).GetMe(ctx, req.(*GetMeReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_ChangeUserPassword_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(ChangeUserPasswordReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).ChangeUserPassword(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_ChangeUserPassword_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).ChangeUserPassword(ctx, req.(*ChangeUserPasswordReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_AddUserRole_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(AddUserRoleReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).AddUserRole(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_AddUserRole_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).AddUserRole(ctx, req.(*AddUserRoleReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_DeleteUserRole_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(DeleteUserRoleReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).DeleteUserRole(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_DeleteUserRole_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).DeleteUserRole(ctx, req.(*DeleteUserRoleReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_GetPermissions_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(GetPermissionsReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).GetPermissions(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_GetPermissions_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).GetPermissions(ctx, req.(*GetPermissionsReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_UploadFile_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(UploadFileReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).UploadFile(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_UploadFile_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).UploadFile(ctx, req.(*UploadFileReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_DownloadFile_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(DownloadFileReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).DownloadFile(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_DownloadFile_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).DownloadFile(ctx, req.(*DownloadFileReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_GetPlaylists_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(GetPlaylistsReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).GetPlaylists(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_GetPlaylists_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).GetPlaylists(ctx, req.(*GetPlaylistsReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_CreatePlaylist_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(CreatePlaylistReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).CreatePlaylist(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_CreatePlaylist_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).CreatePlaylist(ctx, req.(*CreatePlaylistReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_UpdatePlaylist_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(UpdatePlaylistReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).UpdatePlaylist(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_UpdatePlaylist_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).UpdatePlaylist(ctx, req.(*UpdatePlaylistReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_DeletePlaylist_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(DeletePlaylistReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).DeletePlaylist(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_DeletePlaylist_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).DeletePlaylist(ctx, req.(*DeletePlaylistReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_UploadPlaylistTrack_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(UploadPlaylistTrackReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).UploadPlaylistTrack(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_UploadPlaylistTrack_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).UploadPlaylistTrack(ctx, req.(*UploadPlaylistTrackReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_DeletePlaylistTrack_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(DeletePlaylistTrackReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).DeletePlaylistTrack(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_DeletePlaylistTrack_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).DeletePlaylistTrack(ctx, req.(*DeletePlaylistTrackReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_SetScenarioPlaylist_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(SetScenarioPlaylistReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).SetScenarioPlaylist(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_SetScenarioPlaylist_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).SetScenarioPlaylist(ctx, req.(*SetScenarioPlaylistReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_AddScenario_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(AddScenarioReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).AddScenario(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_AddScenario_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).AddScenario(ctx, req.(*AddScenarioReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_GetMyScenarios_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(GetMyScenariosReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).GetMyScenarios(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_GetMyScenarios_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).GetMyScenarios(ctx, req.(*GetMyScenariosReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_GetScenariosCatalog_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(GetScenariosCatalogReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).GetScenariosCatalog(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_GetScenariosCatalog_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).GetScenariosCatalog(ctx, req.(*GetScenariosCatalogReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_GetFullScenario_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(GetScenarioReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).GetFullScenario(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_GetFullScenario_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).GetFullScenario(ctx, req.(*GetScenarioReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_GetScenario_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(GetScenarioReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).GetScenario(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_GetScenario_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).GetScenario(ctx, req.(*GetScenarioReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_UpdateScenario_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(UpdateScenarioReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).UpdateScenario(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_UpdateScenario_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).UpdateScenario(ctx, req.(*UpdateScenarioReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_PublicScenario_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(PublicScenarioReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).PublicScenario(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_PublicScenario_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).PublicScenario(ctx, req.(*PublicScenarioReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_DraftScenario_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(DraftScenarioReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).DraftScenario(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_DraftScenario_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).DraftScenario(ctx, req.(*DraftScenarioReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_DeleteScenario_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(DeleteScenarioReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).DeleteScenario(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_DeleteScenario_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).DeleteScenario(ctx, req.(*DeleteScenarioReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_AddScenarioPlace_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(AddScenarioPlaceReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).AddScenarioPlace(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_AddScenarioPlace_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).AddScenarioPlace(ctx, req.(*AddScenarioPlaceReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_UpdateScenarioPlace_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(UpdateScenarioPlaceReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).UpdateScenarioPlace(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_UpdateScenarioPlace_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).UpdateScenarioPlace(ctx, req.(*UpdateScenarioPlaceReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_DeleteScenarioPlace_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(DeleteScenarioPlaceReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).DeleteScenarioPlace(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_DeleteScenarioPlace_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).DeleteScenarioPlace(ctx, req.(*DeleteScenarioPlaceReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_AddScenarioQuestion_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(AddScenarioQuestionReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).AddScenarioQuestion(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_AddScenarioQuestion_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).AddScenarioQuestion(ctx, req.(*AddScenarioQuestionReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_UpdateScenarioQuestion_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(UpdateScenarioQuestionReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).UpdateScenarioQuestion(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_UpdateScenarioQuestion_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).UpdateScenarioQuestion(ctx, req.(*UpdateScenarioQuestionReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_DeleteScenarioQuestion_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(DeleteScenarioQuestionReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).DeleteScenarioQuestion(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_DeleteScenarioQuestion_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).DeleteScenarioQuestion(ctx, req.(*DeleteScenarioQuestionReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_UpdateScenarioBackground_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(UpdateScenarioBackgroundReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).UpdateScenarioBackground(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_UpdateScenarioBackground_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).UpdateScenarioBackground(ctx, req.(*UpdateScenarioBackgroundReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_UpdateScenarioIntro_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(UpdateScenarioIntroReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).UpdateScenarioIntro(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_UpdateScenarioIntro_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).UpdateScenarioIntro(ctx, req.(*UpdateScenarioIntroReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_UpdateScenarioConclusion_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(UpdateScenarioConclusionReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).UpdateScenarioConclusion(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_UpdateScenarioConclusion_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).UpdateScenarioConclusion(ctx, req.(*UpdateScenarioConclusionReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_DownloadScenarioArchive_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(DownloadScenarioArchiveReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).DownloadScenarioArchive(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_DownloadScenarioArchive_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).DownloadScenarioArchive(ctx, req.(*DownloadScenarioArchiveReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_UploadScenarioArchive_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(httpbody.HttpBody) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).UploadScenarioArchive(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_UploadScenarioArchive_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).UploadScenarioArchive(ctx, req.(*httpbody.HttpBody)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_AddGame_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(AddGameReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).AddGame(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_AddGame_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).AddGame(ctx, req.(*AddGameReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_GetGames_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(GetGamesReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).GetGames(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_GetGames_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).GetGames(ctx, req.(*GetGamesReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_GetGame_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(GetGameReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).GetGame(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_GetGame_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).GetGame(ctx, req.(*GetGameReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_ImportGame_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(httpbody.HttpBody) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).ImportGame(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_ImportGame_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).ImportGame(ctx, req.(*httpbody.HttpBody)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_DownloadGameResultsPackage_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(GameResultsPackageReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).DownloadGameResultsPackage(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_DownloadGameResultsPackage_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).DownloadGameResultsPackage(ctx, req.(*GameResultsPackageReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_ApplyGameResultsPackage_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(ApplyGameResultsPackageReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).ApplyGameResultsPackage(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_ApplyGameResultsPackage_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).ApplyGameResultsPackage(ctx, req.(*ApplyGameResultsPackageReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_StartGameExport_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(StartGameExportReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).StartGameExport(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_StartGameExport_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).StartGameExport(ctx, req.(*StartGameExportReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_GetGameExport_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(GetGameExportReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).GetGameExport(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_GetGameExport_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).GetGameExport(ctx, req.(*GetGameExportReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_IssueGameTickets_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(IssueGameTicketsReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).IssueGameTickets(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_IssueGameTickets_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).IssueGameTickets(ctx, req.(*IssueGameTicketsReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_GetTicket_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(GetTicketReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).GetTicket(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_GetTicket_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).GetTicket(ctx, req.(*GetTicketReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_AcceptTicket_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(AcceptTicketReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).AcceptTicket(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_AcceptTicket_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).AcceptTicket(ctx, req.(*AcceptTicketReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_CreateScreenSession_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(CreateScreenSessionReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).CreateScreenSession(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_CreateScreenSession_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).CreateScreenSession(ctx, req.(*CreateScreenSessionReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_GetScreenState_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(GetScreenStateReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).GetScreenState(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_GetScreenState_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).GetScreenState(ctx, req.(*GetScreenStateReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_GetGameScreens_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(GetGameScreensReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).GetGameScreens(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_GetGameScreens_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).GetGameScreens(ctx, req.(*GetGameScreensReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_GetGameMusic_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(GetGameMusicReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).GetGameMusic(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_GetGameMusic_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).GetGameMusic(ctx, req.(*GetGameMusicReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_SetGameMusic_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(SetGameMusicReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).SetGameMusic(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_SetGameMusic_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).SetGameMusic(ctx, req.(*SetGameMusicReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_AdvanceScreenMusic_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(AdvanceScreenMusicReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).AdvanceScreenMusic(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_AdvanceScreenMusic_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).AdvanceScreenMusic(ctx, req.(*AdvanceScreenMusicReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_BindScreen_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(BindScreenReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).BindScreen(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_BindScreen_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).BindScreen(ctx, req.(*BindScreenReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_UnbindScreen_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(UnbindScreenReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).UnbindScreen(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_UnbindScreen_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).UnbindScreen(ctx, req.(*UnbindScreenReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_SetScreenSound_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(SetScreenSoundReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).SetScreenSound(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_SetScreenSound_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).SetScreenSound(ctx, req.(*SetScreenSoundReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_GetGameMap_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(GetGameMapReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).GetGameMap(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_GetGameMap_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).GetGameMap(ctx, req.(*GetGameMapReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_UpdateGameMapItem_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(UpdateGameMapItemReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).UpdateGameMapItem(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_UpdateGameMapItem_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).UpdateGameMapItem(ctx, req.(*UpdateGameMapItemReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_SetScreenMode_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(SetScreenModeReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).SetScreenMode(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_SetScreenMode_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).SetScreenMode(ctx, req.(*SetScreenModeReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_SetScreenTimer_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(SetScreenTimerReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).SetScreenTimer(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_SetScreenTimer_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).SetScreenTimer(ctx, req.(*SetScreenTimerReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_SendScreenCommand_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(SendScreenCommandReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).SendScreenCommand(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_SendScreenCommand_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).SendScreenCommand(ctx, req.(*SendScreenCommandReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_GetScreenPlan_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(GetScreenPlanReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).GetScreenPlan(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_GetScreenPlan_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).GetScreenPlan(ctx, req.(*GetScreenPlanReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_SaveScreenPlan_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(SaveScreenPlanReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).SaveScreenPlan(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_SaveScreenPlan_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).SaveScreenPlan(ctx, req.(*SaveScreenPlanReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_SetScreenPlanStep_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(SetScreenPlanStepReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).SetScreenPlanStep(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_SetScreenPlanStep_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).SetScreenPlanStep(ctx, req.(*SetScreenPlanStepReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_GetScreenResults_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(GetScreenResultsReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).GetScreenResults(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_GetScreenResults_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).GetScreenResults(ctx, req.(*GetScreenResultsReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_DownloadTeamQR_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(GetGameReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).DownloadTeamQR(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_DownloadTeamQR_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).DownloadTeamQR(ctx, req.(*GetGameReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_GetGameAnswers_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(GetGameAnswersReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).GetGameAnswers(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_GetGameAnswers_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).GetGameAnswers(ctx, req.(*GetGameAnswersReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_GetGameResults_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(GetGameResultsReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).GetGameResults(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_GetGameResults_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).GetGameResults(ctx, req.(*GetGameResultsReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_CreateGameReview_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(CreateGameReviewReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).CreateGameReview(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_CreateGameReview_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).CreateGameReview(ctx, req.(*CreateGameReviewReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_GetGameReviews_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(GetGameReviewsReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).GetGameReviews(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_GetGameReviews_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).GetGameReviews(ctx, req.(*GetGameReviewsReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_GetScenarioReviews_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(GetScenarioReviewsReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).GetScenarioReviews(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_GetScenarioReviews_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).GetScenarioReviews(ctx, req.(*GetScenarioReviewsReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_GetGameReviewsForModeration_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(GetGameReviewsReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).GetGameReviewsForModeration(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_GetGameReviewsForModeration_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).GetGameReviewsForModeration(ctx, req.(*GetGameReviewsReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_GetReviewsForModeration_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(GetReviewsForModerationReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).GetReviewsForModeration(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_GetReviewsForModeration_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).GetReviewsForModeration(ctx, req.(*GetReviewsForModerationReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_ModerateGameReview_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(ModerateGameReviewReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).ModerateGameReview(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_ModerateGameReview_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).ModerateGameReview(ctx, req.(*ModerateGameReviewReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_UpdateGame_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(UpdateGameReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).UpdateGame(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_UpdateGame_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).UpdateGame(ctx, req.(*UpdateGameReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_StartGame_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(StartGameReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).StartGame(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_StartGame_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).StartGame(ctx, req.(*StartGameReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_PauseGame_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(PauseGameReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).PauseGame(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_PauseGame_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).PauseGame(ctx, req.(*PauseGameReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_PlayGame_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(PlayGameReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).PlayGame(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_PlayGame_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).PlayGame(ctx, req.(*PlayGameReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_FinishGame_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(FinishGameReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).FinishGame(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_FinishGame_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).FinishGame(ctx, req.(*FinishGameReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_ResetGame_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(ResetGameReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).ResetGame(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_ResetGame_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).ResetGame(ctx, req.(*ResetGameReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_DeleteGame_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(DeleteGameReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).DeleteGame(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_DeleteGame_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).DeleteGame(ctx, req.(*DeleteGameReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_AddTeam_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(AddTeamReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).AddTeam(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_AddTeam_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).AddTeam(ctx, req.(*AddTeamReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_UpdateTeam_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(UpdateTeamReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).UpdateTeam(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_UpdateTeam_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).UpdateTeam(ctx, req.(*UpdateTeamReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_DeleteTeam_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(DeleteTeamReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).DeleteTeam(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_DeleteTeam_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).DeleteTeam(ctx, req.(*DeleteTeamReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_GiveTeamApplications_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(GiveTeamApplicationsReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).GiveTeamApplications(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_GiveTeamApplications_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).GiveTeamApplications(ctx, req.(*GiveTeamApplicationsReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_GetTeamStory_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(GetTeamStoryReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).GetTeamStory(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_GetTeamStory_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).GetTeamStory(ctx, req.(*GetTeamStoryReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_AddTeamAction_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(AddTeamActionReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).AddTeamAction(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_AddTeamAction_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).AddTeamAction(ctx, req.(*AddTeamActionReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_DeleteLastTeamAction_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(DeleteLastTeamActionReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).DeleteLastTeamAction(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_DeleteLastTeamAction_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).DeleteLastTeamAction(ctx, req.(*DeleteLastTeamActionReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_GetTeamAnswers_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(GetTeamAnswersReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).GetTeamAnswers(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_GetTeamAnswers_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).GetTeamAnswers(ctx, req.(*GetTeamAnswersReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_SubmitTeamAnswers_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(SubmitTeamAnswersReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).SubmitTeamAnswers(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_SubmitTeamAnswers_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).SubmitTeamAnswers(ctx, req.(*SubmitTeamAnswersReq)) } return interceptor(ctx, in, info, handler) } func _EveningDetectiveServer_SetTeamAnswerScore_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(SetTeamAnswerScoreReq) if err := dec(in); err != nil { return nil, err } if interceptor == nil { return srv.(EveningDetectiveServerServer).SetTeamAnswerScore(ctx, in) } info := &grpc.UnaryServerInfo{ Server: srv, FullMethod: EveningDetectiveServer_SetTeamAnswerScore_FullMethodName, } handler := func(ctx context.Context, req interface{}) (interface{}, error) { return srv.(EveningDetectiveServerServer).SetTeamAnswerScore(ctx, req.(*SetTeamAnswerScoreReq)) } return interceptor(ctx, in, info, handler) } // EveningDetectiveServer_ServiceDesc is the grpc.ServiceDesc for EveningDetectiveServer service. // It's only intended for direct use with grpc.RegisterService, // and not to be introspected or modified (even as a copy) var EveningDetectiveServer_ServiceDesc = grpc.ServiceDesc{ ServiceName: "crabs.evening_detective_server.EveningDetectiveServer", HandlerType: (*EveningDetectiveServerServer)(nil), Methods: []grpc.MethodDesc{ { MethodName: "GetTasks", Handler: _EveningDetectiveServer_GetTasks_Handler, }, { MethodName: "GetTaskAssignees", Handler: _EveningDetectiveServer_GetTaskAssignees_Handler, }, { MethodName: "CreateTask", Handler: _EveningDetectiveServer_CreateTask_Handler, }, { MethodName: "UpdateTask", Handler: _EveningDetectiveServer_UpdateTask_Handler, }, { MethodName: "SetTaskStatus", Handler: _EveningDetectiveServer_SetTaskStatus_Handler, }, { MethodName: "DeleteTask", Handler: _EveningDetectiveServer_DeleteTask_Handler, }, { MethodName: "GetParticipation", Handler: _EveningDetectiveServer_GetParticipation_Handler, }, { MethodName: "AnswerParticipation", Handler: _EveningDetectiveServer_AnswerParticipation_Handler, }, { MethodName: "Ping", Handler: _EveningDetectiveServer_Ping_Handler, }, { MethodName: "Echo", Handler: _EveningDetectiveServer_Echo_Handler, }, { MethodName: "Signup", Handler: _EveningDetectiveServer_Signup_Handler, }, { MethodName: "RefreshPassword", Handler: _EveningDetectiveServer_RefreshPassword_Handler, }, { MethodName: "Login", Handler: _EveningDetectiveServer_Login_Handler, }, { MethodName: "Refresh", Handler: _EveningDetectiveServer_Refresh_Handler, }, { MethodName: "DeleteAccount", Handler: _EveningDetectiveServer_DeleteAccount_Handler, }, { MethodName: "GetTerms", Handler: _EveningDetectiveServer_GetTerms_Handler, }, { MethodName: "GetPrivacy", Handler: _EveningDetectiveServer_GetPrivacy_Handler, }, { MethodName: "GetConsent", Handler: _EveningDetectiveServer_GetConsent_Handler, }, { MethodName: "GetUsers", Handler: _EveningDetectiveServer_GetUsers_Handler, }, { MethodName: "GetUserByID", Handler: _EveningDetectiveServer_GetUserByID_Handler, }, { MethodName: "GetMe", Handler: _EveningDetectiveServer_GetMe_Handler, }, { MethodName: "ChangeUserPassword", Handler: _EveningDetectiveServer_ChangeUserPassword_Handler, }, { MethodName: "AddUserRole", Handler: _EveningDetectiveServer_AddUserRole_Handler, }, { MethodName: "DeleteUserRole", Handler: _EveningDetectiveServer_DeleteUserRole_Handler, }, { MethodName: "GetPermissions", Handler: _EveningDetectiveServer_GetPermissions_Handler, }, { MethodName: "UploadFile", Handler: _EveningDetectiveServer_UploadFile_Handler, }, { MethodName: "DownloadFile", Handler: _EveningDetectiveServer_DownloadFile_Handler, }, { MethodName: "GetPlaylists", Handler: _EveningDetectiveServer_GetPlaylists_Handler, }, { MethodName: "CreatePlaylist", Handler: _EveningDetectiveServer_CreatePlaylist_Handler, }, { MethodName: "UpdatePlaylist", Handler: _EveningDetectiveServer_UpdatePlaylist_Handler, }, { MethodName: "DeletePlaylist", Handler: _EveningDetectiveServer_DeletePlaylist_Handler, }, { MethodName: "UploadPlaylistTrack", Handler: _EveningDetectiveServer_UploadPlaylistTrack_Handler, }, { MethodName: "DeletePlaylistTrack", Handler: _EveningDetectiveServer_DeletePlaylistTrack_Handler, }, { MethodName: "SetScenarioPlaylist", Handler: _EveningDetectiveServer_SetScenarioPlaylist_Handler, }, { MethodName: "AddScenario", Handler: _EveningDetectiveServer_AddScenario_Handler, }, { MethodName: "GetMyScenarios", Handler: _EveningDetectiveServer_GetMyScenarios_Handler, }, { MethodName: "GetScenariosCatalog", Handler: _EveningDetectiveServer_GetScenariosCatalog_Handler, }, { MethodName: "GetFullScenario", Handler: _EveningDetectiveServer_GetFullScenario_Handler, }, { MethodName: "GetScenario", Handler: _EveningDetectiveServer_GetScenario_Handler, }, { MethodName: "UpdateScenario", Handler: _EveningDetectiveServer_UpdateScenario_Handler, }, { MethodName: "PublicScenario", Handler: _EveningDetectiveServer_PublicScenario_Handler, }, { MethodName: "DraftScenario", Handler: _EveningDetectiveServer_DraftScenario_Handler, }, { MethodName: "DeleteScenario", Handler: _EveningDetectiveServer_DeleteScenario_Handler, }, { MethodName: "AddScenarioPlace", Handler: _EveningDetectiveServer_AddScenarioPlace_Handler, }, { MethodName: "UpdateScenarioPlace", Handler: _EveningDetectiveServer_UpdateScenarioPlace_Handler, }, { MethodName: "DeleteScenarioPlace", Handler: _EveningDetectiveServer_DeleteScenarioPlace_Handler, }, { MethodName: "AddScenarioQuestion", Handler: _EveningDetectiveServer_AddScenarioQuestion_Handler, }, { MethodName: "UpdateScenarioQuestion", Handler: _EveningDetectiveServer_UpdateScenarioQuestion_Handler, }, { MethodName: "DeleteScenarioQuestion", Handler: _EveningDetectiveServer_DeleteScenarioQuestion_Handler, }, { MethodName: "UpdateScenarioBackground", Handler: _EveningDetectiveServer_UpdateScenarioBackground_Handler, }, { MethodName: "UpdateScenarioIntro", Handler: _EveningDetectiveServer_UpdateScenarioIntro_Handler, }, { MethodName: "UpdateScenarioConclusion", Handler: _EveningDetectiveServer_UpdateScenarioConclusion_Handler, }, { MethodName: "DownloadScenarioArchive", Handler: _EveningDetectiveServer_DownloadScenarioArchive_Handler, }, { MethodName: "UploadScenarioArchive", Handler: _EveningDetectiveServer_UploadScenarioArchive_Handler, }, { MethodName: "AddGame", Handler: _EveningDetectiveServer_AddGame_Handler, }, { MethodName: "GetGames", Handler: _EveningDetectiveServer_GetGames_Handler, }, { MethodName: "GetGame", Handler: _EveningDetectiveServer_GetGame_Handler, }, { MethodName: "ImportGame", Handler: _EveningDetectiveServer_ImportGame_Handler, }, { MethodName: "DownloadGameResultsPackage", Handler: _EveningDetectiveServer_DownloadGameResultsPackage_Handler, }, { MethodName: "ApplyGameResultsPackage", Handler: _EveningDetectiveServer_ApplyGameResultsPackage_Handler, }, { MethodName: "StartGameExport", Handler: _EveningDetectiveServer_StartGameExport_Handler, }, { MethodName: "GetGameExport", Handler: _EveningDetectiveServer_GetGameExport_Handler, }, { MethodName: "IssueGameTickets", Handler: _EveningDetectiveServer_IssueGameTickets_Handler, }, { MethodName: "GetTicket", Handler: _EveningDetectiveServer_GetTicket_Handler, }, { MethodName: "AcceptTicket", Handler: _EveningDetectiveServer_AcceptTicket_Handler, }, { MethodName: "CreateScreenSession", Handler: _EveningDetectiveServer_CreateScreenSession_Handler, }, { MethodName: "GetScreenState", Handler: _EveningDetectiveServer_GetScreenState_Handler, }, { MethodName: "GetGameScreens", Handler: _EveningDetectiveServer_GetGameScreens_Handler, }, { MethodName: "GetGameMusic", Handler: _EveningDetectiveServer_GetGameMusic_Handler, }, { MethodName: "SetGameMusic", Handler: _EveningDetectiveServer_SetGameMusic_Handler, }, { MethodName: "AdvanceScreenMusic", Handler: _EveningDetectiveServer_AdvanceScreenMusic_Handler, }, { MethodName: "BindScreen", Handler: _EveningDetectiveServer_BindScreen_Handler, }, { MethodName: "UnbindScreen", Handler: _EveningDetectiveServer_UnbindScreen_Handler, }, { MethodName: "SetScreenSound", Handler: _EveningDetectiveServer_SetScreenSound_Handler, }, { MethodName: "GetGameMap", Handler: _EveningDetectiveServer_GetGameMap_Handler, }, { MethodName: "UpdateGameMapItem", Handler: _EveningDetectiveServer_UpdateGameMapItem_Handler, }, { MethodName: "SetScreenMode", Handler: _EveningDetectiveServer_SetScreenMode_Handler, }, { MethodName: "SetScreenTimer", Handler: _EveningDetectiveServer_SetScreenTimer_Handler, }, { MethodName: "SendScreenCommand", Handler: _EveningDetectiveServer_SendScreenCommand_Handler, }, { MethodName: "GetScreenPlan", Handler: _EveningDetectiveServer_GetScreenPlan_Handler, }, { MethodName: "SaveScreenPlan", Handler: _EveningDetectiveServer_SaveScreenPlan_Handler, }, { MethodName: "SetScreenPlanStep", Handler: _EveningDetectiveServer_SetScreenPlanStep_Handler, }, { MethodName: "GetScreenResults", Handler: _EveningDetectiveServer_GetScreenResults_Handler, }, { MethodName: "DownloadTeamQR", Handler: _EveningDetectiveServer_DownloadTeamQR_Handler, }, { MethodName: "GetGameAnswers", Handler: _EveningDetectiveServer_GetGameAnswers_Handler, }, { MethodName: "GetGameResults", Handler: _EveningDetectiveServer_GetGameResults_Handler, }, { MethodName: "CreateGameReview", Handler: _EveningDetectiveServer_CreateGameReview_Handler, }, { MethodName: "GetGameReviews", Handler: _EveningDetectiveServer_GetGameReviews_Handler, }, { MethodName: "GetScenarioReviews", Handler: _EveningDetectiveServer_GetScenarioReviews_Handler, }, { MethodName: "GetGameReviewsForModeration", Handler: _EveningDetectiveServer_GetGameReviewsForModeration_Handler, }, { MethodName: "GetReviewsForModeration", Handler: _EveningDetectiveServer_GetReviewsForModeration_Handler, }, { MethodName: "ModerateGameReview", Handler: _EveningDetectiveServer_ModerateGameReview_Handler, }, { MethodName: "UpdateGame", Handler: _EveningDetectiveServer_UpdateGame_Handler, }, { MethodName: "StartGame", Handler: _EveningDetectiveServer_StartGame_Handler, }, { MethodName: "PauseGame", Handler: _EveningDetectiveServer_PauseGame_Handler, }, { MethodName: "PlayGame", Handler: _EveningDetectiveServer_PlayGame_Handler, }, { MethodName: "FinishGame", Handler: _EveningDetectiveServer_FinishGame_Handler, }, { MethodName: "ResetGame", Handler: _EveningDetectiveServer_ResetGame_Handler, }, { MethodName: "DeleteGame", Handler: _EveningDetectiveServer_DeleteGame_Handler, }, { MethodName: "AddTeam", Handler: _EveningDetectiveServer_AddTeam_Handler, }, { MethodName: "UpdateTeam", Handler: _EveningDetectiveServer_UpdateTeam_Handler, }, { MethodName: "DeleteTeam", Handler: _EveningDetectiveServer_DeleteTeam_Handler, }, { MethodName: "GiveTeamApplications", Handler: _EveningDetectiveServer_GiveTeamApplications_Handler, }, { MethodName: "GetTeamStory", Handler: _EveningDetectiveServer_GetTeamStory_Handler, }, { MethodName: "AddTeamAction", Handler: _EveningDetectiveServer_AddTeamAction_Handler, }, { MethodName: "DeleteLastTeamAction", Handler: _EveningDetectiveServer_DeleteLastTeamAction_Handler, }, { MethodName: "GetTeamAnswers", Handler: _EveningDetectiveServer_GetTeamAnswers_Handler, }, { MethodName: "SubmitTeamAnswers", Handler: _EveningDetectiveServer_SubmitTeamAnswers_Handler, }, { MethodName: "SetTeamAnswerScore", Handler: _EveningDetectiveServer_SetTeamAnswerScore_Handler, }, }, Streams: []grpc.StreamDesc{}, Metadata: "main.proto", }