Files
evening_detective_server/internal/app/teams.go
T
2026-10-01 14:19:43 +07:00

170 lines
4.0 KiB
Go

package app
import (
"context"
"evening_detective_server/internal/modules/roles"
proto "evening_detective_server/proto"
"google.golang.org/grpc/codes"
"google.golang.org/grpc/status"
)
func (s *server) AddTeam(ctx context.Context, req *proto.AddTeamReq) (*proto.AddTeamRsp, error) {
claims, claimsErr := claimsFromContext(ctx)
if claimsErr != nil {
return nil, claimsErr
}
if !roles.HasRole(claims, roles.Organizer) && !roles.HasRole(claims, roles.Author) {
return nil, status.Errorf(codes.PermissionDenied, "permission denied")
}
team, err := s.teamService.AddTeam(
ctx,
claims.UserID,
int(req.GameID),
req.Name,
req.CaptainEmail,
)
if err != nil {
return &proto.AddTeamRsp{
Error: err.Error(),
}, nil
}
return &proto.AddTeamRsp{
ID: int32(team.ID),
Password: team.Password,
}, nil
}
func (s *server) UpdateTeam(ctx context.Context, req *proto.UpdateTeamReq) (*proto.UpdateTeamRsp, error) {
claims, claimsErr := claimsFromContext(ctx)
if claimsErr != nil {
return nil, claimsErr
}
if !roles.HasRole(claims, roles.Organizer) && !roles.HasRole(claims, roles.Author) {
return nil, status.Errorf(codes.PermissionDenied, "permission denied")
}
err := s.teamService.UpdateTeam(
ctx,
int(req.ID),
req.Name,
)
if err != nil {
return &proto.UpdateTeamRsp{
Error: err.Error(),
}, nil
}
return &proto.UpdateTeamRsp{}, nil
}
func (s *server) DeleteTeam(ctx context.Context, req *proto.DeleteTeamReq) (*proto.DeleteTeamRsp, error) {
claims, claimsErr := claimsFromContext(ctx)
if claimsErr != nil {
return nil, claimsErr
}
if !roles.HasRole(claims, roles.Organizer) && !roles.HasRole(claims, roles.Author) {
return nil, status.Errorf(codes.PermissionDenied, "permission denied")
}
err := s.teamService.DeleteTeam(
ctx,
int(req.ID),
)
if err != nil {
return &proto.DeleteTeamRsp{
Error: err.Error(),
}, nil
}
return &proto.DeleteTeamRsp{}, nil
}
func (s *server) GiveTeamApplications(ctx context.Context, req *proto.GiveTeamApplicationsReq) (*proto.GiveTeamApplicationsRsp, error) {
claims, claimsErr := claimsFromContext(ctx)
if claimsErr != nil {
return nil, claimsErr
}
if !roles.HasRole(claims, roles.Organizer) && !roles.HasRole(claims, roles.Author) {
return nil, status.Errorf(codes.PermissionDenied, "permission denied")
}
err := s.gameplayService.GiveTeamApplications(
ctx,
int(req.ID),
req.Name,
)
if err != nil {
return &proto.GiveTeamApplicationsRsp{
Error: err.Error(),
}, nil
}
return &proto.GiveTeamApplicationsRsp{}, nil
}
func (s *server) GetTeamStory(ctx context.Context, req *proto.GetTeamStoryReq) (*proto.GetTeamStoryRsp, error) {
story, game, actions, err := s.gameplayService.GetTeamActions(
ctx,
int(req.ID),
req.Password,
)
if err != nil {
return &proto.GetTeamStoryRsp{
Error: err.Error(),
}, nil
}
protoActions := make([]*proto.TeamAction, 0, len(actions))
for _, action := range actions {
protoActions = append(protoActions, &proto.TeamAction{Code: action.Code, Mcp: action.ViaMCP})
}
return &proto.GetTeamStoryRsp{
Story: mapStory(story),
Game: mapGame(game),
Actions: protoActions,
}, nil
}
func (s *server) AddTeamAction(ctx context.Context, req *proto.AddTeamActionReq) (*proto.AddTeamActionRsp, error) {
err := s.gameplayService.AddTeamAction(
ctx,
int(req.ID),
req.Password,
req.Code,
false,
)
if err != nil {
return &proto.AddTeamActionRsp{
Error: err.Error(),
}, nil
}
return &proto.AddTeamActionRsp{}, nil
}
func (s *server) DeleteLastTeamAction(ctx context.Context, req *proto.DeleteLastTeamActionReq) (*proto.DeleteLastTeamActionRsp, error) {
claims, claimsErr := claimsFromContext(ctx)
if claimsErr != nil {
return nil, claimsErr
}
if !roles.HasRole(claims, roles.Author) {
return nil, status.Errorf(codes.PermissionDenied, "permission denied")
}
err := s.gameplayService.DeleteLastTeamAction(
ctx,
int(req.ID),
)
if err != nil {
return &proto.DeleteLastTeamActionRsp{
Error: err.Error(),
}, nil
}
return &proto.DeleteLastTeamActionRsp{}, nil
}