Files
evening_detective_server/internal/services/team_service/service.go
T
2026-10-03 12:30:33 +07:00

158 lines
5.1 KiB
Go

package team_service
import (
"context"
"errors"
"fmt"
"html"
"strings"
"time"
"evening_detective_server/internal/modules/email_sender"
"evening_detective_server/internal/modules/password_generator"
"evening_detective_server/internal/modules/team_qr_pdf"
"evening_detective_server/internal/repos"
"evening_detective_server/internal/repos/games_repo"
"evening_detective_server/internal/repos/teams_repo"
"evening_detective_server/internal/services/game_model"
)
type TeamService struct {
gamesRepo *games_repo.GamesRepo
teamsRepo *teams_repo.TeamsRepo
passwordGenerator password_generator.IPasswordGenerator
appBaseURL string
emailSender email_sender.IEmailSender
}
func NewTeamService(
gamesRepo *games_repo.GamesRepo,
teamsRepo *teams_repo.TeamsRepo,
passwordGenerator password_generator.IPasswordGenerator,
appBaseURL string,
emailSender email_sender.IEmailSender,
) *TeamService {
return &TeamService{
gamesRepo: gamesRepo,
teamsRepo: teamsRepo,
passwordGenerator: passwordGenerator,
appBaseURL: appBaseURL,
emailSender: emailSender,
}
}
func (s *TeamService) AddTeam(
ctx context.Context,
creatorID int,
gameID int,
name string,
captainEmail string,
) (*game_model.Team, error) {
captainEmail = strings.TrimSpace(captainEmail)
if captainEmail != "" && !validCaptainEmail(captainEmail) {
return nil, ErrInvalidCaptainEmail
}
password, err := s.passwordGenerator.Generate()
if err != nil {
return nil, err
}
game, err := s.gamesRepo.GetGameByID(ctx, gameID)
if err != nil {
if errors.Is(err, games_repo.ErrGameNotFound) {
return nil, ErrGameNotFound
}
return nil, err
}
id, err := s.teamsRepo.AddTeamWithParticipation(ctx, creatorID, gameID, name, password, captainEmail, !time.Now().Before(game.StartAt.Add(-24*time.Hour)))
if err != nil {
return nil, err
}
return &game_model.Team{
ID: id,
Password: password,
}, nil
}
func (s *TeamService) UpdateTeam(ctx context.Context, teamID int, name string) error {
err := s.teamsRepo.UpdateTeam(ctx, teamID, name)
if errors.Is(err, teams_repo.ErrTeamNotFound) {
return ErrTeamNotFound
}
return err
}
func (s *TeamService) DeleteTeam(ctx context.Context, teamID int) error {
err := s.teamsRepo.DeleteTeam(ctx, teamID)
if errors.Is(err, teams_repo.ErrTeamNotFound) {
return ErrTeamNotFound
}
return err
}
func (s *TeamService) RegisterTeam(ctx context.Context, gameID int, deliveryID string, registration Registration) (int, error) {
if err := registration.Validate(); err != nil {
return 0, err
}
if gameID <= 0 || deliveryID == "" || len(deliveryID) > 255 || strings.ContainsRune(deliveryID, 0) {
return 0, ErrInvalidRegistration
}
password, err := s.passwordGenerator.Generate()
if err != nil {
return 0, err
}
game, err := s.gamesRepo.GetGameByID(ctx, gameID)
if err != nil {
return 0, err
}
autoConfirm := !time.Now().Before(game.StartAt.Add(-24 * time.Hour))
id, err := s.teamsRepo.RegisterTeamWithParticipation(ctx, gameID, deliveryID, registration.Name, registration.Email, registration.ParticipantsCount, password, autoConfirm)
if err != nil {
if errors.Is(err, teams_repo.ErrRegistrationClosed) {
return 0, ErrRegistrationClosed
}
return 0, err
}
if s.emailSender == nil {
return id, nil
}
team, err := s.teamsRepo.GetTeamByID(ctx, id)
if err != nil {
return 0, err
}
if err := s.emailSender.Send(ctx, registrationEmail(team, game.Name, s.appBaseURL)); err != nil {
return 0, fmt.Errorf("email send: %w", err)
}
return id, nil
}
func registrationEmail(team *repos.Team, gameName, baseURL string) email_sender.Message {
link := strings.TrimRight(baseURL, "/") + "/team-story/" + fmt.Sprint(team.ID) + "?password=" + team.Password
body := fmt.Sprintf("Регистрация команды «%s» в игре «%s» прошла успешно.\n\nУчастников: %d\n\nСсылка для входа в игру: %s", team.Name, gameName, team.ParticipantsCount, link)
content := fmt.Sprintf("<p class=\"email-text\">Регистрация команды <strong>%s</strong> в игре <strong>%s</strong> прошла успешно.</p><p class=\"email-text\">Участников: %d</p>%s", html.EscapeString(team.Name), html.EscapeString(gameName), team.ParticipantsCount, email_sender.ButtonHTML(link, "Войти в игру"))
markup := email_sender.WrapHTML(content, strings.TrimRight(baseURL, "/"))
return email_sender.Message{To: team.CaptainEmail, Subject: "Регистрация команды в «Вечернем детективе»", Body: body, HTML: markup}
}
func (s *TeamService) DownloadTeamQR(ctx context.Context, id int) ([]byte, string, error) {
game, err := s.gamesRepo.GetGameByID(ctx, id)
if err != nil {
if errors.Is(err, games_repo.ErrGameNotFound) {
return nil, "", ErrGameNotFound
}
return nil, "", err
}
teams, err := s.teamsRepo.GetActiveTeamsByGameID(ctx, id)
if err != nil {
return nil, "", err
}
if len(teams) == 0 {
return nil, "", ErrNoCards
}
cards, filename, err := teamQRData(s.appBaseURL, game, teams)
if err != nil {
return nil, "", err
}
data, err := team_qr_pdf.Generate(cards)
return data, filename, err
}