fix names

This commit is contained in:
2026-10-01 13:13:03 +07:00
parent 76af14cb96
commit f462bc6a03
24 changed files with 213 additions and 213 deletions
+22 -22
View File
@@ -45,12 +45,12 @@ func NewGameplayService(
}
}
func (s *GameplayService) GiveTeamApplications(ctx context.Context, teamId int, name string) error {
return s.applicationsRepo.UpdateApplicationStatus(ctx, teamId, name, "done")
func (s *GameplayService) GiveTeamApplications(ctx context.Context, teamID int, name string) error {
return s.applicationsRepo.UpdateApplicationStatus(ctx, teamID, name, "done")
}
func (s *GameplayService) GetTeamActions(ctx context.Context, teamId int, password string) (*storytelling.Story, *game_model.Game, []actions_repo.Action, error) {
team, err := s.teamsRepo.GetTeamByID(ctx, teamId)
func (s *GameplayService) GetTeamActions(ctx context.Context, teamID int, password string) (*storytelling.Story, *game_model.Game, []actions_repo.Action, error) {
team, err := s.teamsRepo.GetTeamByID(ctx, teamID)
if err != nil {
return nil, nil, nil, err
}
@@ -59,7 +59,7 @@ func (s *GameplayService) GetTeamActions(ctx context.Context, teamId int, passwo
return nil, nil, nil, teams_repo.ErrTeamNotFound
}
game, err := s.gamesRepo.GetGameByID(ctx, team.GameId)
game, err := s.gamesRepo.GetGameByID(ctx, team.GameID)
if err != nil {
return nil, nil, nil, err
}
@@ -67,12 +67,12 @@ func (s *GameplayService) GetTeamActions(ctx context.Context, teamId int, passwo
return &storytelling.Story{}, game_model.MapGame(game, s.domain), nil, nil
}
actions, err := s.actionsRepo.GetActionsByTeamID(ctx, teamId)
actions, err := s.actionsRepo.GetActionsByTeamID(ctx, teamID)
if err != nil {
return nil, nil, nil, err
}
scenario, err := s.scenarioService.GetFullScenarioByID(ctx, game.ScenarioId)
scenario, err := s.scenarioService.GetFullScenarioByID(ctx, game.ScenarioID)
if err != nil {
return nil, nil, nil, err
}
@@ -86,8 +86,8 @@ func (s *GameplayService) GetTeamActions(ctx context.Context, teamId int, passwo
return story, game_model.MapGame(game, s.domain), actions, nil
}
func (s *GameplayService) AddTeamAction(ctx context.Context, teamId int, password string, actionCode string, viaMCP bool) error {
team, err := s.teamsRepo.GetTeamByID(ctx, teamId)
func (s *GameplayService) AddTeamAction(ctx context.Context, teamID int, password string, actionCode string, viaMCP bool) error {
team, err := s.teamsRepo.GetTeamByID(ctx, teamID)
if err != nil {
return err
}
@@ -96,27 +96,27 @@ func (s *GameplayService) AddTeamAction(ctx context.Context, teamId int, passwor
return teams_repo.ErrTeamNotFound
}
_, err = s.actionsRepo.AddAction(ctx, teamId, actionCode, viaMCP)
_, err = s.actionsRepo.AddAction(ctx, teamID, actionCode, viaMCP)
if err != nil {
return err
}
if team.ParticipationStatus == "pending" {
if err := s.teamsRepo.ConfirmParticipationByFirstAction(ctx, teamId); err != nil {
if err := s.teamsRepo.ConfirmParticipationByFirstAction(ctx, teamID); err != nil {
return err
}
}
game, err := s.gamesRepo.GetGameByID(ctx, team.GameId)
game, err := s.gamesRepo.GetGameByID(ctx, team.GameID)
if err != nil {
return err
}
actionDetails, err := s.actionsRepo.GetActionsByTeamID(ctx, teamId)
actionDetails, err := s.actionsRepo.GetActionsByTeamID(ctx, teamID)
if err != nil {
return err
}
scenario, err := s.scenarioService.GetFullScenarioByID(ctx, game.ScenarioId)
scenario, err := s.scenarioService.GetFullScenarioByID(ctx, game.ScenarioID)
if err != nil {
return err
}
@@ -132,7 +132,7 @@ func (s *GameplayService) AddTeamAction(ctx context.Context, teamId int, passwor
for _, application := range lastPlace.Applications {
app := newApplication(application, s.domain)
app.Name = s.cleaner.ClearText(app.Name)
if _, err := s.applicationsRepo.AddApplication(ctx, teamId, app.Name, app.Image, app.FileType); err != nil {
if _, err := s.applicationsRepo.AddApplication(ctx, teamID, app.Name, app.Image, app.FileType); err != nil {
return err
}
}
@@ -140,23 +140,23 @@ func (s *GameplayService) AddTeamAction(ctx context.Context, teamId int, passwor
return nil
}
func (s *GameplayService) DeleteLastTeamAction(ctx context.Context, teamId int) error {
team, err := s.teamsRepo.GetTeamByID(ctx, teamId)
func (s *GameplayService) DeleteLastTeamAction(ctx context.Context, teamID int) error {
team, err := s.teamsRepo.GetTeamByID(ctx, teamID)
if err != nil {
return err
}
game, err := s.gamesRepo.GetGameByID(ctx, team.GameId)
game, err := s.gamesRepo.GetGameByID(ctx, team.GameID)
if err != nil {
return err
}
actionDetails, err := s.actionsRepo.GetActionsByTeamID(ctx, teamId)
actionDetails, err := s.actionsRepo.GetActionsByTeamID(ctx, teamID)
if err != nil {
return err
}
scenario, err := s.scenarioService.GetFullScenarioByID(ctx, game.ScenarioId)
scenario, err := s.scenarioService.GetFullScenarioByID(ctx, game.ScenarioID)
if err != nil {
return err
}
@@ -170,10 +170,10 @@ func (s *GameplayService) DeleteLastTeamAction(ctx context.Context, teamId int)
lastPlace := teamStory.Places[len(teamStory.Places)-1]
for _, application := range lastPlace.Applications {
if err := s.applicationsRepo.DeleteApplicationByTeamIdAndName(ctx, teamId, application.Name); err != nil {
if err := s.applicationsRepo.DeleteApplicationByTeamIDAndName(ctx, teamID, application.Name); err != nil {
return err
}
}
return s.actionsRepo.DeleteLastActionByTeamId(ctx, teamId)
return s.actionsRepo.DeleteLastActionByTeamID(ctx, teamID)
}