Files
evening_detective_server/internal/app/server.go
T
2026-09-17 02:47:00 +07:00

65 lines
2.5 KiB
Go

package app
import (
"evening_detective_server/internal/modules/string_tools"
"evening_detective_server/internal/repos/game_map_repo"
"evening_detective_server/internal/repos/screen_sessions_repo"
"evening_detective_server/internal/services/answer_service"
"evening_detective_server/internal/services/file_service"
"evening_detective_server/internal/services/game_service"
"evening_detective_server/internal/services/gameplay_service"
"evening_detective_server/internal/services/participation_service"
"evening_detective_server/internal/services/scenarios_service"
"evening_detective_server/internal/services/team_service"
"evening_detective_server/internal/services/ui_service"
"evening_detective_server/internal/services/users_service"
proto "evening_detective_server/proto"
)
// stringTools — транслитерация имён файлов для HTTP-заголовков.
var stringTools = string_tools.NewStringTools()
type server struct {
proto.UnsafeEveningDetectiveServerServer
usersService *users_service.UsersService
uiService *ui_service.UiService
fileService *file_service.FileService
scenarioService *scenarios_service.ScenarioService
gameService *game_service.GameService
gameplayService *gameplay_service.GameplayService
answerService *answer_service.AnswerService
teamService *team_service.TeamService
participationService *participation_service.ParticipationService
screenRepo *screen_sessions_repo.ScreenSessionsRepo
mapRepo *game_map_repo.Repo
}
func NewServer(
usersService *users_service.UsersService,
uiService *ui_service.UiService,
fileService *file_service.FileService,
scenarioService *scenarios_service.ScenarioService,
gameService *game_service.GameService,
gameplayService *gameplay_service.GameplayService,
answerService *answer_service.AnswerService,
teamService *team_service.TeamService,
participationService *participation_service.ParticipationService,
screenRepo *screen_sessions_repo.ScreenSessionsRepo,
mapRepo *game_map_repo.Repo,
) proto.EveningDetectiveServerServer {
return &server{
usersService: usersService,
uiService: uiService,
fileService: fileService,
scenarioService: scenarioService,
gameService: gameService,
gameplayService: gameplayService,
answerService: answerService,
teamService: teamService,
participationService: participationService,
screenRepo: screenRepo,
mapRepo: mapRepo,
}
}