Release 1.6.0: allow all bottomless fluids and remove Carry On

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2026-10-22 00:57:27 +07:00
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NeoForge-сборки сервера **gman-world**. Основа: Minecraft **1.21.1**, NeoForge **21.1.252**. NeoForge-сборки сервера **gman-world**. Основа: Minecraft **1.21.1**, NeoForge **21.1.252**.
Актуальная версия — **1.5.0**: [Скачать 1.5.0](dist/minecraft-lab-neoforge-spike-1.5.0/minecraft-lab-neoforge-spike-1.5.0.mrpack). Адрес сервера: `90.189.218.191:25565`. Актуальная версия — **1.6.0**: [Скачать 1.6.0](dist/minecraft-lab-neoforge-spike-1.6.0/minecraft-lab-neoforge-spike-1.6.0.mrpack). Адрес сервера: `90.189.218.191:25565`.
Для установки скачайте файл `.mrpack` и импортируйте его в Prism Launcher: **Add Instance → Import**. При свежем импорте 1.5.0 доступны русский язык, музыка 10%, fullscreen, масштаб интерфейса ×4, бег Left Shift, приседание Left Ctrl, включённый Complementary Unbound и запись gman-world в списке серверов. Для установки скачайте файл `.mrpack` и импортируйте его в Prism Launcher: **Add Instance → Import**. При свежем импорте 1.6.0 доступны русский язык, музыка 10%, fullscreen, масштаб интерфейса ×4, бег Left Shift, приседание Left Ctrl, включённый Complementary Unbound и запись gman-world в списке серверов.
**В 1.0.0 серверный мир пересоздан.** Сундуки, постройки, инвентари и прогресс прежнего мира не переносятся. Старую карту и метки Xaero переносить в 1.0.0 не нужно. **В 1.0.0 серверный мир пересоздан.** Сундуки, постройки, инвентари и прогресс прежнего мира не переносятся. Старую карту и метки Xaero переносить в 1.0.0 не нужно.
[Изменения 1.5.0](Release-1.5.0.md) · [Изменения 1.4.0](Release-1.4.0.md) · [Изменения 1.3.0](Release-1.3.0.md) · [Изменения 1.2.0](Release-1.2.0.md) · [Изменения 1.1.0](Release-1.1.0.md) · [База 1.0.0](Release-1.0.0.md) · [Отложенные моды и причины](Mods-On-Hold.md). Следующие релизы: 1.6.0, 1.7.0 и далее. [Изменения 1.6.0](Release-1.6.0.md) · [Изменения 1.5.0](Release-1.5.0.md) · [Изменения 1.4.0](Release-1.4.0.md) · [Изменения 1.3.0](Release-1.3.0.md) · [Изменения 1.2.0](Release-1.2.0.md) · [Изменения 1.1.0](Release-1.1.0.md) · [База 1.0.0](Release-1.0.0.md) · [Отложенные моды и причины](Mods-On-Hold.md). Следующие релизы: 1.7.0, 1.8.0 и далее.
**В 1.2.0 мир снова пересоздан.** Генерация Overworld: Terralith + BWG. Удалены WWOO, Biomes O’ Plenty и Tectonic; прогресс прежнего мира и его карта Xaero не переносятся. **В 1.2.0 мир снова пересоздан.** Генерация Overworld: Terralith + BWG. Удалены WWOO, Biomes O’ Plenty и Tectonic; прогресс прежнего мира и его карта Xaero не переносятся.
@@ -30,6 +30,10 @@ NeoForge-сборки сервера **gman-world**. Основа: Minecraft **1
Достижения, статистика и открытые рецепты книги Minecraft на сервере хранятся на сервере. При смене клиентского instance используйте тот же ник. После сброса мира утилита не восстанавливает этот прогресс из клиентских папок. Достижения, статистика и открытые рецепты книги Minecraft на сервере хранятся на сервере. При смене клиентского instance используйте тот же ник. После сброса мира утилита не восстанавливает этот прогресс из клиентских папок.
## Changelog 1.6.0
В Create разрешены все жидкости для бесконечного выкачивания при пороге 10 000 блоков: bottomlessFluidMode = ALLOW_ALL, включая биоэтанол. Удалены Carry On и EMF Compat: Carry On; 314 клиентских и 265 серверных JAR. Мир, постройки, инвентари и серверный прогресс сохраняются. Перед удалением проверены сохранения всех игроков на переносимые объекты. Проверено на копии рабочего мира: бассейн биоэтанола 10 580 блоков не расходуется, а бассейн 1 000 блоков остаётся конечным. Прямая консоль включена штатно, Compose совместим с YAML 1.1. При переходе 1.5.0 → 1.6.0 карту, закладки JEI и скины переносить можно.
## Changelog 1.5.0 ## Changelog 1.5.0
Исправлен конфликт R/К: выход из транспорта Immersive Aircraft остаётся на R/К, перезагрузка и переключение шейдеров Iris отвязаны от клавиш. Меню шейдеров доступно на O/Щ. Состав модов и мир сохранены. Для перехода 1.3.0 → 1.5.0 можно переносить карту, закладки JEI и скины через XaeroMapTransfer 1.2.0. Исправлен конфликт R/К: выход из транспорта Immersive Aircraft остаётся на R/К, перезагрузка и переключение шейдеров Iris отвязаны от клавиш. Меню шейдеров доступно на O/Щ. Состав модов и мир сохранены. Для перехода 1.3.0 → 1.5.0 можно переносить карту, закладки JEI и скины через XaeroMapTransfer 1.2.0.
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# gmancraft 1.6.0
В Create разрешено бесконечное выкачивание всех жидкостей шланговым насосом: `[fluids] bottomlessFluidMode = "ALLOW_ALL"` в `config/create-server.toml`. Порог `hosePulleyBlockThreshold = 10000` сохранён. Это относится к связанному объёму жидкости в мире, который способен обнаружить насос; ёмкость бака в mB не считается. Включены биоэтанол и остальные жидкости, которые можно разместить и выкачать этим способом; прежний запрещающий тег тоже не ограничивает режим ALLOW_ALL.
Конфиг взят с рабочего сервера; изменён только bottomlessFluidMode, остальные настройки Create сохранены. Один и тот же файл включён в клиентские настройки `pack/config/create-server.toml` и серверные overrides `server/config/create-server.toml`.
Удалены Carry On 2.2.6.13 и EMF Compat: Carry On 2.0.0. Генерация и существующий мир сохраняются; пересоздание мира не требуется. Перед удалением проверяются данные Carry On всех игроков, включая офлайн-игроков. Предварительная проверка четырёх сохранений не обнаружила переносимых блоков или мобов.
314 клиентских и 265 серверных JAR. Остальные моды, русский язык, fullscreen, музыка 10%, GUI ×4, управления, шейдеры и утилита XaeroMapTransfer 1.2.0 сохранены. Импортируйте новый mrpack в Prism и переносите карту, закладки и скины при закрытом Minecraft.
Прямая консоль включена штатно через CREATE_CONSOLE_IN_PIPE=true, без RCON. Команды на хосте: `docker exec --user 1000:1000 minecraft-lab-neoforge-spike-minecraft-1 mc-send-to-console <команда>`. Серверный Compose теперь корректно заключает `restart: "no"` и прочие строковые значения в кавычки для совместимости с YAML 1.1.
Проверки: 13 тестов сборки, точные хеши всех JAR и настройки клиента. Сервер без Carry On запущен на отдельной копии рабочего мира. В игровом тесте насос выкачал 32 ведра биоэтанола из бассейна 10 580 блоков, сохранив все источники; контрольный бассейн 1 000 блоков остался конечным (967 источников после выкачивания, включая буфер насоса). Тестовые бассейны созданы только в копии мира.
Клиент подключился к копии мира без Carry On; JEI запустился за 25.60 секунды, Complementary Unbound включён. Дополнительно прошли 12 проверок deployment и принятия существующего конфига по точному хешу. После остановки рабочего сервера повторно проверены четыре сохранения игроков: переносимых объектов нет.
Рабочий сервер обновлён до 1.6.0 и прошёл health-проверку, проверены хеши всех 265 JAR, ALLOW_ALL и порог 10 000. Мир сохранён с seed `1246585679961385883`. Перед применением создана проверенная резервная копия, включая исходный `config/create-server.toml`; конфиг принят под управление сборки после проверки его точного хеша.
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bd56bdf83c25ab61b9d671474196e915e64f40546afb1000887d00e2fb13de97 manifest.json
88b8abefcf26ee69e746106a958b6efef2735a06a24b2df3c694a41a9806e618 minecraft-lab-neoforge-spike-1.6.0.mrpack
2a10233d6d91cea18b8806cde6f853c5be782a717ad3af601a7852352b633ccd server/.env.example
1fb04f11b38334548307734cba9ba1828616f0f87d550d7537a3cf50d4907e41 server/README.md
16368a422fa8c61cda1a4c8d595f063453dd8a56a0afcaba95fb19b95609f12a server/compose.yaml
79ea75231714d94971fb49ef333277371fa2443d8a757c1dc0f37f3a63171cac server/config/create-server.toml
6e67b87ad58a37e0254d51f3e968630709888fe3c4bc6c908d4ca29f13f305c1 server/config/spike-marker.txt
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# Accept Minecraft EULA before setting MC_EULA=TRUE.
MC_EULA=FALSE
MC_MEMORY=6G
MC_PORT=25565
MC_UID=1000
MC_GID=1000
MC_BIND_ADDRESS=127.0.0.1
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# Immutable server release
Copy server/.env.example to a local settings file outside this release.
Accept the Minecraft EULA before setting MC_EULA=TRUE.
Set MC_ROOT to an absolute server root and MC_RELEASE_DIR to this release.
Use the same Compose project name for all releases:
```bash
docker compose --project-name minecraft-lab-spike --env-file /absolute/local-settings.env -f "$MC_RELEASE_DIR/server/compose.yaml" config --quiet
```
This release uses offline authentication. MC_BIND_ADDRESS selects the IPv4 interface; default is 127.0.0.1, use 0.0.0.0 for remote LAN access.
server/config overrides corresponding pack settings at startup.
Runtime-generated server.properties is configured through Compose environment.
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services:
minecraft:
image: itzg/minecraft-server@sha256:99dc8b37f97c3b95915452180bbedf29a7ac8252932e372ce6e5b6e383a5d1e2
restart: "no"
stop_grace_period: 2m
ports:
- ${MC_BIND_ADDRESS:-127.0.0.1}:${MC_PORT:-25565}:25565
environment:
EULA: ${MC_EULA:-FALSE}
TYPE: MODRINTH
MODRINTH_MODPACK: /modpacks/minecraft-lab-neoforge-spike-1.6.0.mrpack
MODRINTH_DEFAULT_EXCLUDE_INCLUDES: ""
MEMORY: ${MC_MEMORY:-6G}
UID: ${MC_UID:-1000}
GID: ${MC_GID:-1000}
ENABLE_RCON: "false"
CREATE_CONSOLE_IN_PIPE: "true"
ONLINE_MODE: "false"
ENFORCE_SECURE_PROFILE: "false"
MOTD: minecraft-lab Phase 0
VIEW_DISTANCE: "6"
SIMULATION_DISTANCE: "4"
SYNC_SKIP_NEWER_IN_DESTINATION: "false"
volumes:
- type: bind
source: ${MC_ROOT:?Set absolute server root}/runtime
target: /data
- type: bind
source: ${MC_RELEASE_DIR:?Set absolute release directory}
target: /modpacks
read_only: true
- type: bind
source: ${MC_RELEASE_DIR:?Set absolute release directory}/server/config
target: /config
read_only: true
healthcheck:
test:
- CMD
- mc-health
start_period: 2m
interval: 10s
timeout: 10s
retries: 30
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#.
#The Backbone of Create
[infrastructure]
#.
#[in Ticks]
#The amount of time a server waits before sending out tickrate synchronization packets.
#These packets help animations to be more accurate when tps is below 20.
# Default: 20
# Range: > 5
tickrateSyncTimer = 20
#.
#Packmakers' control panel for internal recipe compat
[recipes]
#.
#.
#Allow the Mechanical Press to process entire stacks at a time.
bulkPressing = false
#.
#Allow the Mechanical Saw to process entire stacks at a time.
bulkCutting = false
#.
#Allow supported potions to be brewed by a Mechanical Mixer + Basin.
allowBrewingInMixer = true
#.
#Allow any shapeless crafting recipes to be processed by a Mechanical Mixer + Basin.
allowShapelessInMixer = true
#.
#Allow any single-ingredient 2x2 or 3x3 crafting recipes to be processed by a Mechanical Press + Basin.
allowShapedSquareInPress = true
#.
#Allow any standard crafting recipes to be processed by Mechanical Crafters.
allowRegularCraftingInCrafter = true
#.
#The Maximum amount of ingredients that can be used to craft Firework Rockets using Mechanical Crafters.
# Default: 9
# Range: > 1
maxFireworkIngredientsInCrafter = 9
#.
#Allow any stonecutting recipes to be processed by a Mechanical Saw.
allowStonecuttingOnSaw = true
#.
#Allow Spouts to interact with Casting Tables and Basins from Tinkers' Construct.
allowCastingBySpout = true
#.
#Display vanilla Log-stripping interactions in JEI.
displayLogStrippingRecipes = true
#.
#The amount of Light sources destroyed before Chromatic Compound turns into Refined Radiance.
# Default: 10
# Range: > 1
lightSourceCountForRefinedRadiance = 10
#.
#Allow the standard in-world Refined Radiance recipes.
enableRefinedRadianceRecipe = true
#.
#Allow the standard in-world Shadow Steel recipe.
enableShadowSteelRecipe = true
#.
#Parameters and abilities of Create's kinetic mechanisms
[kinetics]
#.
#.
#Disable the Stress mechanic altogether.
disableStress = false
#.
#Maximum length in blocks of mechanical belts.
# Default: 20
# Range: > 5
maxBeltLength = 20
#.
#Maximum length in blocks of chain conveyor connections.
# Default: 32
# Range: > 5
maxChainConveyorLength = 32
#.
#Maximum amount of connections each chain conveyor can have.
# Default: 4
# Range: > 1
maxChainConveyorConnections = 4
#.
#Damage dealt by active Crushing Wheels.
# Default: 4
# Range: > 0
crushingDamage = 4
#.
#[in Revolutions per Minute]
#Maximum allowed rotation speed for any Kinetic Block.
# Default: 256
# Range: > 64
maxRotationSpeed = 256
#.
#Select what mobs should ignore Deployers when attacked by them.
#Allowed Values: ALL, CREEPERS, NONE
ignoreDeployerAttacks = "CREEPERS"
#.
#Game ticks between Kinetic Blocks checking whether their source is still valid.
# Default: 60
# Range: > 5
kineticValidationFrequency = 60
#.
#multiplier used for calculating exhaustion from speed when a crank is turned.
# Default: 0.009999999776482582
# Range: 0.0 ~ 1.0
crankHungerMultiplier = 0.009999999776482582
#.
#Amount of sail-type blocks required for a windmill to assemble successfully.
# Default: 8
# Range: > 0
minimumWindmillSails = 8
#.
#Number of sail-type blocks required to increase windmill speed by 1RPM.
# Default: 8
# Range: > 1
windmillSailsPerRPM = 8
#.
#Max Distance in blocks a Weighted Ejector can throw
# Default: 32
# Range: > 0
maxEjectorDistance = 32
#.
#Time in ticks until the next item launched by an ejector scans blocks for potential collisions
# Default: 120
# Range: > 10
ejectorScanInterval = 120
#.
#Encased Fan
[kinetics.encasedFan]
#.
#Maximum distance in blocks Fans can push entities.
# Default: 20
# Range: > 5
fanPushDistance = 20
#.
#Maximum distance in blocks from where Fans can pull entities.
# Default: 20
# Range: > 5
fanPullDistance = 20
#.
#Game ticks between Fans checking for anything blocking their air flow.
# Default: 30
# Range: > 10
fanBlockCheckRate = 30
#.
#[in Revolutions per Minute]
#Rotation speed at which the maximum stats of fans are reached.
# Default: 256
# Range: > 64
fanRotationArgmax = 256
#.
#Game ticks required for a Fan-based processing recipe to take effect.
# Default: 150
# Range: > 0
fanProcessingTime = 150
#.
#Moving Contraptions
[kinetics.contraptions]
#.
#Maximum amount of blocks in a structure movable by Pistons, Bearings or other means.
# Default: 2048
# Range: > 1
maxBlocksMoved = 2048
#.
#Maximum value of a chassis attachment range.
# Default: 16
# Range: > 1
maxChassisRange = 16
#.
#Maximum amount of extension poles behind a Mechanical Piston.
# Default: 64
# Range: > 1
maxPistonPoles = 64
#.
#Max length of rope available off a Rope Pulley.
# Default: 384
# Range: > 1
maxRopeLength = 384
#.
#Maximum allowed distance of two coupled minecarts.
# Default: 32
# Range: > 1
maxCartCouplingLength = 32
#.
#Maximum depth of blocks filled in using a Mechanical Roller.
# Default: 12
# Range: > 1
rollerFillDepth = 12
#.
#Whether minecart contraptions can be picked up in survival mode.
survivalContraptionPickup = true
#.
#Configure how Spawner blocks can be moved by contraptions.
#Allowed Values: MOVABLE, NO_PICKUP, UNMOVABLE
movableSpawners = "NO_PICKUP"
#.
#Configure how Budding Amethyst can be moved by contraptions.
#Allowed Values: MOVABLE, NO_PICKUP, UNMOVABLE
amethystMovement = "NO_PICKUP"
#.
#Configure how Obsidian blocks can be moved by contraptions.
#Allowed Values: MOVABLE, NO_PICKUP, UNMOVABLE
movableObsidian = "UNMOVABLE"
#.
#Configure how Reinforced Deepslate blocks can be moved by contraptions.
#Allowed Values: MOVABLE, NO_PICKUP, UNMOVABLE
movableReinforcedDeepslate = "UNMOVABLE"
#.
#Whether items mined or harvested by contraptions should be placed in their mounted storage.
moveItemsToStorage = true
#.
#Whether harvesters should break crops that aren't fully grown.
harvestPartiallyGrown = false
#.
#Whether harvesters should replant crops after harvesting.
harvesterReplants = true
#.
#Whether minecart contraptions can be placed into container items.
minecartContraptionInContainers = false
#.
#Whether stabilised bearings create a separated entity even on non-rotating contraptions.
#[Technical]
stabiliseStableContraptions = false
#.
#Whether the players hitbox should be expanded to the size of the contraption hitbox.
#[Technical]
syncPlayerPickupHitboxWithContraptionHitbox = false
#.
#Whether to prevent block dropping when contraption is placed inside in-world blocks.
noDropWhenContraptionReplaceBlocks = false
#.
#Configure speed/capacity levels for requirements and indicators.
[kinetics.stats]
#.
#[in Revolutions per Minute]
#Minimum speed of rotation to be considered 'medium'
# Default: 30.0
# Range: 0.0 ~ 4096.0
mediumSpeed = 30.0
#.
#[in Revolutions per Minute]
#Minimum speed of rotation to be considered 'fast'
# Default: 100.0
# Range: 0.0 ~ 65535.0
fastSpeed = 100.0
#.
#[in Stress Units]
#Minimum stress impact to be considered 'medium'
# Default: 4.0
# Range: 0.0 ~ 4096.0
mediumStressImpact = 4.0
#.
#[in Stress Units]
#Minimum stress impact to be considered 'high'
# Default: 8.0
# Range: 0.0 ~ 65535.0
highStressImpact = 8.0
#.
#[in Stress Units]
#Minimum added Capacity by sources to be considered 'medium'
# Default: 256.0
# Range: 0.0 ~ 4096.0
mediumCapacity = 256.0
#.
#[in Stress Units]
#Minimum added Capacity by sources to be considered 'high'
# Default: 1024.0
# Range: 0.0 ~ 65535.0
highCapacity = 1024.0
#.
#Fine tune the kinetic stats of individual components
[kinetics.stressValues.v2]
#.
#.
#[in Stress Units]
#Configure the individual stress impact of mechanical blocks. Note that this cost is doubled for every speed increase it receives.
[kinetics.stressValues.v2.impact]
brass_encased_shaft = 0.0
turntable = 4.0
clutch = 0.0
mechanical_mixer = 4.0
gearbox = 0.0
mechanical_bearing = 4.0
copper_backtank = 4.0
hose_pulley = 4.0
display_board = 0.0
crushing_wheel = 8.0
adjustable_chain_gearshift = 0.0
millstone = 4.0
rotation_speed_controller = 0.0
sticky_mechanical_piston = 4.0
mechanical_crafter = 2.0
deployer = 4.0
elevator_pulley = 4.0
stressometer = 0.0
cogwheel = 0.0
encased_chain_drive = 0.0
belt = 0.0
brass_encased_large_cogwheel = 0.0
weighted_ejector = 2.0
chain_conveyor = 1.0
mechanical_saw = 4.0
flywheel = 0.0
mechanical_piston = 4.0
speedometer = 0.0
brass_encased_cogwheel = 0.0
clockwork_bearing = 4.0
mechanical_press = 8.0
mechanical_drill = 4.0
andesite_encased_shaft = 0.0
netherite_backtank = 4.0
mechanical_arm = 2.0
sequenced_gearshift = 0.0
andesite_encased_large_cogwheel = 0.0
shaft = 0.0
cuckoo_clock = 1.0
gearshift = 0.0
rope_pulley = 4.0
andesite_encased_cogwheel = 0.0
large_cogwheel = 0.0
encased_fan = 2.0
mysterious_cuckoo_clock = 1.0
gantry_shaft = 0.0
mechanical_pump = 4.0
#.
#[in Stress Units]
#Configure how much stress a source can accommodate for.
[kinetics.stressValues.v2.capacity]
steam_engine = 1024.0
water_wheel = 32.0
copper_valve_handle = 8.0
hand_crank = 8.0
creative_motor = 16384.0
large_water_wheel = 128.0
windmill_bearing = 512.0
#.
#Create's liquid manipulation tools
[fluids]
#.
#.
#[in Buckets]
#The amount of liquid a tank can hold per block.
# Default: 8
# Range: > 1
fluidTankCapacity = 8
#.
#[in Blocks]
#The maximum height a fluid tank can reach.
# Default: 32
# Range: > 1
fluidTankMaxHeight = 32
#.
#[in Blocks]
#The maximum distance a mechanical pump can push or pull liquids on either side.
# Default: 16
# Range: > 1
mechanicalPumpRange = 16
#.
#[in Blocks]
#The maximum distance a hose pulley can draw fluid blocks from.
# Default: 128
# Range: > 1
hosePulleyRange = 128
#.
#[in Blocks]
#[-1 to disable this behaviour]
#The minimum amount of fluid blocks the hose pulley needs to find before deeming it an infinite source.
# Default: 10000
# Range: > -1
hosePulleyBlockThreshold = 10000
#.
#Whether hose pulleys should continue filling up above-threshold sources.
fillInfinite = false
#.
#Configure which fluids can be drained infinitely.
#Allowed Values: ALLOW_ALL, DENY_ALL, ALLOW_BY_TAG, DENY_BY_TAG
bottomlessFluidMode = "ALLOW_ALL"
#.
#Whether hose pulleys should be allowed to place fluid sources.
fluidFillPlaceFluidSourceBlocks = true
#.
#Whether open-ended pipes should be allowed to place fluid sources.
pipesPlaceFluidSourceBlocks = true
#.
#Tweaks for logistical components
[logistics]
#.
#.
#The amount of ticks a funnel waits between item transferrals, when it is not re-activated by redstone.
# Default: 8
# Range: > 1
defaultExtractionTimer = 8
#.
#The amount of ticks a portable storage interface waits for transfers until letting contraptions move along.
# Default: 60
# Range: > 1
psiTimeout = 60
#.
#Maximum distance in blocks a Mechanical Arm can reach across.
# Default: 5
# Range: > 1
mechanicalArmRange = 5
#.
#Maximum distance in blocks a Package Port can be placed at from its target.
# Default: 5
# Range: > 1
packagePortRange = 5
#.
#Maximum possible range in blocks of redstone link connections.
# Default: 256
# Range: > 1
linkRange = 256
#.
#Maximum possible distance in blocks between display links and their target.
# Default: 64
# Range: > 1
displayLinkRange = 64
#.
#The total amount of stacks a vault can hold per block in size.
# Default: 20
# Range: 1 ~ 2048
vaultCapacity = 20
#.
#The amount of packages a chain conveyor can carry at a time.
# Default: 20
# Range: > 1
chainConveyorCapacity = 20
#.
#The amount of ticks a brass tunnel waits between distributions.
# Default: 10
# Range: 1 ~ 10
brassTunnelTimer = 10
#.
#The amount of ticks a factory gauge waits between requests.
# Default: 100
# Range: > 5
factoryGaugeTimer = 100
#.
#Whether hostile mobs walking near a seat will start riding it.
seatHostileMobs = true
#.
#Everything related to Schematic tools
[schematics]
#.
#.
#Whether placing a Schematic directly in Creative Mode should replace world blocks with Air
creativePrintIncludesAir = false
#.
#The amount of Schematics a player can upload until previous ones are overwritten.
# Default: 10
# Range: > 1
maxSchematics = 10
#.
#[in KiloBytes]
#The maximum allowed file size of uploaded Schematics.
# Default: 256
# Range: > 16
maxTotalSchematicSize = 256
#.
#[in Bytes]
#The maximum packet size uploaded Schematics are split into.
# Default: 1024
# Range: 256 ~ 32767
maxSchematicPacketSize = 1024
#.
#Amount of game ticks without new packets arriving until an active schematic upload process is discarded.
# Default: 600
# Range: > 100
schematicIdleTimeout = 600
#.
#Schematicannon
[schematics.schematicannon]
#.
#Amount of game ticks between shots of the cannon. Higher => Slower
# Default: 10
# Range: > 1
schematicannonDelay = 10
#.
#Amount of blocks a Schematicannon can print per Gunpowder item provided.
# Default: 400
# Range: > 1
schematicannonShotsPerGunpowder = 400
#.
#Equipment and gadgets added by Create
[equipment]
#.
#.
#The Maximum Distance to an active mirror for the symmetry wand to trigger.
# Default: 50
# Range: > 10
maxSymmetryWandRange = 50
#.
#The Maximum Distance a Block placed by Create's placement assist will have to its interaction point.
# Default: 12
# Range: > 3
placementAssistRange = 12
#.
#The Maximum Distance at which a Toolbox can interact with Players' Inventories.
# Default: 10
# Range: > 1
toolboxRange = 10
#.
#The Maximum volume of Air that can be stored in a backtank = Seconds of underwater breathing
# Default: 900
# Range: > 1
airInBacktank = 900
#.
#The volume of Air added by each level of the backtanks Capacity Enchantment
# Default: 300
# Range: > 1
enchantedBacktankCapacity = 300
#.
#Amount of free Extendo Grip actions provided by one filled Copper Backtank. Set to 0 makes Extendo Grips unbreakable
# Default: 1000
# Range: > 0
maxExtendoGripActions = 1000
#.
#Amount of free Potato Cannon shots provided by one filled Copper Backtank. Set to 0 makes Potato Cannons unbreakable
# Default: 200
# Range: > 0
maxPotatoCannonShots = 200
#.
#Create's builtin Railway systems
[trains]
#.
#.
#Whether moving Trains can hurt colliding mobs and players.
trainsCauseDamage = true
#.
#Maximum length of track that can be placed as one batch or turn.
# Default: 32
# Range: 16 ~ 128
maxTrackPlacementLength = 32
#.
#Maximum length of a Train Stations' assembly track.
# Default: 128
# Range: 5 ~ 512
maxAssemblyLength = 128
#.
#Maximum amount of bogeys assembled as a single Train.
# Default: 20
# Range: 1 ~ 200
maxBogeyCount = 20
#.
#Relative speed of a manually controlled Train compared to a Scheduled one.
# Default: 0.75
# Range: 0.0 ~ 3.4028234663852886E38
manualTrainSpeedModifier = 0.75
#.
#Standard Trains
[trains.trainStats]
#.
#[in Blocks/Second]
#The top speed of any assembled Train.
# Default: 28.0
# Range: 0.0 ~ 3.4028234663852886E38
trainTopSpeed = 28.0
#.
#[in Blocks/Second]
#The top speed of Trains during a turn.
# Default: 14.0
# Range: 0.0 ~ 3.4028234663852886E38
trainTurningTopSpeed = 14.0
#.
#[in Blocks/Second²]
#The acceleration of any assembled Train.
# Default: 3.0
# Range: 0.0 ~ 3.4028234663852886E38
trainAcceleration = 3.0
#.
#Powered Trains
[trains.poweredTrainStats]
#.
#[in Blocks/Second]
#The top speed of powered Trains.
# Default: 40.0
# Range: 0.0 ~ 3.4028234663852886E38
poweredTrainTopSpeed = 40.0
#.
#[in Blocks/Second]
#The top speed of powered Trains during a turn.
# Default: 20.0
# Range: 0.0 ~ 3.4028234663852886E38
poweredTrainTurningTopSpeed = 20.0
#.
#[in Blocks/Second²]
#The acceleration of powered Trains.
# Default: 3.0
# Range: 0.0 ~ 3.4028234663852886E38
poweredTrainAcceleration = 3.0
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server-override-v1